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HomeHome / Total War SAGA: Thrones of Britannia / Character Traits
Total War SAGA: Thrones of Britannia Total War SAGA: Thrones of Britannia

Character Traits

commander
No. Trait Icon Name Effects
1 vik_bg_general_born_commander Level 1
Born Commander
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This warrior has an innate understanding of tactics, making him an inspired choice to lead in battle.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
governor
No. Trait Icon Name Effects
2 vik_bg_general_born_governor Level 1
Born Governor
[[rgba:119:186:69:1]]Inherent[[/rgba]]
He has more than an affinity for the day-to-day business of state, making him a natural choice when selecting a governor.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Governance (character_to_character_own)
cavalry_recruitment
No. Trait Icon Name Effects
3 vik_bg_general_cavalry_recruitment Level 1
Musterer
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Look, it doesn't matter if we all die. Death is not the end, anyway - you know that.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Recruitment cost for cavalry units (commanded army)
cavalry_upkeep
No. Trait Icon Name Effects
4 vik_bg_general_cavalry_upkeep Level 1
Horseman
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Virtually born in the saddle, this fellow knows how to look after horse and rider on campaign.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Upkeep cost for cavalry units (commanded army)
champion_rider
No. Trait Icon Name Effects
5 vik_bg_general_champion_rider Level 1
Champion Rider
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Whether it be for hunting, sport or battle, this one is a true expert in the saddle.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% Charge for cavalry units (commanded army)
defender
No. Trait Icon Name Effects
6 vik_bg_general_defender Level 1
Defender
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man has been defending what's his for so long that it's become a notable aspect of his character.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Unit morale when defending (commanded army)
farmer
No. Trait Icon Name Effects
7 vik_bg_general_farmer Level 1
Farmer
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Everyone knows how to grow things - oft-times it is the key to survival - but this one has displayed considerable skills in this area; he has a 'rapport' with the soil.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10 Food production (governed province)
fearless
No. Trait Icon Name Effects
8 vik_bg_general_fearless Level 1
Fearless
[[rgba:119:186:69:1]]Inherent[[/rgba]]
More than stout-hearted and beyond intrepid, this natural-born warrior is afraid of nothing in this world.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Unit morale when attacking (commanded army)
landowner
No. Trait Icon Name Effects
9 vik_bg_general_landowner Level 1
Lessor
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man is wealthy enough to own property, the working of which makes him even richer than many of his peers.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% (FARM) (governed province)
melee
No. Trait Icon Name Effects
10 vik_bg_general_melee_skill Level 1
Mad Man
[[rgba:119:186:69:1]]Inherent[[/rgba]]
In battle, he fights like a wild man - a man possessed, you might say. Watch and learn, while keeping your distance!
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10 Melee skill for sword and axe infantry units (commanded army)
melee_upkeep
No. Trait Icon Name Effects
11 vik_bg_general_melee_upkeep Level 1
Axeman
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man is an expert with an axe, meaning that he is someone to be listened to in training and avoided on the battlefield!
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Upkeep cost for sword and axe infantry units (commanded army)
miner
No. Trait Icon Name Effects
12 vik_bg_general_miner Level 1
Miner
[[rgba:119:186:69:1]]Inherent[[/rgba]]
The treasures of the earth are there for the taking, if you have the knowledge required to exploit them.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% (INDUSTRY) (governed province)
missile_damage
No. Trait Icon Name Effects
13 vik_bg_general_missile_damage Level 1
Hunter
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This one was hunting his food just as soon as he could walk; in the end, whether targeting man or beast, the skills needed are the same.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% Missile damage for missile infantry units (commanded army)
missile_recruitment
No. Trait Icon Name Effects
14 vik_bg_general_missile_recruitment Level 1
Archer
[[rgba:119:186:69:1]]Inherent[[/rgba]]
I'll teach you to hit your targets from a fair distance, so you never need to draw your swords.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Recruitment cost for missile infantry units (commanded army)
missile_upkeep
No. Trait Icon Name Effects
15 vik_bg_general_missile_upkeep Level 1
Bowman
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Archery is an important skill if you wish to live until the following harvest.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Upkeep cost for missile infantry units (commanded army)
negotiator
No. Trait Icon Name Effects
16 vik_bg_general_negotiator Level 1
Negotiator
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Talk must sometimes be hard, and at other times tempered, if the desired result is to be achieved.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% (governed province)
devoted
No. Trait Icon Name Effects
17 vik_bg_general_passionate Level 1
Impassioned
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Life is short, hard and full of pain; this man seizes each day with both hands, as it may well be his last.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Zeal (character_to_character_own)
pastor
No. Trait Icon Name Effects
18 vik_bg_general_pastor Level 1
Preacher
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man has heard Christ's words and wishes to spread them far and wide.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% (CHURCH) (governed province)
seafarer
No. Trait Icon Name Effects
19 vik_bg_general_seafarer Level 1
Seafarer
[[rgba:119:186:69:1]]Inherent[[/rgba]]
A lifetime spent on the waves makes this man a natural choice to lead when fighting at sea.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+15% Naval battle movement speed (commanded army)
spearmen_recruitment
No. Trait Icon Name Effects
20 vik_bg_general_spearmen_recruitment Level 1
Old Hand
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Listen, and mind that you do, 'else there's a good chance you'll end up on the wrong end of one of these.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Recruitment cost for spear infantry units (commanded army)
spearmen_skill
No. Trait Icon Name Effects
21 vik_bg_general_spearmen_skill Level 1
Drillmaster
[[rgba:119:186:69:1]]Inherent[[/rgba]]
Practice makes perfect; anything less than perfect means death.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10 Melee skill for spear infantry units (commanded army)
spearmen_upkeep
No. Trait Icon Name Effects
22 vik_bg_general_spearmen_upkeep Level 1
Spearman
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man's skill with the spear has been drilled into him over many years; now, he wishes to pass on what he has learned.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-50% Upkeep cost for spear infantry units (commanded army)
warrior
No. Trait Icon Name Effects
23 vik_bg_general_warrior Level 1
Warrior
[[rgba:119:186:69:1]]Inherent[[/rgba]]
This man markedly is at his best on the field of battle, up to his knees in blood - and preferably other people's!
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Recruitment cost for sword and axe infantry units (commanded army)
physical_positive
No. Trait Icon Name Effects
24 vik_general_physical_scarred Level 1
Gammy Arm
[[rgba:135:189:233:1]]Physical[[/rgba]]
Yes, it looks a bit nasty, but doesn't really stop me getting on.
[[rgba:104:104:104:1]][Gained from the general fighting in melee][[/rgba]]

-1 Enemy morale (local region)
Level 2
Lame
[[rgba:135:189:233:1]]Physical[[/rgba]]
It is the old wound, my lord. It has never healed.
[[rgba:104:104:104:1]][Gained from the general fighting in melee][[/rgba]]

-2 Enemy morale (local region)
Level 3
Horribly Scarred
[[rgba:135:189:233:1]]Physical[[/rgba]]
This man was properly carved up by the enemy and survived; he will always have the scars.
[[rgba:104:104:104:1]][Gained from the general fighting in melee][[/rgba]]

-3 Enemy morale (local region)
physical_negative
No. Trait Icon Name Effects
25 vik_general_physical_unhealthy Level 1
Unhealthy
[[rgba:135:189:233:1]]Physical[[/rgba]]
This one could really do with laying off the ale and pie for a while, and moving around a bit more.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-3 Melee skill for the commander's unit (character_to_character_own)
item_anglo_saxon_chronicle
No. Trait Icon Name Effects
26 vik_item_anglo_saxon_chronicle Level 1
Anglo-Saxon Chronicle
[[rgba:135:189:233:1]]Item[[/rgba]]
The official history of the Anglo-Saxon peoples, sanitised for future consumption of course.
[[/rgba]]

+1 Influence (general_to_character_own)
+2 (local province)
item_annales_cambriae
No. Trait Icon Name Effects
27 vik_item_annales_cambriae Level 1
Annales Cambriae
[[rgba:135:189:233:1]]Item[[/rgba]]
The deeds of the ancestors must be preserved for posterity, so we may all benefit from their wisdom.
[[/rgba]]

+2 Governance (general_to_character_own)
item_ardagh_chalice
No. Trait Icon Name Effects
28 vik_item_ardagh_chalice Level 1
Ardagh Chalice
[[rgba:135:189:233:1]]Item[[/rgba]]
Another of the finest works of the age, the chalice is an impressive silver cup decorated with fine gilding and enamel.
[[/rgba]]

Armour: +20% (commanded army)
+2 (local province)
item_bede_ecclesiastical
No. Trait Icon Name Effects
29 vik_item_bedes_ecclesiastical_history Level 1
Bede's Ecclesiastical History
[[rgba:135:189:233:1]]Item[[/rgba]]
The glorious history of the most holy Church within the boundaries of England is preserved here, that it might inform the country's future.
[[/rgba]]

+10% (CHURCH) (local province)
+3 (local province)
item_blickling_psalter
No. Trait Icon Name Effects
30 vik_item_blickling_psalter Level 1
Blickling Psalter
[[rgba:135:189:233:1]]Item[[/rgba]]
The Old Testament psalms, lovingly compiled within a most exquisite binding.
[[/rgba]]

+2 (local province)
+2 Unit morale (commanded army)
item_book_of_aneirin
No. Trait Icon Name Effects
31 vik_item_book_of_aneirin Level 1
Book of Aneirin
[[rgba:135:189:233:1]]Item[[/rgba]]
A collection of poetry in Old and Middle Welsh, bundled together in a handy, single volume for ease of reference. Such things will never catch on!
[[/rgba]]

+2 (local province)
+2 Unit morale (commanded army)
item_book_of_armagh
No. Trait Icon Name Effects
32 vik_item_book_of_armagh Level 1
Book of Armagh
[[rgba:135:189:233:1]]Item[[/rgba]]
Some of the earliest texts that refer to Ireland's patron saint, St. Patrick, immortalised in fine Old Irish tongue.
[[/rgba]]

+1 Zeal (character_to_character_own)
item_book_of_deer
No. Trait Icon Name Effects
33 vik_item_book_of_deer Level 1
Book of Deer
[[rgba:135:189:233:1]]Item[[/rgba]]
Although its true origins remain unclear, this ancient illuminated manuscript contains sections of various Gospels collected in one volume for ease of reference.
[[/rgba]]

+1 Influence (character_to_character_own)
+2 (local province)
item_book_of_kells
No. Trait Icon Name Effects
34 vik_item_book_of_kells Level 1
Book of Kells
[[rgba:135:189:233:1]]Item[[/rgba]]
The four Gospels of the New Testament are collected here, bound within one of the finest examples calligraphy and illumination - truly a wonder to behold!
[[/rgba]]

+15% (CHURCH) (local province)
item_book_of_tailesin
No. Trait Icon Name Effects
35 vik_item_book_of_taliesin Level 1
Book of Taliesin
[[rgba:135:189:233:1]]Item[[/rgba]]
This volume compiles some 56 of the oldest examples of Old and Middle Welsh poetry, from tales of glorious warfare to odes to mead and ale.
[[/rgba]]

+1 Governance (character_to_character_own)
item_caedmon_hymn
No. Trait Icon Name Effects
36 vik_item_caedmons_hymn Level 1
Caedmon's Hymn
[[rgba:135:189:233:1]]Item[[/rgba]]
Although illiterate, Caedmon the cow-herder sung his song in honour of the Creator; its purity has been preserved for the inspiration of others.
[[/rgba]]

+15% (FARM) (local province)
item_caledfwlch
No. Trait Icon Name Effects
37 vik_item_caledfwlch Level 1
Caledfwlch
[[rgba:135:189:233:1]]Item[[/rgba]]
"Behold! The sword of power… forged when the world was young!"
[[/rgba]]

+2 Command (character_to_character_own)
item_carnwennan
No. Trait Icon Name Effects
38 vik_item_carnwennan Level 1
Carnwennan
[[rgba:135:189:233:1]]Item[[/rgba]]
The dagger known as 'White Hilt', said to have belonged to King Arthur himself, allegedly has the power to enshroud its bearer and keep them from view.
[[/rgba]]

+2 Zeal (character_to_character_own)
item_chess_set
No. Trait Icon Name Effects
39 vik_item_chess_set Level 1
Chess Set
[[rgba:135:189:233:1]]Item[[/rgba]]
"So, you think you're good at games, do you? Well, what about a real game? A game of champions! The clash of the great big minds! The battle of the Titans!"
[[/rgba]]

+20% Campaign movement range (commanded army)
+10% Battle movement speed (commanded army)
item_crucifix
No. Trait Icon Name Effects
40 vik_item_crucifix Level 1
Crucifix
[[rgba:135:189:233:1]]Item[[/rgba]]
"He died for our sins. Never forget that."
[[/rgba]]

+2 Unit morale (commanded army)
item_decorated_bible
No. Trait Icon Name Effects
41 vik_item_decorated_bible Level 1
Decorated Bible
[[rgba:135:189:233:1]]Item[[/rgba]]
Only men of status own their own bibles; fewer still such a fine copy.
[[/rgba]]

+2 (local province)
item_drinking_horn
No. Trait Icon Name Effects
42 vik_item_drinking_horn Level 1
Drinking Horn
[[rgba:135:189:233:1]]Item[[/rgba]]
"Apparently, Thor himself drank the seas themselves from such a vessel!"
[[/rgba]]

+3% Unit replenishment (multiplier) (commanded army)
item_durham_gospels
No. Trait Icon Name Effects
43 vik_item_durham_gospels Level 1
Durham Gospels
[[rgba:135:189:233:1]]Item[[/rgba]]
This set of Gospels features some of the most impressive artwork of the age.
[[/rgba]]

-2 Enemy morale (enemy in province)
item_dyrnwyn
No. Trait Icon Name Effects
44 vik_item_dyrnwyn Level 1
Dyrnwyn
[[rgba:135:189:233:1]]Item[[/rgba]]
"Unrestrained ravagings" require a blade worthy of such gore.
[[/rgba]]

+5 Melee skill for all units (commanded army)
item_brooch
No. Trait Icon Name Effects
45 vik_item_elaborate_brooch Level 1
Elaborate Brooch
[[rgba:135:189:233:1]]Item[[/rgba]]
It's cold in the north - such a brooch ensures one's cloak stays in position, regardless of the weather.
[[/rgba]]

-20% Casualties suffered from snow attrition (commanded army)
item_garnet_hilt_sword
No. Trait Icon Name Effects
46 vik_item_garnet_hilt_sword Level 1
Garnet Hilt Sword
[[rgba:135:189:233:1]]Item[[/rgba]]
"Such a beautiful piece - it is almost a shame to wield it in anger, but in anger it must be borne."
[[/rgba]]

+5 Melee skill for all units (commanded army)
item_geneologies
No. Trait Icon Name Effects
47 vik_item_genealogies Level 1
Genealogies
[[rgba:135:189:233:1]]Item[[/rgba]]
Family histories are an essential tool via which matters of succession and legitimacy are decided.
[[/rgba]]

+2 Unit morale (commanded army)
item_gilt_helmet
No. Trait Icon Name Effects
48 vik_item_gilt_hemlet Level 1
Gilt Helmet
[[rgba:135:189:233:1]]Item[[/rgba]]
This fine helm belies the status of the wearer.
[[/rgba]]

+50% Armour for the commander's unit (character_to_character_own)
item_gold_jewellry
No. Trait Icon Name Effects
49 vik_item_gold_jewellry Level 1
Gold Jewellery
[[rgba:135:189:233:1]]Item[[/rgba]]
"Have you seen all that gold? I'm not sure if we're seeing the heir to the kingdom or Jesus Christ himself"
[[/rgba]]

+1 Governance (character_to_character_own)
item_gold_ring
No. Trait Icon Name Effects
50 vik_item_gold_ring Level 1
Gold Ring
[[rgba:135:189:233:1]]Item[[/rgba]]
A ring of gold remains a mark of wealth and status, but is a more modest display, suitable for the pious, God-fearing among the nobility.
[[/rgba]]

+1 Influence (character_to_character_own)
item_gram
No. Trait Icon Name Effects
51 vik_item_gram Level 1
Gram
[[rgba:135:189:233:1]]Item[[/rgba]]
All men must die one day, so why not risk it all to ease your passage in this world?
[[/rgba]]

+1 Command (character_to_character_own)
item_hereford_gospels
No. Trait Icon Name Effects
52 vik_item_hereford_gospels Level 1
Hereford Gospels
[[rgba:135:189:233:1]]Item[[/rgba]]
These Gospels provide a vital link between Ireland's Celtic past and its Christian future.
[[/rgba]]

+10 Diplomatic bonus towards all Irish factions (character_to_faction_unseen)
item_hunting_bow
No. Trait Icon Name Effects
53 vik_item_hunting_bow Level 1
Hunting Bow
[[rgba:135:189:233:1]]Item[[/rgba]]
"I've carried this bow since I was a child. Ok, the shaft and string have been replaced many times over, but it's essentially the same weapon."
[[/rgba]]

+10% Range for missile infantry units (commanded army)
-10% Upkeep cost for missile infantry units (commanded army)
item_ingelrd_sword
No. Trait Icon Name Effects
54 vik_item_ingelrd_sword Level 1
Ingelrd Sword
[[rgba:135:189:233:1]]Item[[/rgba]]
This hefty Viking sword is every bit as effective as any of its north European counterparts, although none of its victims were available for comment…
[[/rgba]]

+7 Melee skill for all units (commanded army)
item_inscribed_knife
No. Trait Icon Name Effects
55 vik_item_inscribed_knife Level 1
Inscribed Knife
[[rgba:135:189:233:1]]Item[[/rgba]]
"This will send you on your way."
[[/rgba]]

+3 Melee skill for all units (commanded army)
item_jeweled_chalice
No. Trait Icon Name Effects
56 vik_item_jewelled_chalice Level 1
Jewelled Chalice
[[rgba:135:189:233:1]]Item[[/rgba]]
"Unfortunately, the flagon with the dragon got smashed…"
[[/rgba]]

+2 Unit morale (commanded army)
item_kragehus_lance
No. Trait Icon Name Effects
57 vik_item_kragehul_lance Level 1
Kragehul Lance
[[rgba:135:189:233:1]]Item[[/rgba]]
This ancient lance can still be braced to unseat heavy horsemen and skewer their poor mounts.
[[/rgba]]

+5% Charge for all units (commanded army)
item_lebor_na_duidre
No. Trait Icon Name Effects
58 vik_item_lebor_na_huidre Level 1
Lebor na hUidre
[[rgba:135:189:233:1]]Item[[/rgba]]
Although probably the work of three separate scribes, this fabled vellum manuscript is said to have been made by St. Ciaran from the hide of a dun cow.
[[/rgba]]

+2 (local province)
+1% Unit replenishment (commanded army)
item_lindisfarne_gospels
No. Trait Icon Name Effects
59 vik_item_lindisfarne_gospels Level 1
Lindisfarne Gospels
[[rgba:135:189:233:1]]Item[[/rgba]]
Another stunning work immortalising the Lord's Word within the finest pages of illumination and script work.
[[/rgba]]

-10% Corruption (local province)
+10% (CHURCH) (local province)
item_lute
No. Trait Icon Name Effects
60 vik_item_lute Level 1
Lute
[[rgba:135:189:233:1]]Item[[/rgba]]
"I sing in praise of Total War…"
[[/rgba]]

+3 (local province)
item_nine_men_morris
No. Trait Icon Name Effects
61 vik_item_nine_mens_morris_set Level 1
Nine Men's Morris Set
[[rgba:135:189:233:1]]Item[[/rgba]]
The latest in home hearth entertainment is a game of strategy and skill that simulates the ancient Moorish way of battle.
[[/rgba]]

+10% Reinforcement range (character_to_character_own)
item_ruin_conquest
No. Trait Icon Name Effects
62 vik_item_on_the_ruin Level 1
On the Ruin & Conquest of Britain
[[rgba:135:189:233:1]]Item[[/rgba]]
This epic history of the lives and times of the various Britons is presented in the form of a sermon indicting Gildas' contemporaries by glorifying the past.
[[/rgba]]

+1 Zeal (character_to_character_own)
item_prayer_book
No. Trait Icon Name Effects
63 vik_item_prayer_book Level 1
Prayer Book
[[rgba:135:189:233:1]]Item[[/rgba]]
This way, the correct intercession for the moment is always at hand.
[[/rgba]]

-10% Construction cost for Monastery buildings (local province)
item_rhongomyniad
No. Trait Icon Name Effects
64 vik_item_rhongomyniad Level 1
Rhongomyniad
[[rgba:135:189:233:1]]Item[[/rgba]]
The 'Slaying Spear' gave King Arthur the power to bring down heavy cavalry and large beasts ranged against him.
[[/rgba]]

+5 (local province)
item_rudlwyt
No. Trait Icon Name Effects
65 vik_item_rudlwyt Level 1
Rudlwyt
[[rgba:135:189:233:1]]Item[[/rgba]]
Strange that a man of whom it is said "he left neither food nor drink nor beast alive" should keep such a fine warhorse.
[[/rgba]]

+5 Melee skill for cavalry units (commanded army)
item_scales_and_weights
No. Trait Icon Name Effects
66 vik_item_scales_weights Level 1
Scales & Weights
[[rgba:135:189:233:1]]Item[[/rgba]]
Knowing the weight of gold is a start…
[[/rgba]]

+10% (MARKET) (local province)
item_silver_reliquary
No. Trait Icon Name Effects
67 vik_item_silver_reliquary Level 1
Silver Reliquary
[[rgba:135:189:233:1]]Item[[/rgba]]
"Be most careful - this chest contains the thigh-bone of St. Craig himself!"
[[/rgba]]

+2 (local province)
item_st_andrews_sacrophagus
No. Trait Icon Name Effects
68 vik_item_st_andrews_sacrophagus Level 1
St. Andrews Sarcophagus
[[rgba:135:189:233:1]]Item[[/rgba]]
This elaborate stone coffin is said to contain the remains of Scotland's patron saint.
[[/rgba]]

+1 Command (character_to_character_own)
item_st_teilo_gospels
No. Trait Icon Name Effects
69 vik_item_st_teilo_gospels Level 1
St. Teilo Gospels
[[rgba:135:189:233:1]]Item[[/rgba]]
A book of the Gospels, beautifully framed and illuminated, as tales of Our Lord's greatness rightly should be.
[[/rgba]]

+1 Command (character_to_character_own)
item_stone_of_destiny
No. Trait Icon Name Effects
70 vik_item_stone_of_destiny Level 1
Stone of Destiny
[[rgba:135:189:233:1]]Item[[/rgba]]
This simple sandstone block may seem innocuous enough, but it is a hallowed artefact upon which the kings of Scotland are crowned.
[[/rgba]]

+1 Zeal (character_to_character_own)
item_sun_compass
No. Trait Icon Name Effects
71 vik_item_sun_compass Level 1
Sun Compass
[[rgba:135:189:233:1]]Item[[/rgba]]
By which north, and even latitude, is divined using the shadow of the sun at specific times of day to judge direction.
[[/rgba]]

+100% Campaign movement range (commanded army)
item_sunstone
No. Trait Icon Name Effects
72 vik_item_sunstone Level 1
Sunstone
[[rgba:135:189:233:1]]Item[[/rgba]]
A natural wonder of God's creation: a navigation aid, by which the sun can be located in even the blackest of skies.
[[/rgba]]

-50% Enemy campaign movement range (local province)
item_tapestry
No. Trait Icon Name Effects
73 vik_item_tapestry Level 1
Tapestry
[[rgba:135:189:233:1]]Item[[/rgba]]
Past glories are preserved for the future with intricate detail, picked out in threads of gold and silver amongst the traditional cotton or linen.
[[/rgba]]

+2 (local province)
+3 Unit morale (commanded army)
item_tara_brooch
No. Trait Icon Name Effects
74 vik_item_tara_brooch Level 1
Tara Brooch
[[rgba:135:189:233:1]]Item[[/rgba]]
This jewellery piece is a testament to the craftsmen of the day - combining silver, gold, and amber with enamel and glass to stunning effect.
[[/rgba]]

-20% Enemy campaign movement range (local province)
+2 Unit morale (commanded army)
item_alfred_jewel
No. Trait Icon Name Effects
75 vik_item_the_alfred_jewel Level 1
The Alfred Jewel
[[rgba:135:189:233:1]]Item[[/rgba]]
"Aelfred mec heht gewyrcan."
[[/rgba]]

+1 Command (character_to_character_own)
+1 Governance (character_to_character_own)
+1 Zeal (character_to_character_own)
item_tiberius_bede
No. Trait Icon Name Effects
76 vik_item_the_tiberius_bede Level 1
The Tiberius Bede
[[rgba:135:189:233:1]]Item[[/rgba]]
Said to be Bede's own copy of his 'Ecclesiastical History of the English People' and possibly written by this sage monk of antiquity.
[[/rgba]]

+1 Zeal (character_to_character_own)
item_ulfberht_sword
No. Trait Icon Name Effects
77 vik_item_ulfberht_sword Level 1
Ulfberht Sword
[[rgba:135:189:233:1]]Item[[/rgba]]
The finest Frankish blade, inscribed with geometric patterns and the name of its maker, to infuse it with his skill.
[[/rgba]]

+5 Melee skill for all units (commanded army)
item_vespasian_psalter
No. Trait Icon Name Effects
78 vik_item_vespasian_psalter Level 1
Vespasian Psalter
[[rgba:135:189:233:1]]Item[[/rgba]]
Unusually, this volume contains the Psalms, alongside the writings of St. Jerome, partly translated into the common tongue.
[[/rgba]]

+2 (local province)
item_weather_vane
No. Trait Icon Name Effects
79 vik_item_weather_vane Level 1
Weather Vane
[[rgba:135:189:233:1]]Item[[/rgba]]
This simple device enables the viewer to judge wind direction - important when planning a sea voyage in the choppy waters surrounding Britannia.
[[/rgba]]

+50% Naval battle movement speed (commanded army)
item_board
No. Trait Icon Name Effects
80 vik_item_whalebone_plaque Level 1
Whalebone Plaque
[[rgba:135:189:233:1]]Item[[/rgba]]
This exquisitely detailed piece provides a surface by which fine clothes may be straightened or even meat carved and chopped.
[[/rgba]]

+10% (FARM) (local province)
+10% (INDUSTRY) (local province)
item_whitecleuch_chain
No. Trait Icon Name Effects
81 vik_item_whitecleuch_chain Level 1
Whitecleuch Chain
[[rgba:135:189:233:1]]Item[[/rgba]]
This ornate ceremonial choker no doubt belonged to an individual of high status within Pictish society.
[[/rgba]]

+1 Governance (character_to_character_own)
unfaithful
No. Trait Icon Name Effects
82 vik_politics_plotting Level 1
Vengeful
[[rgba:135:189:233:1]]Political[[/rgba]]
At some stage, you've wronged this man; now, he works against you.

demanding
No. Trait Icon Name Effects
83 vik_politics_tortured Level 1
Enforced Loyalty
[[rgba:135:189:233:1]]Political[[/rgba]]
The lash leaves a lasting impression.

+2 Loyalty (character_to_character_own)
Level 2
Tortured
[[rgba:135:189:233:1]]Political[[/rgba]]
The memory of his past suffering still plays on this one's mind, ensuring constancy.

-2 Loyalty (character_to_character_own)
personality_good
No. Trait Icon Name Effects
84 vik_scripted_trait_ceolwulf Level 1
Ceolwulf
[PLACEHOLDER]
((EMPTY EFFECT)) (commanded army)
merchant
No. Trait Icon Name Effects
85 vik_bg_general_merchant Level 1
Merchant
[[rgba:119:186:69:1]]Inherent[[/rgba]]
An eye for a bargain and an understanding of your market are essential talents for the budding trader.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% (MARKET) (governed province)
86 vik_politics_bribed Level 1
Suborned
[[rgba:135:189:233:1]]Political[[/rgba]]
They say that every man has his price. This man's loyalty was exchanged for coin!

+2 Loyalty (character_to_character_own)
Level 2
Easily Bribed
[[rgba:135:189:233:1]]Political[[/rgba]]
Your past 'generosity' has caused a problem; now this man is looking for further handouts to 'secure' his loyalty.

+15% Corruption (governed province)
legendary
No. Trait Icon Name Effects
87 vik_legendary_attacker Level 1
Legendary Attacker
[[rgba:255:153:51:1]]Legendary[[/rgba]]
Long after he's gone, they will still be talking about this man's exploits, so revered a warrior is he.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+8 Command (character_to_character_own)
+10 Zeal (character_to_character_own)
+3 Melee skill for all units (commanded army)
88 vik_legendary_defender Level 1
Legendary Defender
[[rgba:255:153:51:1]]Legendary[[/rgba]]
This man's many heroic stands, against the odds and in defence of his homeland, will no doubt pass into legend.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+8 Command (character_to_character_own)
+5 Zeal (character_to_character_own)
+10 Melee skill for all units (commanded army)
89 vik_legendary_general Level 1
Legendary General
[[rgba:255:153:51:1]]Legendary[[/rgba]]
This is the stuff of which legends are made.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

Enables ability: [[col:yellow]]"Taunt" II (character_to_character_own)
Enables ability: [[col:yellow]]"Raise Banner" II (character_to_character_own)
+10 Command (character_to_character_own)
+5 Influence (character_to_character_own)
+10 Melee skill for all units (commanded army)
90 vik_legendary_governor Level 1
Legendary Governor
[[rgba:255:153:51:1]]Legendary[[/rgba]]
An administrative genius with a relaxed, unflappable manner? There won't be another like him for a very long time to come.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Food production (governed province)
+5% (governed province)
+10 Governance (character_to_character_own)
+5 Zeal (character_to_character_own)
+15 (governed province)
+25% Research rate (character_to_faction_unseen)
91 vik_legendary_military_leader Level 1
Legendary Commander
[[rgba:255:153:51:1]]Legendary[[/rgba]]
Men such as this echo down the ages, and walk in eternity.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Command (character_to_character_own)
+5 Governance (character_to_character_own)
+5 Zeal (character_to_character_own)
+10 Melee skill for all units (local province)
+5 Unit morale (local province)
brutal
No. Trait Icon Name Effects
92 vik_general_brutal_bad_fighter Level 1
Poor Fighter
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Personally weak at arms, this man does not set a good example for his men to follow.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general fought in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Incompetent Fighter
[[rgba:132:122:222:1]]Brutal[[/rgba]]
With this man involved, defeat was probably inevitable.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general fought in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Pathetic Fighter
[[rgba:132:122:222:1]]Brutal[[/rgba]]
It's surprising that this man survived the battle at all, so awful a fighter is he.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general fought in melee][[/rgba]]

-3 Command (character_to_character_own)
93 vik_general_brutal_broken Level 1
Demoralised
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Despite this man's best efforts, the day was lost; all the survivors feel the blow.
[[rgba:104:104:104:1]][Gained from Valiant Defeat][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Run Down
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This one is weary of battle and all it involves, which is starting to show in the results.
[[rgba:104:104:104:1]][Gained from Valiant Defeat][[/rgba]]

-2 Zeal (character_to_character_own)
Level 3
Broken
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Bravery and valour are not always enough.
[[rgba:104:104:104:1]][Gained from Valiant Defeat][[/rgba]]

-3 Zeal (character_to_character_own)
94 vik_general_brutal_letdown Level 1
Let-down
[[rgba:132:122:222:1]]Brutal[[/rgba]]
It has been noted among his men that their general is unwilling to take personal risks in battle.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general did not fight melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Gutless
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Indecisive, weak, and unwilling to lead from the front - many of his soldiers think their general a coward.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general did not fight melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Useless
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Getting personally involved would probably just have made things worse.
[[rgba:104:104:104:1]][Gained from Valiant Defeat when the general did not fight melee][[/rgba]]

-3 Command (character_to_character_own)
95 vik_general_brutal_reckless Level 1
Careless
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Winning is all - in this man's opinion, the end always justifies the means.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general fought in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Foolhardy
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This man is prepared to risk the lives of his men as well as his own, no matter the chances of survival.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general fought in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Reckless
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Risk-taking involves careful consideration of the situation based on the balance of probabilities. There's no room for desperate emotions.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general fought in melee][[/rgba]]

-3 Command (character_to_character_own)
96 vik_general_brutal_sees_red Level 1
Chases Victory
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Living to fight another day is low on his list of priorities.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Too Keen
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This man doesn't know when it's time to withdraw.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory][[/rgba]]

-2 Zeal (character_to_character_own)
Level 3
Sees Red
[[rgba:132:122:222:1]]Brutal[[/rgba]]
When the red mist descends, God help his enemies.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory][[/rgba]]

-3 Zeal (character_to_character_own)
97 vik_general_brutal_slaughter Level 1
Macho
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This one never misses an opportunity to display his manly lust for violence.
[[rgba:104:104:104:1]][Gained from killing captives][[/rgba]]

+1 Zeal (character_to_character_own)
-1 Enemy morale (local region)
Level 2
Barbaric
[[rgba:132:122:222:1]]Brutal[[/rgba]]
The defeated are less than men in this one's opinion.
[[rgba:104:104:104:1]][Gained from killing captives][[/rgba]]

+2 Zeal (character_to_character_own)
-3 Enemy morale (local region)
Level 3
Goes Too Far
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This man's appetite for cold-blooded murder revolts many of his men.
[[rgba:104:104:104:1]][Gained from killing captives][[/rgba]]

+3 Zeal (character_to_character_own)
-5 Enemy morale (local region)
98 vik_general_brutal_timid Level 1
Timid
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This one wants victory but shies away from personal risk. It has been noted.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general did not fight melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Spineless
[[rgba:132:122:222:1]]Brutal[[/rgba]]
Perhaps he has no taste for combat? Maybe he's afraid?
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general did not fight melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Craven
[[rgba:132:122:222:1]]Brutal[[/rgba]]
This man is prepared to send others to their deaths, but is not willing to put himself in harm's way.
[[rgba:104:104:104:1]][Gained from Pyrrhic Victory when the general did not fight melee][[/rgba]]

-3 Command (character_to_character_own)
insane
No. Trait Icon Name Effects
99 vik_general_mad_gold Level 1
Avaricious
[[rgba:133:200:207:1]]Mad[[/rgba]]
All that glitters is not gold, but everything this man desires is!
[[rgba:104:104:104:1]][Gained from the Gold building chain][[/rgba]]

+10% Corruption (local province)
100 vik_general_mad_hunting Level 1
Shot in the Back
[[rgba:133:200:207:1]]Mad[[/rgba]]
Was it a simple hunting accident or has someone got it in for this man?
[[rgba:104:104:104:1]][Gained from the Hunting building chain][[/rgba]]

+2 Zeal (character_to_character_own)
101 vik_general_mad_insane Level 1
Insane
[[rgba:133:200:207:1]]Mad[[/rgba]]
This one is madder than a whale omelette. Best give him a wide berth!
[[rgba:104:104:104:1]][This character has slowly gone mad][[/rgba]]

-1 Command (character_to_character_own)
-1 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
-1 Influence (character_to_character_own)
%-n (local province)
102 vik_general_mad_low_po Level 1
Strong Arm
[[rgba:133:200:207:1]]Mad[[/rgba]]
Not every situation calls for a violent reprisal; sometimes, discourse is the answer. Sadly, this one will never see it that way.
[[rgba:104:104:104:1]][Gained from -5 or lower public order][[/rgba]]

-1 Governance (character_to_character_own)
+1 Zeal (character_to_character_own)
103 vik_general_mad_pasture Level 1
Raving & Drooling
[[rgba:133:200:207:1]]Mad[[/rgba]]
It’s not clever to feast on unpreserved meat.
[[rgba:104:104:104:1]][Gained from the Pasture building chain][[/rgba]]

-1 Influence (character_to_character_own)
%-n (local province)
104 vik_general_mad_round_tower Level 1
Paranoid
[[rgba:133:200:207:1]]Mad[[/rgba]]
This man fears that others are not just talking about him, but plotting a particularly nasty downfall.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

-10% Campaign movement range (commanded army)
-1 Influence (character_to_character_own)
105 vik_governor_mad_church Level 1
God-fearing
[[rgba:133:200:207:1]]Mad[[/rgba]]
“The Lord giveth and the Lord taketh away. Mainly taketh.”
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

+1 Zeal (character_to_character_own)
%-n (local province)
106 vik_governor_mad_garrison Level 1
Left for Dead
[[rgba:133:200:207:1]]Mad[[/rgba]]
Having been almost snuffed out by a band of armed thugs, this man is, somewhat understandably, afraid that history may repeat itself!
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

-1 Zeal (character_to_character_own)
107 vik_governor_mad_very_low_po Level 1
Revolting Peasants!
[[rgba:133:200:207:1]]Mad[[/rgba]]
This man knows that when the people rise up, so too will his number be.
[[rgba:104:104:104:1]][Gained from -10 or lower public order][[/rgba]]

-2 Governance (character_to_character_own)
sinful
No. Trait Icon Name Effects
108 vik_general_sinful_alehouse Level 1
Secretive
[[rgba:3:126:81:1]]Sinful[[/rgba]]
What happens in the alehouse stays in the alehouse.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+10% Chance of having illegitimate children (character_to_character_own)
Level 2
Immoral
[[rgba:3:126:81:1]]Sinful[[/rgba]]
You don't want to know what this one gets up to when out drinking, and neither does his wife.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+20% Chance of having illegitimate children (character_to_character_own)
Level 3
Perverted
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Just stop right there - I don't wanna know. You're a sick, sick man.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+30% Chance of having illegitimate children (character_to_character_own)
109 vik_general_sinful_bulldozer Level 1
Averse to Risk
[[rgba:3:126:81:1]]Sinful[[/rgba]]
The very definition of a safe pair of hands, this one gets results by fielding plenty of troops and following the plan to the letter.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a weaker target][[/rgba]]

+1 Zeal (character_to_character_own)
Level 2
Nothing Left to Chance
[[rgba:3:126:81:1]]Sinful[[/rgba]]
The enemy didn't really stand a chance against such a superior force.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a weaker target][[/rgba]]

+2 Zeal (character_to_character_own)
Level 3
Tormentor
[[rgba:3:126:81:1]]Sinful[[/rgba]]
They were foolish not to run; now we make them pay for it.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a weaker target][[/rgba]]

+3 Zeal (character_to_character_own)
110 vik_general_sinful_enslave Level 1
Slaver
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This man has scant regard for the rights of his fellow men, illustrated by his taking of slaves.
[[rgba:104:104:104:1]][Gained from taking on captives][[/rgba]]

+1 Zeal (character_to_character_own)
Level 2
Slave Trader
[[rgba:3:126:81:1]]Sinful[[/rgba]]
There's a lot of gold to be made by dealing in flesh.
[[rgba:104:104:104:1]][Gained from taking on captives][[/rgba]]

+2 Zeal (character_to_character_own)
Level 3
Slave Lord
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This one has enriched his household considerably by trading in slaves.
[[rgba:104:104:104:1]][Gained from taking on captives][[/rgba]]

+3 Zeal (character_to_character_own)
111 vik_general_sinful_guildhall Level 1
Underhanded
[[rgba:3:126:81:1]]Sinful[[/rgba]]
If you shake his hand you'd better count your fingers afterwards!
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Unscrupulous
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This one has proved himself untrustworthy in business, which has made him unwelcome at the guildhall.
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Double-dealing
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Business is business - nothing personal, you understand.
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+3 Influence (character_to_character_own)
112 vik_general_sinful_market Level 1
Business-minded
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This man is always in search of an angle, especially when there is coin to be made.
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

-3% Recruitment cost for all units (commanded army)
Level 2
Haggler
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Ten for this, you must be mad!
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

-6% Recruitment cost for all units (commanded army)
Level 3
Experienced Haggler
[[rgba:3:126:81:1]]Sinful[[/rgba]]
How about I throw in this gourd as well?
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

-10% Recruitment cost for all units (commanded army)
113 vik_general_sinful_market_fair Level 1
Mildly Extravagant
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Fair day is a time to let one's hair down a little and forget the grim business of everyday existence.
[[rgba:104:104:104:1]][Gained from the Market Fair building chain][[/rgba]]

+3% (MARKET) (local province)
Level 2
Extravagant
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Go on, live a little - life is short after all, no?
[[rgba:104:104:104:1]][Gained from the Market Fair building chain][[/rgba]]

+6% (MARKET) (local province)
Level 3
Wildly Extravagant
[[rgba:3:126:81:1]]Sinful[[/rgba]]
If this man had a boat he'd be pushing it out right now, for the fair has come to town!
[[rgba:104:104:104:1]][Gained from the Market Fair building chain][[/rgba]]

+10% (MARKET) (local province)
114 vik_general_sinful_trade Level 1
Inquisitive
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This man is intrigued by other cultures and their customs.
[[rgba:104:104:104:1]][Gained from the Trade building chain][[/rgba]]

+3% (MARKET) (local province)
Level 2
Unprejudiced
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This fellow isn't opposed to letting some foreign influences in, where they improve his life, obviously.
[[rgba:104:104:104:1]][Gained from the Trade building chain][[/rgba]]

+6% (MARKET) (local province)
Level 3
Fascinated by the Foreign
[[rgba:3:126:81:1]]Sinful[[/rgba]]
He loves all things exotic, believing that variety is very definitely the spice of life.
[[rgba:104:104:104:1]][Gained from the Trade building chain][[/rgba]]

+10% (MARKET) (local province)
115 vik_governor_sinful_drunk Level 1
Tippler
[[rgba:3:126:81:1]]Sinful[[/rgba]]
Everyone likes a bit of a drink, don't they? No? Just me then…
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

%-n (governed province)
Level 2
Bibulous
[[rgba:3:126:81:1]]Sinful[[/rgba]]
This one likes to drink far too much, to say the least.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

%-n (governed province)
Level 3
Inveterate Drunkard
[[rgba:3:126:81:1]]Sinful[[/rgba]]
It's got to the stage where this fellow has trouble standing up, let alone making decisions.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+25% (MARKET) (governed province)
-1 Command (general_to_character_own)
-1 Governance (general_to_character_own)
-1 Zeal (general_to_character_own)
%-n (governed province)
116 vik_governor_sinful_relapsing Level 1
Relapsing
[[rgba:3:126:81:1]]Sinful[[/rgba]]
No, it wasn't an actual wagon…
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+25% (MARKET) (governed province)
-1 Command (general_to_character_own)
-1 Governance (general_to_character_own)
-2 Zeal (general_to_character_own)
%-n (governed province)
experience
No. Trait Icon Name Effects
117 vik_general_experience_danelaw Level 1
Raider
[[rgba:135:189:233:1]]Experience[[/rgba]]
What's mine is mine; what's yours is mine too.
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+10% Sacking income (character_to_character_own)
Level 2
Brigand
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man takes all that the enemy have and leaves them for dead.
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+15% Sacking income (character_to_character_own)
Level 3
Marauder
[[rgba:135:189:233:1]]Experience[[/rgba]]
You'd better run, for this one feels no pity and gives no quarter.
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+20% Sacking income (character_to_character_own)
118 vik_general_experience_gaels Level 1
Dislikes the Viking Sea Kings
[[rgba:135:189:233:1]]Experience[[/rgba]]
It rankles with this man that Irish ground has been given up to the savage Dane.
[[rgba:104:104:104:1]][Gained from sacking Viking Sea King settlements][[/rgba]]

+1 Zeal (character_to_character_own)
Level 2
Hates the Viking Sea Kings
[[rgba:135:189:233:1]]Experience[[/rgba]]
That the invaders now proceed to plough and support themselves on Irish soil makes this one's blood boil.
[[rgba:104:104:104:1]][Gained from sacking Viking Sea King settlements][[/rgba]]

+2 Zeal (character_to_character_own)
Level 3
Despises the Great Viking Army
[[rgba:135:189:233:1]]Experience[[/rgba]]
What next? Do they want our daughters too? Where will it end?
[[rgba:104:104:104:1]][Gained from sacking Viking Sea King settlements][[/rgba]]

+3 Zeal (character_to_character_own)
119 vik_general_experience_naval Level 1
Likes the Sea
[[rgba:135:189:233:1]]Experience[[/rgba]]
Having spent part of his childhood on the coast, this man feels an affinity for the sea.
[[rgba:104:104:104:1]][Gained from fighting naval battles][[/rgba]]

+5 Unit morale when attacking at sea (commanded army)
Level 2
Sailor
[[rgba:135:189:233:1]]Experience[[/rgba]]
It's clear to all that this man is a natural sailor, which puts his men at ease.
[[rgba:104:104:104:1]][Gained from fighting naval battles][[/rgba]]

+10 Unit morale when attacking at sea (commanded army)
Level 3
Good Sailor
[[rgba:135:189:233:1]]Experience[[/rgba]]
This fellow can operate just as well at sea as on land, if not better.
[[rgba:104:104:104:1]][Gained from fighting naval battles][[/rgba]]

+15 Unit morale when attacking at sea (commanded army)
120 vik_general_experience_night_attack Level 1
Nighthawk
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man appreciates the many advantages of a well-planned night attack.
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Night Vision
[[rgba:135:189:233:1]]Experience[[/rgba]]
So used to the dark is this man that he becomes accustomed to the gloom in seconds.
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Partial to Darkness
[[rgba:135:189:233:1]]Experience[[/rgba]]
This one prefers the brooding quiet of the night in which to launch an attack.
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+3 Command (character_to_character_own)
121 vik_general_experience_occupy Level 1
Vanquisher
[[rgba:135:189:233:1]]Experience[[/rgba]]
The enemy will be thoroughly defeated.
[[rgba:104:104:104:1]][Gained from occupying settlements][[/rgba]]

+2 (local province)
Level 2
Subjugator
[[rgba:135:189:233:1]]Experience[[/rgba]]
Defeat is just the beginning.
[[rgba:104:104:104:1]][Gained from occupying settlements][[/rgba]]

+4 (local province)
Level 3
Expansionist
[[rgba:135:189:233:1]]Experience[[/rgba]]
It is the purpose of the state to expand its borders and grow its influence.
[[rgba:104:104:104:1]][Gained from occupying settlements][[/rgba]]

+6 (local province)
122 vik_general_experience_old_bad Level 1
Burned-out
[[rgba:135:189:233:1]]Experience[[/rgba]]
It seems that the writing may well be on the wall.
[[rgba:104:104:104:1]][Gained from losing battles at over 50 years old][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Ready to Retire
[[rgba:135:189:233:1]]Experience[[/rgba]]
Perhaps it's time to hang up that axe?
[[rgba:104:104:104:1]][Gained from losing battles at over 50 years old][[/rgba]]

-2 Command (character_to_character_own)
Level 3
One Foot in the Grave
[[rgba:135:189:233:1]]Experience[[/rgba]]
Death is coming for us all, but why hasten the day?
[[rgba:104:104:104:1]][Gained from losing battles at over 50 years old][[/rgba]]

-3 Command (character_to_character_own)
123 vik_general_experience_old_good Level 1
Still Got It
[[rgba:135:189:233:1]]Experience[[/rgba]]
Despite his advancing years, this warrior is every bit as sharp and dextrous as a man twenty years younger.
[[rgba:104:104:104:1]][Gained from winning battles at over 50 years old][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Veteran
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man has seen forty summers' campaigning, and has no plans to stop now.
[[rgba:104:104:104:1]][Gained from winning battles at over 50 years old][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Forever Young
[[rgba:135:189:233:1]]Experience[[/rgba]]
There will no doubt come a time for this one to put down blade and bow and rest; that time is nowhere in sight, however.
[[rgba:104:104:104:1]][Gained from winning battles at over 50 years old][[/rgba]]

+3 Command (character_to_character_own)
124 vik_general_experience_siege_attack Level 1
Besieger
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man has proven himself to be a confident besieger of gates and walls.
[[rgba:104:104:104:1]][Gained from siege battles][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Experienced Besieger
[[rgba:135:189:233:1]]Experience[[/rgba]]
Walls are no significant barrier to this one, so honed are his siege skills.
[[rgba:104:104:104:1]][Gained from siege battles][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Siege Specialist
[[rgba:135:189:233:1]]Experience[[/rgba]]
When you've broken one wall, you've broken them all.
[[rgba:104:104:104:1]][Gained from siege battles][[/rgba]]

+3 Command (character_to_character_own)
-1 Siege attrition time when laying siege (character_to_character_own)
125 vik_general_experience_strong Level 1
Brave Words
[[rgba:135:189:233:1]]Experience[[/rgba]]
I know the odds are against us but we can do this, brothers. Trust in me and in yourselves.
[[rgba:104:104:104:1]][Gained from attacking a stronger target][[/rgba]]

+1 Zeal (character_to_character_own)
Level 2
Courage at Arms
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man doesn't let a trifling matter such as the odds of success deter him.
[[rgba:104:104:104:1]][Gained from attacking a stronger target][[/rgba]]

+2 Zeal (character_to_character_own)
Level 3
Intrepid
[[rgba:135:189:233:1]]Experience[[/rgba]]
Impervious to fear, and possibly common sense.
[[rgba:104:104:104:1]][Gained from attacking a stronger target][[/rgba]]

+3 Zeal (character_to_character_own)
126 vik_general_experience_weak Level 1
Plays It Safe
[[rgba:135:189:233:1]]Experience[[/rgba]]
In battle, never take a chance unless you absolutely have to.
[[rgba:104:104:104:1]][Gained from attacking a weaker target][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Fear of Failure
[[rgba:135:189:233:1]]Experience[[/rgba]]
This one never plays the odds, so afraid is he of appearing weak.
[[rgba:104:104:104:1]][Gained from attacking a weaker target][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Bully
[[rgba:135:189:233:1]]Experience[[/rgba]]
It's never this one's fault - there's always someone else to blame, and blame them he does - at every opportunity.
[[rgba:104:104:104:1]][Gained from attacking a weaker target][[/rgba]]

+3 Command (character_to_character_own)
127 vik_general_experience_welsh Level 1
Dislikes the English
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man has little time for the sly, untrustworthy English.
[[rgba:104:104:104:1]][Gained from occupying English settlements][[/rgba]]

+1 Zeal (character_to_character_own)
Level 2
Hates the English
[[rgba:135:189:233:1]]Experience[[/rgba]]
This one can't stand the English, for whom word and bond and border mean nothing.
[[rgba:104:104:104:1]][Gained from occupying English settlements][[/rgba]]

+2 Zeal (character_to_character_own)
Level 3
Despises the English
[[rgba:135:189:233:1]]Experience[[/rgba]]
This man has lost relatives to English treachery, and is therefore ill-disposed to treat them well.
[[rgba:104:104:104:1]][Gained from occupying English settlements][[/rgba]]

+3 Zeal (character_to_character_own)
greedy
No. Trait Icon Name Effects
128 vik_general_greedy_release Level 1
Merciful
[[rgba:254:149:131:1]]Greedy[[/rgba]]
When the battle is over and the blood has settled, this one cannot bring himself to execute the brave opponents he bested that day.
[[rgba:104:104:104:1]][Gained from releasing captives][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Too Kind
[[rgba:254:149:131:1]]Greedy[[/rgba]]
The enemy are rather too keen to surrender, knowing that they will more than likely be spared.
[[rgba:104:104:104:1]][Gained from releasing captives][[/rgba]]

-2 Unit morale (commanded army)
Level 3
Softie
[[rgba:254:149:131:1]]Greedy[[/rgba]]
His own men think this man's merciful side has gone a bit too far - the enemy are not to be jested with, but ransomed or gutted where they stand.
[[rgba:104:104:104:1]][Gained from releasing captives][[/rgba]]

-3 Unit morale (commanded army)
129 vik_general_greedy_sack Level 1
Pillager
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Right, lads, looks like Christmas has come early this year.
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+5% Sacking income (character_to_character_own)
Level 2
Sacker
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Not content with merely robbing the place, this man likes to make something of a mess, so the enemy remember his name.
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+5% Raiding income (commanded army)
+5% Sacking income (character_to_character_own)
Level 3
Despoiler
[[rgba:254:149:131:1]]Greedy[[/rgba]]
I'm gonna scream and shout 'til my dying breath, I'm gonna smash it up til there's nothing left!
[[rgba:104:104:104:1]][Gained from sacking settlements][[/rgba]]

+10% Raiding income (commanded army)
+10% Sacking income (character_to_character_own)
130 vik_general_greedy_thralls Level 1
Keeps Thralls
[[rgba:254:149:131:1]]Greedy[[/rgba]]
The morality of keeping slaves doesn't trouble this fellow.
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+5% Sacking income (character_to_character_own)
Level 2
Thrall Master
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Debtors, defeated people, and the children of thralls must work their masters' lands or serve their households.
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+10% Sacking income (character_to_character_own)
Level 3
Condones Slavery
[[rgba:254:149:131:1]]Greedy[[/rgba]]
The vanquished, and those of low social standing, should expect nothing less.
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+15% Sacking income (character_to_character_own)
131 vik_governor_greedy_food_shortage Level 1
Selfish
[[rgba:254:149:131:1]]Greedy[[/rgba]]
As long as he's alright, this one cares little for others' wants and needs.
[[rgba:104:104:104:1]][Gained from food shortage][[/rgba]]

%-n (governed province)
Level 2
Uncharitable
[[rgba:254:149:131:1]]Greedy[[/rgba]]
He cares not one jot if his people starve, even though he could ease their suffering with a wave of his hand.
[[rgba:104:104:104:1]][Gained from food shortage][[/rgba]]

%-n (governed province)
Level 3
Uninformed
[[rgba:254:149:131:1]]Greedy[[/rgba]]
The needs of others mean nothing to this man; he doesn't care and doesn't care to know either.
[[rgba:104:104:104:1]][Gained from food shortage][[/rgba]]

%-n (governed province)
132 vik_governor_greedy_income_neg Level 1
Excessive
[[rgba:254:149:131:1]]Greedy[[/rgba]]
He doesn't know the meaning of frugality, which is starting to seriously harm the treasury.
[[rgba:104:104:104:1]][Gained from negative income][[/rgba]]

-1 Governance (general_to_character_own)
Level 2
Wasteful
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This man wastes money left, right and centre on vanity projects that invariably go nowhere.
[[rgba:104:104:104:1]][Gained from negative income][[/rgba]]

-2 Governance (general_to_character_own)
Level 3
Spendthrift
[[rgba:254:149:131:1]]Greedy[[/rgba]]
You can't take it with you, hahaha!
[[rgba:104:104:104:1]][Gained from negative income][[/rgba]]

-3 Governance (general_to_character_own)
133 vik_governor_greedy_influence_low Level 1
Economical with the Truth
[[rgba:254:149:131:1]]Greedy[[/rgba]]
You can't trust this one any further than you can throw him.
[[rgba:104:104:104:1]][Gained from lower than 3 influence][[/rgba]]

%-n (governed province)
Level 2
Untrustworthy
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This man has lied to avoid uncomfortable situations; unfortunately, he has been found out, which has damaged his reputation beyond repair.
[[rgba:104:104:104:1]][Gained from lower than 3 influence][[/rgba]]

%-n (governed province)
Level 3
Pathological Liar
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This one lies just as easily as everyone else takes breaths. He couldn't stop himself if he tried.
[[rgba:104:104:104:1]][Gained from lower than 3 influence][[/rgba]]

%-n (governed province)
134 vik_governor_greedy_loyalty_low Level 1
Disloyal
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This man has been passed over so many times it has caused deep resentment.
[[rgba:104:104:104:1]][Gained from lower than 3 loyalty][[/rgba]]

-1 Governance (general_to_character_own)
Level 2
Against the King
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Considering himself unfairly treated by the king, this one is disinclined to support him anymore.
[[rgba:104:104:104:1]][Gained from lower than 3 loyalty][[/rgba]]

-2 Governance (general_to_character_own)
Level 3
Treacherous
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This man's personal grievance against the king has spilled over into treasonous thoughts and deeds.
[[rgba:104:104:104:1]][Gained from lower than 3 loyalty][[/rgba]]

-3 Governance (general_to_character_own)
135 vik_governor_greedy_market Level 1
Indulgent
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Go on then, we can't have anything going to waste, can we?
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

+3% (governed province)
+1 Zeal (general_to_character_own)
Level 2
Glutton
[[rgba:254:149:131:1]]Greedy[[/rgba]]
More pies here! Faster, wench, I am half-starved!
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

+6% (governed province)
+2 Zeal (general_to_character_own)
Level 3
Epicurean
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This fellow takes great pleasure from food and drink, and can never have enough!
[[rgba:104:104:104:1]][Gained from the Market building chain][[/rgba]]

+10% (governed province)
+3 Zeal (general_to_character_own)
136 vik_governor_greedy_mint Level 1
Rich
[[rgba:254:149:131:1]]Greedy[[/rgba]]
It's not entirely clear how this man came to be so wealthy; many close to him smell a rat…
[[rgba:104:104:104:1]][Gained from the Mint or Martyr's Mint building chain][[/rgba]]

+5% Corruption (governed province)
Level 2
Embezzler
[[rgba:254:149:131:1]]Greedy[[/rgba]]
This man has misappropriated the king's gold, channelling it into his own treasury.
[[rgba:104:104:104:1]][Gained from the Mint or Martyr's Mint building chain][[/rgba]]

+10% Corruption (governed province)
Level 3
Criminal
[[rgba:254:149:131:1]]Greedy[[/rgba]]
I don't know how, but he's definitely up to something. We all need to watch a bit more closely.
[[rgba:104:104:104:1]][Gained from the Mint or Martyr's Mint building chain][[/rgba]]

+15% Corruption (governed province)
137 vik_governor_greedy_po_low Level 1
Inattentive
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Sorry, you were saying? Something about… er…
[[rgba:104:104:104:1]][Gained from -5 or lower public order][[/rgba]]

-1 Governance (general_to_character_own)
Level 2
Negligent
[[rgba:254:149:131:1]]Greedy[[/rgba]]
A good governor does not allow things to get away from him; this man is distracted and it shows.
[[rgba:104:104:104:1]][Gained from -5 or lower public order][[/rgba]]

-2 Governance (general_to_character_own)
Level 3
Oblivious
[[rgba:254:149:131:1]]Greedy[[/rgba]]
If he actually paid attention this fellow could be an effective administrator.
[[rgba:104:104:104:1]][Gained from -5 or lower public order][[/rgba]]

-3 Governance (general_to_character_own)
138 vik_governor_greedy_thrall Level 1
Trades in People
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Men are a commodity like any other.
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+5% Corruption (governed province)
+1 Zeal (general_to_character_own)
Level 2
Slave Owner
[[rgba:254:149:131:1]]Greedy[[/rgba]]
The ownership of slaves is an indication of status.
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+10% Corruption (governed province)
+2 Zeal (general_to_character_own)
Level 3
Encourages Slavery
[[rgba:254:149:131:1]]Greedy[[/rgba]]
Why work for your living when there are men standing idle?
[[rgba:104:104:104:1]][Gained from the Thralls building chain][[/rgba]]

+15% Corruption (governed province)
+3 Zeal (general_to_character_own)
wise
No. Trait Icon Name Effects
139 vik_general_wise_embroiders Level 1
Decorates
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man has an eye for detail, and he knows what he likes, which is the basis of all good art of this kind.
[[rgba:104:104:104:1]][Gained from the Emboiderers building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Embellishes
[[rgba:133:200:207:1]]Wise[[/rgba]]
It just needs a little… there. You see, that's better already, no?
[[rgba:104:104:104:1]][Gained from the Embroiderers building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Embroiders
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man uses his spare time to relax and prepare himself for the next struggle. Don't laugh - it really works!
[[rgba:104:104:104:1]][Gained from the Embroiderers building chain][[/rgba]]

+3 Influence (character_to_character_own)
140 vik_general_wise_great_hall Level 1
Hospitable
[[rgba:133:200:207:1]]Wise[[/rgba]]
Ahhh, Aethelred, do come in, do come in. Please, have some mead, my friend.
[[rgba:104:104:104:1]][Gained from the Great Hall building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Pleasant
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man is welcoming and by nature undemanding to be around, which puts others at ease.
[[rgba:104:104:104:1]][Gained from the Great Hall building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Gracious
[[rgba:133:200:207:1]]Wise[[/rgba]]
He is kind and courteous, well mannered and full of grace. A man out of his time? Possibly!
[[rgba:104:104:104:1]][Gained from the Great Hall building chain][[/rgba]]

+3 Influence (character_to_character_own)
141 vik_general_wise_library Level 1
Cultured
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man is far more than your stereotypical barbarian; he is a student of culture.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Well Spoken
[[rgba:133:200:207:1]]Wise[[/rgba]]
This one understands his language and knows how to speak it well, which in turn engenders respect among his people.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Literate
[[rgba:133:200:207:1]]Wise[[/rgba]]
Not only can he speak the language well, but can read and write it proficiently as well.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+3 Influence (character_to_character_own)
142 vik_general_wise_scribes Level 1
Well Read
[[rgba:133:200:207:1]]Wise[[/rgba]]
This fellow has read many of the important volumes of the age.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+3% (CHURCH) (local province)
Level 2
Bright
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man has not only read many important tomes, but has the ability to understand them.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+6% (CHURCH) (local province)
Level 3
Brilliant
[[rgba:133:200:207:1]]Wise[[/rgba]]
So great is his learning that this one really should be writing books instead of reading them.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+10% (CHURCH) (local province)
143 vik_governor_wise_food_abundance Level 1
More than Enough
[[rgba:133:200:207:1]]Wise[[/rgba]]
At this point in time, there is an abundance of food and none shall go hungry.
[[rgba:104:104:104:1]][Gained from not having food shortage][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
Level 2
Ample Supplies
[[rgba:133:200:207:1]]Wise[[/rgba]]
There's more than enough for everyone - the Lord has truly blessed us.
[[rgba:104:104:104:1]][Gained from not having food shortage][[/rgba]]

+2 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
Level 3
Bountiful
[[rgba:133:200:207:1]]Wise[[/rgba]]
Full bellies and contented hearts for all.
[[rgba:104:104:104:1]][Gained from not having food shortage][[/rgba]]

+3 Governance (general_to_character_own)
+3 Influence (general_to_character_own)
144 vik_governor_wise_income_pos Level 1
Lush
[[rgba:133:200:207:1]]Wise[[/rgba]]
When you've got cash in abundance, it's ok to spend some of it.
[[rgba:104:104:104:1]][Gained from having positive income][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
Level 2
Lavish
[[rgba:133:200:207:1]]Wise[[/rgba]]
When times are good, it makes sense to throw a banquet or five.
[[rgba:104:104:104:1]][Gained from having positive income][[/rgba]]

+2 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
Level 3
Exuberant
[[rgba:133:200:207:1]]Wise[[/rgba]]
This one really loves a party. Sometimes they go on for weeks.
[[rgba:104:104:104:1]][Gained from having positive income][[/rgba]]

+5% Corruption (governed province)
+3 Governance (general_to_character_own)
+3 Influence (general_to_character_own)
145 vik_governor_wise_library Level 1
Interested in Learning
[[rgba:133:200:207:1]]Wise[[/rgba]]
Literacy is just the beginning - there's a whole world of learning out there for the inquiring mind to discover.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
Level 2
Thirst for Knowledge
[[rgba:133:200:207:1]]Wise[[/rgba]]
Drink deep from the well.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+2 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
Level 3
Philosopher
[[rgba:133:200:207:1]]Wise[[/rgba]]
Why are we here? What is the purpose of life? These are the really big questions to which this fellow wants the answers.
[[rgba:104:104:104:1]][Gained from the Library building chain][[/rgba]]

+3 Governance (general_to_character_own)
+3 Influence (general_to_character_own)
-1 Loyalty (character_to_character_own)
146 vik_governor_wise_moot Level 1
Fair-minded
[[rgba:133:200:207:1]]Wise[[/rgba]]
This fellow is even-handed and just in all his dealings, which engenders respect.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

+1 Influence (general_to_character_own)
+3 (governed province)
Level 2
Objective
[[rgba:133:200:207:1]]Wise[[/rgba]]
Whether chairing meetings or sitting in judgement, this fellow tries to remain detached and unemotional.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

+1 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
+5 (governed province)
Level 3
Impartial
[[rgba:133:200:207:1]]Wise[[/rgba]]
Where at all possible, a judge should treat rivals and disputants equitably.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

-20% Corruption (governed province)
+1 Governance (general_to_character_own)
+1 Zeal (general_to_character_own)
+3 Influence (general_to_character_own)
+5 (governed province)
-5 Unit morale (local province)
147 vik_governor_wise_rich Level 1
Careful with the Coffers
[[rgba:133:200:207:1]]Wise[[/rgba]]
Raising forces costs money and time; although one rarely has the luxury of the latter, the former can be ensured via careful spending.
[[rgba:104:104:104:1]][Gained from having at least 10000 gold in the treasury][[/rgba]]

+2 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
Level 2
Good Saver
[[rgba:133:200:207:1]]Wise[[/rgba]]
No, you can't take it with you, but you never know when you might need gold in a hurry.
[[rgba:104:104:104:1]][Gained from having at least 10000 gold in the treasury][[/rgba]]

+3 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
Level 3
Skinflint
[[rgba:133:200:207:1]]Wise[[/rgba]]
To have accumulated such wealth, this man must be doing something right. Even so, many in his service think him far too tight with the purse-strings.
[[rgba:104:104:104:1]][Gained from having at least 10000 gold in the treasury][[/rgba]]

+4 Governance (general_to_character_own)
+3 Influence (general_to_character_own)
148 vik_governor_wise_scholar Level 1
Scholar
[[rgba:133:200:207:1]]Wise[[/rgba]]
This man has displayed an aptitude for learning, even becoming a specialist in his chosen field.
[[rgba:104:104:104:1]][Gained from having the highest level of the Library and Scribes building chains][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
+5 (governed province)
+15% Research rate (character_to_faction_unseen)
149 vik_governor_wise_scribes Level 1
Penman
[[rgba:133:200:207:1]]Wise[[/rgba]]
He who records events may also control them.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+5% (CHURCH) (governed province)
+1 Influence (general_to_character_own)
Level 2
Scribe
[[rgba:133:200:207:1]]Wise[[/rgba]]
To record history as it happens is a gift to the future.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+10% (CHURCH) (governed province)
+2 Influence (general_to_character_own)
Level 3
Scrivener
[[rgba:133:200:207:1]]Wise[[/rgba]]
A society which codifies its laws is truly civilised.
[[rgba:104:104:104:1]][Gained from the Scribes building chain][[/rgba]]

+20% (CHURCH) (governed province)
+3 Influence (general_to_character_own)
+5% Research rate (character_to_faction_unseen)
aesthetic
No. Trait Icon Name Effects
150 vik_general_aesthetic_apple_ash Level 1
Enchanted
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man does all his best thinking among his rows of fruit trees. Either that or he’s lost the plot completely!
[[rgba:104:104:104:1]][Gained from the Apple Ash building chain][[/rgba]]

+1 Command (character_to_character_own)
+1 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
151 vik_general_aesthetic_cloth Level 1
Well Dressed
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man is always well turned out, which impresses the majority of his men.
[[rgba:104:104:104:1]][Gained from the Cloth building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Polished
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
It's his attention to detail which elevates this one in the eyes of his subordinates.
[[rgba:104:104:104:1]][Gained from the Cloth building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Prim & Proper
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
A place for everything and everything in its place.
[[rgba:104:104:104:1]][Gained from the Cloth building chain][[/rgba]]

+3 Unit morale (commanded army)
152 vik_general_aesthetic_copper Level 1
Humble
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Unusually, this man doesn't consider himself to be any better than the men under his command.
[[rgba:104:104:104:1]][Gained from the Copper building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Appreciative
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Never one to take all the credit, this man is quick to sing his compatriot's praises when the battle is over.
[[rgba:104:104:104:1]][Gained from the Cloth building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Modest
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This one plays down his achievements, considering them to be a group effort.
[[rgba:104:104:104:1]][Gained from the Cloth building chain][[/rgba]]

+3 Unit morale (commanded army)
153 vik_general_aesthetic_gold Level 1
Bejewelled
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
The many fine pieces of jewellery he wears were taken from the dead bodies of his enemies.
[[rgba:104:104:104:1]][Gained from the Gold building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Dazzling
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man's ostentatious displays of personal wealth inspire his men to push harder on campaign.
[[rgba:104:104:104:1]][Gained from the Gold building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Showered in Gold
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
See how rich he's become? Perhaps we could be too?
[[rgba:104:104:104:1]][Gained from the Gold building chain][[/rgba]]

+3 Unit morale (commanded army)
154 vik_general_aesthetic_iron Level 1
Upgraded Equipment
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Well-made, new weapons are always welcome in the armoury.
[[rgba:104:104:104:1]][Gained from the Iron building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Armed
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Knowing that their equipment will not let them down helps the general mood among his warriors.
[[rgba:104:104:104:1]][Gained from the Iron building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Well Armed
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
A good blade, spear or bow is half the battle.
[[rgba:104:104:104:1]][Gained from the Iron building chain][[/rgba]]

+3 Unit morale (commanded army)
155 vik_general_aesthetic_orchard Level 1
Poet
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
The gentle swaying of the trees inspires this man to write inspirational verse.
[[rgba:104:104:104:1]][Gained from the Orchard building chain][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Relaxed
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
The peace of his orchards allows him to clear his mind of worry and woe and focus on the task at hand.
[[rgba:104:104:104:1]][Gained from the Orchard building chain][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Inspired
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
He has all his best ideas whilst ambling through the orchards as the day draws in.
[[rgba:104:104:104:1]][Gained from the Orchard building chain][[/rgba]]

+3 Command (character_to_character_own)
156 vik_general_aesthetic_pottery Level 1
Apprentice Potter
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
The art of pottery intrigues this man enough for him to study its subtleties.
[[rgba:104:104:104:1]][Gained from the Pottery building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Artist
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man's skills have advanced enough for his pots to be considered works of art.
[[rgba:104:104:104:1]][Gained from the Pottery building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Lover of Beauty
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
His joy in creating beautiful, artistic pottery is more than evident in the results.
[[rgba:104:104:104:1]][Gained from the Pottery building chain][[/rgba]]

+3 Unit morale (commanded army)
157 vik_general_aesthetic_sculptors Level 1
Apprentice Sculptor
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man appreciates the sculptor's art and wishes to learn it for himself.
[[rgba:104:104:104:1]][Gained from the Hogbacks of Guvan building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Sculptor
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Having studied and practiced much, this man has become a proficient sculptor.
[[rgba:104:104:104:1]][Gained from the Hogbacks of Guvan building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Master Sculptor
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man's skills have developed so far that he is now sought after for his sculpting abilities.
[[rgba:104:104:104:1]][Gained from the Hogbacks of Guvan building chain][[/rgba]]

+3 Influence (character_to_character_own)
158 vik_general_aesthetic_silver Level 1
Flashy
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
This man has made some money and doesn't care who knows it.
[[rgba:104:104:104:1]][Gained from the Silver building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Affluent
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Things have started to pay off for this man - he is wealthy by the standard of the day.
[[rgba:104:104:104:1]][Gained from the Silver building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Minted
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
There's no danger that this one will run out of silver any time soon.
[[rgba:104:104:104:1]][Gained from the Silver building chain][[/rgba]]

+3 Influence (character_to_character_own)
159 vik_governor_aesthetic_architect Level 1
Builder
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Civilisation does not build itself.
[[rgba:104:104:104:1]][Gained from level 4 Monastery, Market, or Great Hall building chains][[/rgba]]

-5% Construction cost (governed province)
+1 Governance (general_to_character_own)
+1 Zeal (general_to_character_own)
160 vik_governor_aesthetic_carpenter Level 1
Carpenter
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
From the humble tree, great cities may grow.
[[rgba:104:104:104:1]][Gained from level 3 Monastery, Market, or Great Hall building chains][[/rgba]]

-3% Construction cost (governed province)
+1 Governance (general_to_character_own)
161 vik_governor_aesthetic_metropolitan Level 1
Metropolitan
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Having travelled widely and seen many awe-inspiring buildings, this man wants his own cities to be just as grand.
[[rgba:104:104:104:1]][Gained from level 5 Monastery, Market, or Great Hall building chains][[/rgba]]

-10% Construction cost (governed province)
+2 Governance (general_to_character_own)
+2 Zeal (general_to_character_own)
162 vik_governor_aesthetic_sculptors Level 1
Enjoys Art
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
Although he knows little about art, this fellow knows what he likes.
[[rgba:104:104:104:1]][Gained from the Sculptors building chain][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
Level 2
Art Collector
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
So taken is this man with works of art that he's started to acquire the beginnings of a collection.
[[rgba:104:104:104:1]][Gained from the Sculptors building chain][[/rgba]]

+2 Governance (general_to_character_own)
+2 Influence (general_to_character_own)
Level 3
Portrayed
[[rgba:132:122:222:1]]Aesthetic[[/rgba]]
So influential is he that his likeness has been captured for posterity.
[[rgba:104:104:104:1]][Gained from the Sculptors building chain][[/rgba]]

+3 Governance (general_to_character_own)
+3 Influence (general_to_character_own)
personality
No. Trait Icon Name Effects
163 vik_pers_crooked Level 1
Crooked
[[rgba:119:186:69:1]]Personality[[/rgba]]
You've got to watch this one - no, really, he's a dubious character who's not to be trusted.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Governance (character_to_character_own)
+3 Zeal (character_to_character_own)
164 vik_pers_eager Level 1
Eager
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one doesn't like to wait around for something to happen.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Zeal (character_to_character_own)
165 vik_pers_heartless Level 1
Heartless
[[rgba:119:186:69:1]]Personality[[/rgba]]
There's a lack of sympathy and there's a having no feeling for anyone or anything.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Governance (character_to_character_own)
+2 Zeal (character_to_character_own)
166 vik_pers_high_spirited Level 1
High-spirited
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is always lively and cheerful, probably because he is in charge!
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Command (character_to_character_own)
+1 Governance (character_to_character_own)
+1 Zeal (character_to_character_own)
167 vik_pers_ignorant Level 1
Ignorant
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is empty-headed and backward. Everyone has noticed.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
-1 Governance (character_to_character_own)
+2 Zeal (character_to_character_own)
168 vik_pers_impulsive Level 1
Impulsive
[[rgba:119:186:69:1]]Personality[[/rgba]]
Full marks for decisiveness, but some caution and forethought would be welcome.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
-1 Governance (character_to_character_own)
+3 Zeal (character_to_character_own)
169 vik_pers_indifferent Level 1
Indifferent
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is unconcerned, bordering on apathetic.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Zeal (character_to_character_own)
170 vik_pers_lazy Level 1
Lazy
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one could achieve… something, if only he could be bothered.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Zeal (character_to_character_own)
171 vik_pers_passionate Level 1
Passionate
[[rgba:119:186:69:1]]Personality[[/rgba]]
This fellow is ardent and hot-blooded in all his dealings.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Zeal (character_to_character_own)
172 vik_pers_persistent Level 1
Persistent
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man does not let outside influences sway him from his chosen course of action.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Zeal (character_to_character_own)
173 vik_pers_prodigious Level 1
Talented
[[rgba:119:186:69:1]]Personality[[/rgba]]
This fellow is a prodigious talent, able to turn his hand to anything and succeed.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
+2 Governance (character_to_character_own)
+2 Zeal (character_to_character_own)
174 vik_pers_reckless Level 1
Rash
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man regularly acts without carefully considering the potential outcome.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Command (character_to_character_own)
+3 Zeal (character_to_character_own)
175 vik_pers_stupid Level 1
Stupid
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one was last in line when brains were handed out...
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
-1 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
176 vik_pers_temperamental Level 1
Temperamental
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one has a certain volatility about him. He is unpredictable.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
+2 Zeal (character_to_character_own)
177 vik_pers_zealous Level 1
Zealous
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is intense and passionate about everything he does.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Zeal (character_to_character_own)
178 vik_start_boring Level 1
Boring
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Dependable though he may be, by God is this man tedious; it has held him back somewhat.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Influence (character_to_character_own)
179 vik_start_handsome Level 1
Handsome
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man's agreeable countenance has got him rather further than would otherwise have been the case.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% Chance of having children (character_to_character_own)
180 vik_start_shabby Level 1
Shabby
[[rgba:119:186:69:1]]Mindset[[/rgba]]
If only he took better care of himself…
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-20% Chance of having children (character_to_character_own)
proud
No. Trait Icon Name Effects
181 vik_general_proud_assembly Level 1
Allegiant
[[rgba:254:149:131:1]]Proud[[/rgba]]
Any man who would be a warrior and follow a king... follow me.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+1 Loyalty (character_to_character_own)
Level 2
Loyal to the King
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one's loyalty is above suspicion, so great is his trust and admiration for his liege.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+2 Loyalty (character_to_character_own)
Level 3
Devoted to the King
[[rgba:254:149:131:1]]Proud[[/rgba]]
Utterly loyal, any talk of sedition fills this man with horror.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+3 Loyalty (character_to_character_own)
182 vik_general_proud_estate Level 1
Highly Regarded
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man is well thought of among his peers, such is the strength of his character.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+1 Loyalty (character_to_character_own)
Level 2
Important
[[rgba:254:149:131:1]]Proud[[/rgba]]
When this one speaks, people listen.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+2 Loyalty (character_to_character_own)
Level 3
Esteemed
[[rgba:254:149:131:1]]Proud[[/rgba]]
There are few, if any, who do not seek this man's counsel, such is the regard in which he is held.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+3 Loyalty (character_to_character_own)
183 vik_general_proud_farm Level 1
Talented Grower
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man has something of a knack for agriculture - he has 'green fingers', you might say.
[[rgba:104:104:104:1]][Gained from the Farm building chain][[/rgba]]

+3% (FARM) (local province)
Level 2
Apprentice Farmer
[[rgba:254:149:131:1]]Proud[[/rgba]]
I plant the seed, nature grows the seed…
[[rgba:104:104:104:1]][Gained from the Farm building chain][[/rgba]]

+6% (FARM) (local province)
Level 3
Agriculturalist
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one is something of an expert in his, er, field - quite literally!
[[rgba:104:104:104:1]][Gained from the Farm building chain][[/rgba]]

+10% (FARM) (local province)
184 vik_general_proud_fishing Level 1
Lucky Fisherman
[[rgba:254:149:131:1]]Proud[[/rgba]]
He has had some success when fishing, but hasn't really analysed exactly why that was.
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+1% Unit replenishment (commanded army)
Level 2
Skilled Fisherman
[[rgba:254:149:131:1]]Proud[[/rgba]]
Understanding that productive fishing is down to more than luck, this man is considered a reliable source of food whenever he heads to the river.
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+2% Unit replenishment (commanded army)
Level 3
Expert Fisherman
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one understands each and every aspect of fishing and how to maximise the yield produced.
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+3% Unit replenishment (commanded army)
185 vik_general_proud_granary Level 1
Self-sustaining
[[rgba:254:149:131:1]]Proud[[/rgba]]
From grain to granary to hungry mouths - this one needs no outside help to feed himself and his dependents.
[[rgba:104:104:104:1]][Gained from the Granary building chain][[/rgba]]

+1% Unit replenishment (commanded army)
Level 2
Baker
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man can be relied upon to produce a surplus of bread, enabling him to feed people outside of his family group.
[[rgba:104:104:104:1]][Gained from the Granary building chain][[/rgba]]

+2% Unit replenishment (commanded army)
Level 3
Never Hungry
[[rgba:254:149:131:1]]Proud[[/rgba]]
The thought of anyone he knows going hungry is anathema to this man, such is his devotion to hearth as well as home.
[[rgba:104:104:104:1]][Gained from the Granary building chain][[/rgba]]

+3% Unit replenishment (commanded army)
186 vik_general_proud_pasture Level 1
Herder
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one is more at home on the pastures, where he can care for his animals without interruption.
[[rgba:104:104:104:1]][Gained from the Pasture building chain][[/rgba]]

+1% Unit replenishment (commanded army)
Level 2
Shepherd
[[rgba:254:149:131:1]]Proud[[/rgba]]
Caring for a sizeable flock is well within this man's capabilities.
[[rgba:104:104:104:1]][Gained from the Pasture building chain][[/rgba]]

+2% Unit replenishment (commanded army)
Level 3
Butcher
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man has the necessary skill to take an animal all the way from manger to plate.
[[rgba:104:104:104:1]][Gained from the Pasture building chain][[/rgba]]

+3% Unit replenishment (commanded army)
187 vik_general_proud_runestone Level 1
Purposeful
[[rgba:254:149:131:1]]Proud[[/rgba]]
This warrior desires recognition for his achievements on the field of battle.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Almost Engraved
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one's accomplishments are almost great enough for his name to be recorded for posterity.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Immortalised
[[rgba:254:149:131:1]]Proud[[/rgba]]
A legend in his own lifetime.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+3 Influence (character_to_character_own)
188 vik_general_proud_salt Level 1
Dirty Hands
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one is not afraid of a bit of hard graft - he works for his own living.
[[rgba:104:104:104:1]][Gained from the Salt building chain][[/rgba]]

+3% (INDUSTRY) (local province)
Level 2
Hard Worker
[[rgba:254:149:131:1]]Proud[[/rgba]]
Nothing fruitful ever comes without putting your back into it, all day, until the job is done.
[[rgba:104:104:104:1]][Gained from the Salt building chain][[/rgba]]

+6% (INDUSTRY) (local province)
Level 3
Supports the Industry
[[rgba:254:149:131:1]]Proud[[/rgba]]
So productive is he that this one virtually props up the salt works all by himself.
[[rgba:104:104:104:1]][Gained from the Salt building chain][[/rgba]]

+10% (INDUSTRY) (local province)
189 vik_general_proud_souterrain Level 1
Rationing Mindset
[[rgba:254:149:131:1]]Proud[[/rgba]]
The seasons are extremely difficult to predict, so a strategy of keeping produce back for the hard times to come makes perfect sense to this fellow.
[[rgba:104:104:104:1]][Gained from the Souterrain building chain][[/rgba]]

+1% Unit replenishment (commanded army)
Level 2
Hoarder
[[rgba:254:149:131:1]]Proud[[/rgba]]
You never know when there will be a food shortage, so adequate storage is essential, especially through the winter months.
[[rgba:104:104:104:1]][Gained from the Souterrain building chain][[/rgba]]

+2% Unit replenishment (commanded army)
Level 3
Well Nourished
[[rgba:254:149:131:1]]Proud[[/rgba]]
A well-fed army is an effective army.
[[rgba:104:104:104:1]][Gained from the Souterrain building chain][[/rgba]]

+3% Unit replenishment (commanded army)
190 vik_general_proud_tanner Level 1
Skinner
[[rgba:254:149:131:1]]Proud[[/rgba]]
Animal skins have many practical uses, so it's important to know how to treat them.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+10% Shield effectiveness (commanded army)
Level 2
Apprentice Tanner
[[rgba:254:149:131:1]]Proud[[/rgba]]
Hides can be used to make shields and armour as well as clothing.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+20% Shield effectiveness (commanded army)
Level 3
Tanner
[[rgba:254:149:131:1]]Proud[[/rgba]]
Animal hides, when properly tanned, can have many uses besides clothing.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+30% Shield effectiveness (commanded army)
191 vik_general_proud_wood Level 1
Timber!
[[rgba:254:149:131:1]]Proud[[/rgba]]
Wood has many useful applications in times of war.
[[rgba:104:104:104:1]][Gained from the Wood building chain][[/rgba]]

+10% Ammunition (commanded army)
+10% Shield effectiveness (commanded army)
Level 2
Lumberjack
[[rgba:254:149:131:1]]Proud[[/rgba]]
He cuts down trees…
[[rgba:104:104:104:1]][Gained from the Wood building chain][[/rgba]]

+15% Ammunition (commanded army)
+20% Shield effectiveness (commanded army)
Level 3
Forester
[[rgba:254:149:131:1]]Proud[[/rgba]]
Woodland management is essential if stocks of arrows and shields are to be maintained.
[[rgba:104:104:104:1]][Gained from the Wood building chain][[/rgba]]

+20% Ammunition (commanded army)
+30% Shield effectiveness (commanded army)
192 vik_governor_proud_estate Level 1
Landholder
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man makes a fine living by renting plots of land to his eager, desperate tenants.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+1 Influence (general_to_character_own)
Level 2
Landowner
[[rgba:254:149:131:1]]Proud[[/rgba]]
Having served the king extensively, this man has been rewarded with estates that pay him a large dividend.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+2 Influence (general_to_character_own)
Level 3
Landlord
[[rgba:254:149:131:1]]Proud[[/rgba]]
Granted land in return for his considerable service, this one has used it wisely to become an influential figure.
[[rgba:104:104:104:1]][Gained from the Estate building chain][[/rgba]]

+3 Influence (general_to_character_own)
+1 Loyalty (character_to_character_own)
193 vik_governor_proud_granary Level 1
Resourceful
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man has a solution to most problems in a short while, such are his capabilities.
[[rgba:104:104:104:1]][Gained from the Granary, Mill, or Souterrain building chain][[/rgba]]

+1 Governance (general_to_character_own)
Level 2
Producer
[[rgba:254:149:131:1]]Proud[[/rgba]]
Bread is the staple of all who live here; it's production is essential for life to continue unfettered.
[[rgba:104:104:104:1]][Gained from the Granary, Mill, or Souterrain building chain][[/rgba]]

+1 Governance (general_to_character_own)
+2% Unit replenishment in governed province (local province)
Level 3
Provider
[[rgba:254:149:131:1]]Proud[[/rgba]]
A healthy population requires bread afore everything else, if it is to be sustained.
[[rgba:104:104:104:1]][Gained from the Granary, Mill, or Souterrain building chain][[/rgba]]

+2 Governance (general_to_character_own)
+3% Unit replenishment in governed province (local province)
194 vik_governor_proud_guildhall Level 1
Talkative
[[rgba:254:149:131:1]]Proud[[/rgba]]
Blessed with a sunny disposition, this man is always willing to stop and set the world to rights with his fellow men.
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+1 Governance (general_to_character_own)
Level 2
Social
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man couldn't live a hermit's life - he greatly appreciates companionship around the hearth.
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+2 Governance (general_to_character_own)
+1 Zeal (general_to_character_own)
Level 3
Reveller
[[rgba:254:149:131:1]]Proud[[/rgba]]
Altogether now...
[[rgba:104:104:104:1]][Gained from the Guildhall building chain][[/rgba]]

+3 Governance (general_to_character_own)
+3 Zeal (general_to_character_own)
195 vik_governor_proud_port_fishing Level 1
Likes Fish
[[rgba:254:149:131:1]]Proud[[/rgba]]
Among the island races, who doesn't?
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+5% (FARM) (governed province)
Level 2
Keen on Fishing
[[rgba:254:149:131:1]]Proud[[/rgba]]
Fish are important for the economy, as well as being a vital foodstuff.
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+10% (FARM) (governed province)
Level 3
Fisherman
[[rgba:254:149:131:1]]Proud[[/rgba]]
I like it, it's relaxing - takes my mind off all my problems.
[[rgba:104:104:104:1]][Gained from the Port building chain][[/rgba]]

+20% (FARM) (governed province)
196 vik_governor_proud_port_trading Level 1
Encourages Foreign Trade
[[rgba:254:149:131:1]]Proud[[/rgba]]
This fellow feels an affinity with his nearest neighbours, believing that trade with them will improve everyone's lives, not just his own.
[[rgba:104:104:104:1]][Gained from the Trade Port building chain][[/rgba]]

+5% (MARKET) (governed province)
Level 2
Connected
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man's foreign connections smooth trade between his own kingdom and its nearest neighbours.
[[rgba:104:104:104:1]][Gained from the Trade Port building chain][[/rgba]]

+10% (MARKET) (governed province)
Level 3
Sea Trader
[[rgba:254:149:131:1]]Proud[[/rgba]]
The sea is simply a long, wet road, with gold at the end of it.
[[rgba:104:104:104:1]][Gained from the Trade Port building chain][[/rgba]]

+20% (MARKET) (governed province)
197 vik_governor_proud_tanner Level 1
Inventive
[[rgba:254:149:131:1]]Proud[[/rgba]]
Hides have many uses; once treated, they make excellent shields, breastplates and wrist-guards.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+1 Zeal (general_to_character_own)
+10% Shield effectiveness (local province)
Level 2
Shieldmaker
[[rgba:254:149:131:1]]Proud[[/rgba]]
Wooden shields backed with leather are surprisingly good at stopping arrows and even crossbow bolts.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+2 Zeal (general_to_character_own)
+20% Shield effectiveness (local province)
Level 3
Military Focus
[[rgba:254:149:131:1]]Proud[[/rgba]]
Many waste and bi-products have a military application; nothing goes to waste if this man has anything to do with it.
[[rgba:104:104:104:1]][Gained from the Tanner building chain][[/rgba]]

+3 Zeal (general_to_character_own)
+30% Shield effectiveness (local province)
198 vik_governor_proud_tithe_hall Level 1
Demanding
[[rgba:254:149:131:1]]Proud[[/rgba]]
Being so impatient and demanding doesn't make you friends, but does tend to get things done.
[[rgba:104:104:104:1]][Gained from the Tithe Hall building chain][[/rgba]]

+1 Governance (general_to_character_own)
%-n (governed province)
Level 2
Importunate
[[rgba:254:149:131:1]]Proud[[/rgba]]
More than persistent, this man's style of governance is dogged to the point of annoyance.
[[rgba:104:104:104:1]][Gained from the Tithe Hall building chain][[/rgba]]

+2 Governance (general_to_character_own)
%-n (governed province)
Level 3
Tight-fisted
[[rgba:254:149:131:1]]Proud[[/rgba]]
No one likes a miser, usually because they are envious of his money.
[[rgba:104:104:104:1]][Gained from the Tithe Hall building chain][[/rgba]]

+3 Governance (general_to_character_own)
%-n (governed province)
199 vik_governor_proud_tools Level 1
Imaginative
[[rgba:254:149:131:1]]Proud[[/rgba]]
This one has a first class brain, which he puts gainfully to use thinking how everything could be done quicker and better.
[[rgba:104:104:104:1]][Gained from the Tools building chain][[/rgba]]

-10% Construction cost (governed province)
Level 2
Engineer
[[rgba:254:149:131:1]]Proud[[/rgba]]
Both clever and practical, this fellow is adept at devising new tools and methods of working.
[[rgba:104:104:104:1]][Gained from the Tools building chain][[/rgba]]

-20% Construction cost (governed province)
Level 3
Master Engineer
[[rgba:254:149:131:1]]Proud[[/rgba]]
This man's abundance of ingenious solutions has saved both construction costs and building times.
[[rgba:104:104:104:1]][Gained from the Tools building chain][[/rgba]]

-30% Construction cost (governed province)
-1 Construction time for Town buildings (governed province)
virtuous
No. Trait Icon Name Effects
200 vik_general_virtuous_abbey Level 1
God-fearing
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
…and when we fail the good Lord will smite us with His mighty hand.
[[rgba:104:104:104:1]][Gained from the Abbey building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Atones
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This one feels the need to atone for even the smallest human failing, lest his immortal soul be damned.
[[rgba:104:104:104:1]][Gained from the Abbey building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Contemplative
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man spends much of his time in prayer, such is the extent of his faith.
[[rgba:104:104:104:1]][Gained from the Abbey building chain][[/rgba]]

+3 Unit morale (commanded army)
201 vik_general_virtuous_bard Level 1
Cheery
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man's sunny disposition makes others feel happier in themselves, which has saved his life on more than one occasion.
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Jolly
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
If there's carousing to be done, this one is most definitely your man.
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Fun at Parties
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Altogether now! 'Are you going to Scarborough Fair? Parsley, sage…'
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+3 Unit morale (commanded army)
202 vik_general_virtuous_church Level 1
Confessed
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man is happier knowing that God has forgiven his many sins.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Forgiven
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow confesses often - it eases his conscience after a hard day's slaughter.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Honours God
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
The Lord giveth and taketh away; he sees all and knows all. Never forget that.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

+3 Unit morale (commanded army)
203 vik_general_virtuous_high_cross Level 1
Religious
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man believes that his people are the Lord's chosen, protected by his savage grace.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Devout
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
If you're looking for this man chances are he is out by the high cross, kneeling in silent prayer.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Reverent
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
He shows deep, solemn respect for the Church, believing they are man's conduit to the divine.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+3 Unit morale (commanded army)
204 vik_general_virtuous_konungsgurtha Level 1
Courtly
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
If you’re going to attend court, it’s probably best to act the part.
[[rgba:104:104:104:1]][Gained from the Konungsgurtha building chain][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
205 vik_general_virtuous_law Level 1
Abides by the Law
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man obeys the laws of his society, believing that without them men would be no better than savages.
[[rgba:104:104:104:1]][Gained from the Law building chain][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Knows the Law
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow has taken the time to understand the laws of the land and how they are applied.
[[rgba:104:104:104:1]][Gained from the Law building chain][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Enforces the Law
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
He has taken the role of judge in several cases and been given the authority to mete out the king's justice.
[[rgba:104:104:104:1]][Gained from the Law building chain][[/rgba]]

+3 Command (character_to_character_own)
206 vik_general_virtuous_moot Level 1
Understands Order
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow understands that the foundations of society are good order and the rule of law.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Likes Order
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Each man must know his place and not challenge the natural order of things.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Enforces Order
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
The law is the law and order is order; this man ensures their tenets are discharged.
[[rgba:104:104:104:1]][Gained from the Moot Hill building chain][[/rgba]]

+3 Command (character_to_character_own)
207 vik_general_virtuous_round_tower Level 1
Alert
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Always watching, always waiting.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Wary
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man ensures that someone is always watching the perimeter in case of attack.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Always On Guard
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
You never know when the enemy will strike.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

+3 Unit morale (commanded army)
208 vik_general_virtuous_saints Level 1
Exemplar
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
If you’re going to preach of moral fortitude and grasping the nettle, you’d better have high standards yourself.
[[rgba:104:104:104:1]][Gained from one of the Saint building chains][[/rgba]]

-50% Chance of having children (character_to_character_own)
209 vik_general_virtuous_thing Level 1
Fair
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
No, come on - hear him out. All points of view are welcome here.
[[rgba:104:104:104:1]][Gained from the Thing building chain][[/rgba]]

+1 Command (character_to_character_own)
Level 2
Even-handed
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man always considers what is right and fair when considering his response.
[[rgba:104:104:104:1]][Gained from the Thing building chain][[/rgba]]

+2 Command (character_to_character_own)
Level 3
Peacemaker
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Oft-times, this one finds himself the mediator between two opposing groups within his faction.
[[rgba:104:104:104:1]][Gained from the Thing building chain][[/rgba]]

+3 Command (character_to_character_own)
210 vik_governor_virtuous_arena Level 1
Coach
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Get up, you're alright. Now… again!
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+1 Siege attrition time when under siege (character_to_character_own)
+1 Unit morale (local province)
Level 2
Entertainer
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This one believes in showmanship, so that the arena isn't just a place of grim determination, but entertainment as well.
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+1 Zeal (general_to_character_own)
+2 Siege attrition time when under siege (character_to_character_own)
+2 Unit morale (local province)
Level 3
Rouser
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man knows how to get the crowd on their feet and rooting for the combatants.
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+2 Zeal (general_to_character_own)
+3 Siege attrition time when under siege (character_to_character_own)
+3 Unit morale (local province)
211 vik_governor_virtuous_assembly Level 1
Bureaucrat
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
An excellent administrator, this man takes pride in good governance.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+1 Governance (general_to_character_own)
Level 2
Orator
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow is at home addressing large crowds, where his rhetoric inspires and rouses them to action.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+2 Governance (general_to_character_own)
+1 Zeal (general_to_character_own)
Level 3
Compelling Orator
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
When this man speaks, other people listen.
[[rgba:104:104:104:1]][Gained from the Assembly building chain][[/rgba]]

+3 Governance (general_to_character_own)
+2 Zeal (general_to_character_own)
212 vik_governor_virtuous_bard Level 1
Uplifting
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Who doesn't like a bit of a song and dance? A few people, as it turns out, but you can't please everyone.
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+1 (local province)
Level 2
Bit of a Hoot
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This one enjoys some ribald rhymes and a bit of a sing-song, as music and stories bring the people together.
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+2 (local province)
Level 3
Inspiring
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Tales of noble deeds past stir and rouse the people to greater achievement.
[[rgba:104:104:104:1]][Gained from the Bard building chain][[/rgba]]

+3 (local province)
213 vik_governor_virtuous_church Level 1
Fervent
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
A devoutly religious man, who has pledged to root out and expose corruption wherever he finds it.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

-5% Corruption (governed province)
Level 2
Devoted
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
When not governing fairly, this one occupies himself with pious religious devotion.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

-5% Corruption (governed province)
+1 (governed province)
Level 3
Austere
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This one's severe manner has won him respect and admiration, but not many friends as such.
[[rgba:104:104:104:1]][Gained from the Church building chain][[/rgba]]

-5% Corruption (governed province)
+1 Influence (general_to_character_own)
+2 (governed province)
214 vik_governor_virtuous_court_school Level 1
Teacher
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
An educated population is well placed to help themselves, for they will rely less on the state.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+1 Governance (general_to_character_own)
+1 Melee skill for all units (local province)
Level 2
Educator
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Having learned to read and write, this one realises there is more to life than battle and butchery.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+2 Governance (general_to_character_own)
+2 Melee skill for all units (local province)
Level 3
Believes in Education
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Knowledge is power, and power is vital to a kingdom's survival.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+3 Governance (general_to_character_own)
+3 Melee skill for all units (local province)
215 vik_governor_virtuous_forge Level 1
Supports the Troops
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
A chainmail jerkin can stop an arrow or deflect an axe-blow.
[[rgba:104:104:104:1]][Gained from the Forge or Master Forge building chains][[/rgba]]

Armour: +10% (local province)
Level 2
Protects the Troops
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man believes in decent armour and weapons, so that all that training won't be for nothing.
[[rgba:104:104:104:1]][Gained from the Forge or Master Forge building chain][[/rgba]]

Armour: +20% (local province)
+1 Zeal (general_to_character_own)
Level 3
Prepared for Battle
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
A well-trained, well-armed, well-armoured army will be ready for any eventuality.
[[rgba:104:104:104:1]][Gained from the Forge or Master Forge building chain][[/rgba]]

Armour: +30% (local province)
+1 Zeal (general_to_character_own)
+1% Melee damage for sword and axe infantry units (local province)
216 vik_governor_virtuous_garrison Level 1
Prepared to Defend
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
You never know when the enemy will strike, so it pays to be ready.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

+1 Zeal (general_to_character_own)
Level 2
Protects His Town
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Too much has been achieved here - this one is not prepared to lose it all to foreign marauders.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

+2 Zeal (general_to_character_own)
Level 3
Feels Safe
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Having a well-trained, standing militia in place enables one to concentrate on other matters of equal import that may otherwise be neglected.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

+3 Zeal (general_to_character_own)
217 vik_governor_virtuous_high_cross Level 1
Morally Upstanding
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow has a reputation for honest respectability, something that endears him to his people.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+1 (governed province)
Level 2
High-minded
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
The Lord sees all and knows all; earthbound endeavours are merely preparation for the afterlife.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+2 (governed province)
Level 3
Irreproachable
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
He that is without sin among you, let him cast the first stone.
[[rgba:104:104:104:1]][Gained from the High Cross building chain][[/rgba]]

+3 (governed province)
218 vik_governor_virtuous_influence_high Level 1
Influential
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man talks sense and advocates forethought in all matters, which has made him influential.
[[rgba:104:104:104:1]][Gained from 10 influence][[/rgba]]

+1 Governance (general_to_character_own)
Level 2
Very Influential
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow's wealth of knowledge, combined with much practical experience, has made him prominent among his peers.
[[rgba:104:104:104:1]][Gained from 10 influence][[/rgba]]

+2 Governance (general_to_character_own)
Level 3
Authoritative
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
His words carry such weight that others tend to obey this man's orders without question.
[[rgba:104:104:104:1]][Gained from 10 influence][[/rgba]]

+3 Governance (general_to_character_own)
219 vik_governor_virtuous_loyalty_high Level 1
Dutiful
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Conscientious and deferential men inspire constancy in their subordinates.
[[rgba:104:104:104:1]][Gained from 10 loyalty][[/rgba]]

+2 Governance (general_to_character_own)
Level 2
Faithful
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man would rather stab himself through the heart than stab another in the back.
[[rgba:104:104:104:1]][Gained from 10 loyalty][[/rgba]]

+3 Governance (general_to_character_own)
Level 3
True-hearted
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Loyal and faithful to the very end. He is the sort of man others will follow without question.
[[rgba:104:104:104:1]][Gained from 10 loyalty][[/rgba]]

+4 Governance (general_to_character_own)
220 vik_governor_virtuous_military_leader Level 1
Military Leader
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Not only is this man a highly-skilled, highly-experienced fighter, but a sound tactician also.
[[rgba:104:104:104:1]][Gained from having the highest level of the Arena, Garrison, and Forge/Master Forge building chains][[/rgba]]

+1 Command (general_to_character_own)
+2 Zeal (general_to_character_own)
+5 Melee skill for all units (local province)
+5 Unit morale (local province)
221 vik_governor_virtuous_old Level 1
Practiced
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
At the very least, this one knows what not to do.
[[rgba:104:104:104:1]][Gained from being above 50 years old][[/rgba]]

+2 Governance (general_to_character_own)
Level 2
Experienced
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
A veteran of many campaigns, there's not too much that this man hasn't seen or done.
[[rgba:104:104:104:1]][Gained from being above 50 years old][[/rgba]]

+3 Governance (general_to_character_own)
Level 3
No Surprises
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow has seen so much of life's rich tapestry that there's little left that could bemuse or confound him.
[[rgba:104:104:104:1]][Gained from being above 50 years old][[/rgba]]

+4 Governance (general_to_character_own)
222 vik_governor_virtuous_po_high Level 1
Mediator
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
Impartial adjudication is an essential part of good governance.
[[rgba:104:104:104:1]][Gained from 10 or higher public order][[/rgba]]

+1 Governance (general_to_character_own)
Level 2
Arbitrator
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man settles disputes by weighing up each argument presented to him.
[[rgba:104:104:104:1]][Gained from 10 or higher public order][[/rgba]]

+2 Governance (general_to_character_own)
Level 3
Peacekeeper
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
He keeps the peace among his underlings, who would probably kill each other otherwise!
[[rgba:104:104:104:1]][Gained from 10 or higher public order][[/rgba]]

+3 Governance (general_to_character_own)
223 vik_governor_virtuous_round_tower Level 1
Spotter
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
If you are able to spy the enemy in advance of an attack, you are better able to defend against it.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

-5% Raiding income in governed province (local province)
Level 2
Heedful
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
There is great sense in being ready for any and all eventualities.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

+1 Governance (general_to_character_own)
-10% Raiding income in governed province (local province)
Level 3
Well Informed
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man's network of watchtowers enable him to keep tabs on his own populace as well as the enemy.
[[rgba:104:104:104:1]][Gained from the Round Tower building chain][[/rgba]]

+2 Governance (general_to_character_own)
-20% Raiding income in governed province (local province)
224 vik_governor_virtuous_runestone Level 1
Popular
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This fellow is well thought of by those who know him.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+1 Influence (general_to_character_own)
Level 2
Powerful
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
He has control and influence over people and things, which has eased his passage through life somewhat.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+2 Influence (general_to_character_own)
Level 3
Well Liked
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
All who know this man like and admire him, which in turn has made him influential.
[[rgba:104:104:104:1]][Gained from the Runestone building chain][[/rgba]]

+3 Influence (general_to_character_own)
225 vik_governor_virtuous_sober Level 1
Sober
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This one has exhausted all his drinking tokens and has the good sense to abstain these days.
[[rgba:104:104:104:1]][Gained from the Alehouse building chain][[/rgba]]

+1 Governance (general_to_character_own)
+1 Influence (general_to_character_own)
226 vik_governor_virtuous_trainer Level 1
Trainer
[[rgba:3:126:81:1]]Virtuous[[/rgba]]
This man has excellent martial skills and the ability to impart them to others.
[[rgba:104:104:104:1]][Gained from having the highest level of the Arena and Garrison building chains][[/rgba]]

+1 Zeal (general_to_character_own)
+3 Melee skill for all units (local province)
heroic
No. Trait Icon Name Effects
227 vik_general_heroic_admiral Level 1
Naval Commander
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has the makings of a great naval commander.
[[rgba:104:104:104:1]][Gained from winning naval battles][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Admiral
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one's victories at sea are fast building his reputation as an admiral.
[[rgba:104:104:104:1]][Gained from winning naval battles][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Great Admiral
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The very best admirals make a habit of victory.
[[rgba:104:104:104:1]][Gained from winning naval battles][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
228 vik_general_heroic_against_odds Level 1
Against the Odds
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The numbers be damned! This man has a proven record of beating the odds and winning the day, however unlikely the chances.
[[rgba:104:104:104:1]][Gained from winning battles when highly outnumbered][[/rgba]]

+1 Command (character_to_character_own)
+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
What's in a Number?
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man dislikes talk of chance, much preferring daring, decisive action instead.
[[rgba:104:104:104:1]][Gained from winning battles when highly outnumbered][[/rgba]]

+2 Command (character_to_character_own)
+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Skill is Everything
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Statistics mean very little when you know exactly what you are capable of and how to achieve it.
[[rgba:104:104:104:1]][Gained from winning battles when highly outnumbered][[/rgba]]

+3 Command (character_to_character_own)
+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
229 vik_general_heroic_arena Level 1
Adroit
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He believes combat skills should be constantly honed, as you never know quite when the enemy will strike.
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+1 Siege attrition time when under siege (character_to_character_own)
+1 Melee skill for all units (commanded army)
Level 2
Trained
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man believes in keeping oneself in peak physical condition, as the call to arms may come at any moment.
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+2 Siege attrition time when under siege (character_to_character_own)
+2 Melee skill for all units (commanded army)
Level 3
Well Trained
[[rgba:205:76:76:1]]Heroic[[/rgba]]
If you're ready for anything, nothing can wrong-foot you at the crucial moment.
[[rgba:104:104:104:1]][Gained from the Arena building chain][[/rgba]]

+3 Siege attrition time when under siege (character_to_character_own)
+3 Melee skill for all units (commanded army)
230 vik_general_heroic_berserker Level 1
Murderous
[[rgba:205:76:76:1]]Heroic[[/rgba]]
There's being thorough - because you don't want them getting up again - and then there's enjoying your work a little too much.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Berserker
[[rgba:205:76:76:1]]Heroic[[/rgba]]
No sudden movements when he's like this - and don't, whatever you do, look him square in the eye.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Relentless
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Just point this man at the enemy and stand well back!
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
231 vik_general_heroic_conqueror Level 1
Promising Conqueror
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has conquered another's territory and claimed it for himself.
[[rgba:104:104:104:1]][Gained from winning battles in foreign land][[/rgba]]

%-n (local enemy province)
Level 2
Conqueror
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one has scant regard for others' possessions, or freedoms for that matter.
[[rgba:104:104:104:1]][Gained from winning battles in foreign land][[/rgba]]

%-n (local enemy province)
Level 3
Born for Conquest
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Make the most of freedom and pleasure; nothing ever lasts forever.
[[rgba:104:104:104:1]][Gained from winning battles in foreign land][[/rgba]]

%-n (local enemy province)
232 vik_general_heroic_court Level 1
Schooled
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man is able to read and write, and sees the value in teaching others.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Knowledgeable
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having studied the great commanders of the past, he is able to put their teachings to best use.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Learned
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Others approach this man for advice; he is considered an expert on military strategy and tactics.
[[rgba:104:104:104:1]][Gained from the Court School building chain][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
233 vik_general_heroic_feared_attacker Level 1
Infamous Attacker
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's conduct is rapidly gaining him a reputation as someone to be feared.
[[rgba:104:104:104:1]][Gained from Heroic Victory when attacking][[/rgba]]

+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Feared Attacker
[[rgba:205:76:76:1]]Heroic[[/rgba]]
When your own men start calling you 'The Butcher', then it's probably time to start analysing your behaviour.
[[rgba:104:104:104:1]][Gained from Heroic Victory when attacking][[/rgba]]

+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Dreaded Attacker
[[rgba:205:76:76:1]]Heroic[[/rgba]]
You don't want to be on the losing side, but if you are, you'll wish you'd died fighting.
[[rgba:104:104:104:1]][Gained from Heroic Victory when attacking][[/rgba]]

+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
234 vik_general_heroic_follow Level 1
To the Last
[[rgba:205:76:76:1]]Heroic[[/rgba]]
It doesn't matter if we all die, just as long as we take plenty of those bastards with us.
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
None Left Behind
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man is the first to strike at the enemy and the last to leave the battlefield.
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

Enables ability: [[col:yellow]]"Bulwark" I (character_to_character_own)
+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Over My Dead Body
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Surrender is not an option.
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

Enables ability: [[col:yellow]]"Bulwark" II (character_to_character_own)
+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
235 vik_general_heroic_forge Level 1
Armoured
[[rgba:205:76:76:1]]Heroic[[/rgba]]
In these troubled times, armour can be most useful if you want to live.
[[rgba:104:104:104:1]][Gained from the Forge building chain][[/rgba]]

Armour: +10% (commanded army)
Level 2
Well Armoured
[[rgba:205:76:76:1]]Heroic[[/rgba]]
None of your uneven sizes and broken ringlets here - this is quality gear.
[[rgba:104:104:104:1]][Gained from the Forge building chain][[/rgba]]

Armour: +20% (commanded army)
Enables ability: [[col:yellow]]"Embolden" I (character_to_character_own)
Level 3
Expertly Armoured
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Thanks to some prudent investment in its development, this man's force sport the very best armour available.
[[rgba:104:104:104:1]][Gained from the Forge building chain][[/rgba]]

Armour: +30% (commanded army)
Enables ability: [[col:yellow]]"Embolden" II (character_to_character_own)
236 vik_general_heroic_garrison Level 1
Open-minded
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man is not confined by narrow modes of thinking.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

+1 Melee skill for all units (commanded army)
Level 2
Receptive
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one is open to ideas and influences from outside his immediate circle.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

Enables ability: [[col:yellow]]"Raise Banner" I (character_to_character_own)
+2 Melee skill for all units (commanded army)
Level 3
Observant
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He watches everything that happens and knows how to turn it to his advantage.
[[rgba:104:104:104:1]][Gained from the Garrison building chain][[/rgba]]

Enables ability: [[col:yellow]]"Raise Banner" II (character_to_character_own)
+3 Melee skill for all units (commanded army)
237 vik_general_heroic_gate_keeper Level 1
Gatekeeper
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has successfully defended a besieged settlement.
[[rgba:104:104:104:1]][Gained from defending in siege battles][[/rgba]]

+1 Unit morale when under siege (commanded army)
Level 2
Skilled Protector
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This fellow has emerged victorious from a siege situation on more than one occasion, and has learned something new on each occasion.
[[rgba:104:104:104:1]][Gained from defending in siege battles][[/rgba]]

+2 Siege holdout time (double for city-ports) (local own province)
+1 Unit morale when under siege (commanded army)
Level 3
None Shall Pass!
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Good luck - you'll need it when facing this man of steel.
[[rgba:104:104:104:1]][Gained from defending in siege battles][[/rgba]]

+3 Siege holdout time (double for city-ports) (local own province)
+1 Unit morale when under siege (commanded army)
238 vik_general_heroic_good_attacker Level 1
Confident
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having enjoyed some success already, this man is self-assured when going on the offensive.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking][[/rgba]]

+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Confrontational
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This was more than luck - this man clearly has talent when attacking the enemy.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking][[/rgba]]

+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Superior in Attack
[[rgba:205:76:76:1]]Heroic[[/rgba]]
There aren't many generals as good in attack as this man.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking][[/rgba]]

+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
239 vik_general_heroic_good_defender Level 1
Defensive
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has a good knowledge of basic defensive tactics.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending][[/rgba]]

+1 Melee skill for all units (commanded army)
Level 2
Protective
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having swept back the enemy on more than one occasion, this man knows more than most about defensive matters.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending][[/rgba]]

+2 Melee skill for all units (commanded army)
Level 3
Superior in Defence
[[rgba:205:76:76:1]]Heroic[[/rgba]]
You'd better bring your best game if facing this man in defence.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending][[/rgba]]

+3 Melee skill for all units (commanded army)
240 vik_general_heroic_hunting Level 1
Talented with the Bow
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man spent much of his childhood hunting, which has made him rather effective, no matter the quarry.
[[rgba:104:104:104:1]][Gained from the Hunting building chain][[/rgba]]

+5% Accuracy for all missile units (commanded army)
Level 2
Great Hunter
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This fellow's excellent hunting prowess has bled over onto the battlefield.
[[rgba:104:104:104:1]][Gained from the Hunting building chain][[/rgba]]

+10% Accuracy for all missile units (commanded army)
Level 3
Master Hunter
[[rgba:205:76:76:1]]Heroic[[/rgba]]
A lifelong hunter, this man has transferred those skills to his men, greatly increasing their effectiveness.
[[rgba:104:104:104:1]][Gained from the Hunting building chain][[/rgba]]

+15% Accuracy for all missile units (commanded army)
241 vik_general_heroic_maneuvering Level 1
Manoeuvring
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man turned the difficulties of defending at sea to his advantage.
[[rgba:104:104:104:1]][Gained from winning naval battles when defending][[/rgba]]

+1 Melee skill for all units (commanded army)
Level 2
Excellent Handling
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Victory at sea, especially in defence, is not as simple as it might sound.
[[rgba:104:104:104:1]][Gained from winning naval battles when defending][[/rgba]]

+2 Melee skill for all units (commanded army)
Level 3
Steersman
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This fellow's ability to manoeuvre his ships has led to several victories in defence.
[[rgba:104:104:104:1]][Gained from winning naval battles when defending][[/rgba]]

+3 Melee skill for all units (commanded army)
242 vik_general_heroic_master_forge Level 1
Chainmail Expert
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Seeing its effectiveness on the battlefield, this man has gathered the best in their field to work in his employ.
[[rgba:104:104:104:1]][Gained from the Master Forge building chain][[/rgba]]

+15% Shield effectiveness (commanded army)
Level 2
Master Armourer
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He pays well to retain the very best in the trade remain constantly at his beck and call.
[[rgba:104:104:104:1]][Gained from the Master Forge building chain][[/rgba]]

+25% Shield effectiveness (commanded army)
Level 3
World-class Armourer
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Now that is a thing of beauty. It's almost a shame to use it.
[[rgba:104:104:104:1]][Gained from the Master Forge building chain][[/rgba]]

+35% Shield effectiveness (commanded army)
243 vik_general_heroic_nightterror Level 1
Noctophile
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man is greatly at ease when fighting at night, unlike his unfortunate opponents!
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Night Terrors
[[rgba:205:76:76:1]]Heroic[[/rgba]]
I'll give them night terrors - wait until they see us!
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
The Stuff of Nightmares
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's enemies fear him, and with good reason.
[[rgba:104:104:104:1]][Gained from fighting night battles][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
244 vik_general_heroic_port Level 1
Seaman
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's considerable personal experience at sea has given him a good understanding of maritime matters.
[[rgba:104:104:104:1]][Gained from the Viking Port building chain][[/rgba]]

+15% Ship health (commanded army)
Level 2
Consummate Shipmate
[[rgba:205:76:76:1]]Heroic[[/rgba]]
A very safe pair of hands, there aren't many people you'd rather spend time with at sea.
[[rgba:104:104:104:1]][Gained from the Viking Port building chain][[/rgba]]

Enables ability: [[col:yellow]]"Beat the Drums" I (character_to_character_own)
+30% Ship health (commanded army)
Level 3
Old Sea Dog
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The sea holds no surprises for this one, so great is his naval experience.
[[rgba:104:104:104:1]][Gained from the Viking Port building chain][[/rgba]]

Enables ability: [[col:yellow]]"Beat the Drums" II (character_to_character_own)
+50% Ship health (commanded army)
245 vik_general_heroic_security Level 1
Provides Security
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The people who live in this man's home region sleep easy in the knowledge that they are protected by a stalwart defender.
[[rgba:104:104:104:1]][Gained from winning battles in own land][[/rgba]]

+1 (local province)
Level 2
Trusted Defender
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man and his force are a trusted bulwark against attack, which gives the locals peace of mind.
[[rgba:104:104:104:1]][Gained from winning battles in own land][[/rgba]]

+2 (local province)
Level 3
King's Guard Dog
[[rgba:205:76:76:1]]Heroic[[/rgba]]
No lengths are too far when the king is threatened. All right-thinking individuals agree.
[[rgba:104:104:104:1]][Gained from winning battles in own land][[/rgba]]

+3 (local province)
246 vik_general_heroic_siege Level 1
Plans for Defence
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's endless defensive drills probably annoy his men, but they are stronger for it.
[[rgba:104:104:104:1]][Gained from Tools building chain][[/rgba]]

+1 Siege attrition time when under siege (character_to_character_own)
+10% Shield effectiveness (commanded army)
Level 2
Trained to Defend
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Every possible scenario has been considered and played out, and not just in his mind.
[[rgba:104:104:104:1]][Gained from Tools building chain][[/rgba]]

+2 Siege attrition time when under siege (character_to_character_own)
+20% Shield effectiveness (commanded army)
Level 3
Excessively Defensive
[[rgba:205:76:76:1]]Heroic[[/rgba]]
…ever so slightly bordering on the paranoid.
[[rgba:104:104:104:1]][Gained from Tools building chain][[/rgba]]

+3 Siege attrition time when under siege (character_to_character_own)
+30% Shield effectiveness (commanded army)
247 vik_general_heroic_silent_night Level 1
Strikes at Night
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man is an excellent night attacker able to use the gloom to his advantage.
[[rgba:104:104:104:1]][Gained from attacking in night battle][[/rgba]]

+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Under Cover of Darkness
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one uses all the terrain - the concealing night included - when attacking.
[[rgba:104:104:104:1]][Gained from attacking in night battle][[/rgba]]

Enables ability: [[col:yellow]]"War Cry" I (character_to_character_own)
+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Silent Night
[[rgba:205:76:76:1]]Heroic[[/rgba]]
…and as it turns out, a most unholy night!
[[rgba:104:104:104:1]][Gained from attacking in night battle][[/rgba]]

Enables ability: [[col:yellow]]"War Cry" II (character_to_character_own)
+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
248 vik_general_heroic_skilled_commander Level 1
Skilled Commander
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He has shown more than a little skill when commanding - even taking on the foe himself when the opportunity presents itself.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked, and fought in melee][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Plays His Part
[[rgba:205:76:76:1]]Heroic[[/rgba]]
No one can accuse this man of not getting stuck in.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked, and fought in melee][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Leads the Way
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Not satisfied with command alone, this one insists on leading his force from the front.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked, and fought in melee][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
249 vik_general_heroic_smug Level 1
That Was Easy!
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The ease of this man's victory has increased his desire for others.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a weaker attacker][[/rgba]]

+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Smug
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having proved that success was no fluke, this man is rapidly becoming insufferable.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a weaker attacker][[/rgba]]

+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Why Even Bother?
[[rgba:205:76:76:1]]Heroic[[/rgba]]
His men are lucky if this one turns up to the battle, so sure is he of success.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a weaker attacker][[/rgba]]

+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
250 vik_general_heroic_solitary_commander Level 1
Stands His Ground
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man will keep fighting until the end, even if his men have given up the day as lost.
[[rgba:104:104:104:1]][Gained from fighting in defensive night battles][[/rgba]]

+1 Melee skill for all units (commanded army)
Level 2
Works Better Alone
[[rgba:205:76:76:1]]Heroic[[/rgba]]
So skilled is he when fighting at night, this man almost doesn't need an army!
[[rgba:104:104:104:1]][Gained from fighting in defensive night battles][[/rgba]]

+2 Melee skill for all units (commanded army)
Level 3
Solitary Commander
[[rgba:205:76:76:1]]Heroic[[/rgba]]
The lone wolf catches the enemy unawares.
[[rgba:104:104:104:1]][Gained from fighting in defensive night battles][[/rgba]]

+3 Melee skill for all units (commanded army)
251 vik_general_heroic_stonewall Level 1
Turns It Around
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has a talent for snatching victory from the jaws of defeat.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a stronger attacker][[/rgba]]

+1 Command (character_to_character_own)
+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Good When Outnumbered
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He keeps a cool head and plays to his enemy's weaknesses, an approach which has borne fruit on more than one occasion.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a stronger attacker][[/rgba]]

+2 Command (character_to_character_own)
+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Stonewall
[[rgba:205:76:76:1]]Heroic[[/rgba]]
It would be easier to overturn a mountain.
[[rgba:104:104:104:1]][Gained from Decisive Victory when defending against a stronger attacker][[/rgba]]

+3 Command (character_to_character_own)
+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
252 vik_general_heroic_strategist Level 1
Understands Strategy
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having seen victory by following a well thought out plan, this one sees the advantage of a strong strategy.
[[rgba:104:104:104:1]][Gained from winning defensive battles][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Game Planner
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Not the battle but the war.
[[rgba:104:104:104:1]][Gained from winning defensive battles][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Strategic Expert
[[rgba:205:76:76:1]]Heroic[[/rgba]]
I love it when a plan comes together.
[[rgba:104:104:104:1]][Gained from winning defensive battles][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
253 vik_general_heroic_superior_admiral Level 1
Promising Admiral
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has shown himself to be made of the right stuff whilst attacking at sea.
[[rgba:104:104:104:1]][Gained from winning naval battles when attacking][[/rgba]]

+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Confident Admiral
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Having won more than one naval engagement, this fellow is correct to be confident in his abilities.
[[rgba:104:104:104:1]][Gained from winning naval battles when attacking][[/rgba]]

+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Superior Admiral
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Many more like this and the enemy will turn sail and flee at first sight of this man's ship.
[[rgba:104:104:104:1]][Gained from winning naval battles when attacking][[/rgba]]

+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
254 vik_general_heroic_superior_besieger Level 1
Wall Breaker
[[rgba:205:76:76:1]]Heroic[[/rgba]]
A wall is no more than an army of wood or stone, and can be defeated in just the same way.
[[rgba:104:104:104:1]][Gained from winning siege battles when attacking][[/rgba]]

-1 Siege attrition time when laying siege (character_to_character_own)
+1 Unit morale when laying siege (commanded army)
Level 2
Skilled Besieger
[[rgba:205:76:76:1]]Heroic[[/rgba]]
There's a knack to success in siege warfare and this man has it in spades.
[[rgba:104:104:104:1]][Gained from winning siege battles when attacking][[/rgba]]

-1 Siege attrition time when laying siege (character_to_character_own)
+2 Unit morale when laying siege (commanded army)
Level 3
Superior Besieger
[[rgba:205:76:76:1]]Heroic[[/rgba]]
It's probably best to stay at home than risk a massacre at this man's exceptional hands.
[[rgba:104:104:104:1]][Gained from winning siege battles when attacking][[/rgba]]

-2 Siege attrition time when laying siege (character_to_character_own)
+3 Unit morale when laying siege (commanded army)
255 vik_general_heroic_superior_defender Level 1
Brave Defender
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man fights bravely in battle - which is exactly what he expects from his men.
[[rgba:104:104:104:1]][Gained from Heroic Victory when defending][[/rgba]]

+1 Melee skill for all units (commanded army)
Level 2
Courageous Defender
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one's considerable courage in battle has become a popular subject for professional verse-makers everywhere.
[[rgba:104:104:104:1]][Gained from Heroic Victory when defending][[/rgba]]

+2 Melee skill for all units (commanded army)
Level 3
Heroic Defender
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man would never expect his men to do anything that he wasn't prepared to do himself - including to die!
[[rgba:104:104:104:1]][Gained from Heroic Victory when defending][[/rgba]]

+3 Melee skill for all units (commanded army)
256 vik_general_heroic_supersitious Level 1
Favoured by the Odds
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Someone is definitely watching over this man.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a stronger target][[/rgba]]

+1 Command (character_to_character_own)
+1 Zeal (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
I'll Take Them All On!
[[rgba:205:76:76:1]]Heroic[[/rgba]]
There's personal bravery and downright suicidal lunacy. This man fights without restraint until the day is won.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a stronger target][[/rgba]]

+2 Command (character_to_character_own)
+2 Zeal (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Superstitious
[[rgba:205:76:76:1]]Heroic[[/rgba]]
It is widely thought that divine intervention must play a part in this one's incredible victories.
[[rgba:104:104:104:1]][Gained from Decisive Victory when attacking a stronger target][[/rgba]]

+3 Command (character_to_character_own)
+3 Zeal (character_to_character_own)
+3 Influence (character_to_character_own)
257 vik_general_heroic_tactician Level 1
Planner
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has an innate understanding of how to fight a battle and win.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee in defensive battles][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Tactician
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's clever use of tactics is becoming widely known - just not among his enemies!
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee in defensive battles][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Mastermind
[[rgba:205:76:76:1]]Heroic[[/rgba]]
He is now considered to be a master tactician as well as a brave warrior.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general fought in melee in defensive battles][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
258 vik_general_heroic_vanguard Level 1
At the Forefront
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one can usually be found in the frontline, fighting hand-to-hand alongside his men.
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general fought in melee][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Spearhead
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's obvious skill when leading from the fore inspire his forces to greater acts of bravery.
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general fought in melee][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Vanguard
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Always at the very front, getting stuck in; his men love him and rally to his call.
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general fought in melee][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
259 vik_general_heroic_victorious Level 1
Victor
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man has shown that he may have the beginnings of greatness within him.
[[rgba:104:104:104:1]][Gained from Heroic Victory][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Heroic Victor
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Once may have been luck, but twice is a clear indication of ability.
[[rgba:104:104:104:1]][Gained from Heroic Victory][[/rgba]]

Enables ability: [[col:yellow]]"Taunt" I (character_to_character_own)
+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Habit of Victory
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Victory is becoming a habit for this man.
[[rgba:104:104:104:1]][Gained from Heroic Victory][[/rgba]]

Enables ability: [[col:yellow]]"Taunt" II (character_to_character_own)
+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
260 vik_general_heroic_war_chief Level 1
War Chief
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one has proved his mettle, both as a fighter and a leader of men.
[[rgba:104:104:104:1]][Gained from Decisive Victory][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Mighty War Chief
[[rgba:205:76:76:1]]Heroic[[/rgba]]
Multiple victories have only boosted this man's reputation as a force to be reckoned with.
[[rgba:104:104:104:1]][Gained from Decisive Victory][[/rgba]]

+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Warlord
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man's many victories have given him great status and influence among his kinsmen.
[[rgba:104:104:104:1]][Gained from Decisive Victory][[/rgba]]

+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
261 vik_general_heroic_well_trained Level 1
Word as Bond
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This man does what he says and means what he does.
[[rgba:104:104:104:1]][Gained from the general fighting in melee when attacking][[/rgba]]

+1 Command (character_to_character_own)
+1 Influence (character_to_character_own)
Level 2
Man of Action
[[rgba:205:76:76:1]]Heroic[[/rgba]]
This one is invariably the first to get to his feet and rouse the others to fight.
[[rgba:104:104:104:1]][Gained from the general fighting in melee when attacking][[/rgba]]

Enables ability: [[col:yellow]]"Surge" I (character_to_character_own)
+2 Command (character_to_character_own)
+2 Influence (character_to_character_own)
Level 3
Natural Leader
[[rgba:205:76:76:1]]Heroic[[/rgba]]
There are a particular set of innate qualities required for the strong leadership of fighting men; this man has them all in abundance.
[[rgba:104:104:104:1]][Gained from the general fighting in melee when attacking][[/rgba]]

Enables ability: [[col:yellow]]"Surge" II (character_to_character_own)
+3 Command (character_to_character_own)
+3 Influence (character_to_character_own)
shameful
No. Trait Icon Name Effects
262 vik_general_shameful_angry Level 1
Aggrieved
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Having lost a melee despite a valiant defence, this man now has an axe to grind - literally as well as figuratively.
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general fought in melee][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Unquenched Anger
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Defeat does not sit well with this one. It just makes him angry and determined to take revenge.
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general fought in melee][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Uncontrollable Rage
[[rgba:205:76:76:1]]Shameful[[/rgba]]
If you value your life, stay well away from this man when the red mist descends!
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general fought in melee][[/rgba]]

+3 Unit morale (commanded army)
263 vik_general_shameful_bad_besieger Level 1
Dislikes Walls
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Give me a straight fight any day of the week - I can't be doing with walls and engines.
[[rgba:104:104:104:1]][Gained from losing siege battles when attacking][[/rgba]]

-1 Unit morale when laying siege (commanded army)
Level 2
Bad Besieger
[[rgba:205:76:76:1]]Shameful[[/rgba]]
When besieging, this man has so far shown none of the flair for command that led to his appointment in the first place.
[[rgba:104:104:104:1]][Gained from losing siege battles when attacking][[/rgba]]

-2 Unit morale when laying siege (commanded army)
Level 3
Useless Besieger
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Maybe it's the walls? Maybe it's the storm of arrows unleashed by the enemy? Or, maybe he is just the wrong man for the job at hand.
[[rgba:104:104:104:1]][Gained from losing siege battles when attacking][[/rgba]]

-3 Unit morale when laying siege (commanded army)
264 vik_general_shameful_bad_defender Level 1
Weak Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Shamefully, this man has been conclusively defeated whilst fighting in defence.
[[rgba:104:104:104:1]][Gained from Crushing Defeat][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Embarrassing Defender
Don't send this man to defend anything you mind losing.
-2 Unit morale (commanded army)
Level 3
Shameful Display
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Best give up now…
[[rgba:104:104:104:1]][Gained from Crushing Defeat][[/rgba]]

-3 Unit morale (commanded army)
265 vik_general_shameful_best_intentions Level 1
Points for Trying
[[rgba:205:76:76:1]]Shameful[[/rgba]]
'Twas a noble attempt, but don't say that to the families of the slain.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked and fought in melee][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Best Intentions
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Even this man's considerable experience in melee wasn't enough to stave off defeat.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked and fought in melee][[/rgba]]

+2 Unit morale (commanded army)
Level 3
As Good As His Word
[[rgba:205:76:76:1]]Shameful[[/rgba]]
At least this fellow is prepared to risk his own life in pursuit of that elusive victory.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked and fought in melee][[/rgba]]

+3 Unit morale (commanded army)
266 vik_general_shameful_brave_army Level 1
Courageous Fighters
[[rgba:254:149:131:1]]Shameful[[/rgba]]
This man is rightfully proud of his men, who won a victory without him even drawing his sword.
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general did not fight melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Self-commanding Army
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man's army almost don't need a commander, so effective a fighting force are they.
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general did not fight melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Human Shields
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one's men take the brunt of any fighting, enabling him to direct proceedings from a safe distance. That's the theory anyway…
[[rgba:104:104:104:1]][Gained from winning defensive battles when the general did not fight melee][[/rgba]]

-3 Command (character_to_character_own)
267 vik_general_shameful_courageous Level 1
Gutsy
[[rgba:205:76:76:1]]Shameful[[/rgba]]
A consummate warrior, this man is both plucky and mettlesome when the moment calls for it.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked and fought in melee][[/rgba]]

+1 Unit morale (commanded army)
Level 2
No Turning Back
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Once his mind is made up, nothing can shake this man's resolve.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked and fought in melee][[/rgba]]

+2 Unit morale (commanded army)
Level 3
The Bitter End
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man will see any undertaking through to the end, even at the expense of his own life.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked and fought in melee][[/rgba]]

+3 Unit morale (commanded army)
268 vik_general_shameful_defeated Level 1
Defeated
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Having been soundly defeated, this man has struggled to recover his mettle sufficiently to come back another day and win.
[[rgba:104:104:104:1]][Gained from Decisive Defeat][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Losing Control
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Once you've started down that road, ignominious defeat is a habit that's hard to break.
[[rgba:104:104:104:1]][Gained from Decisive Defeat][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Ruined
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Forget about it - there's no coming back from a defeat of this magnitude.
[[rgba:104:104:104:1]][Gained from Decisive Defeat][[/rgba]]

-3 Command (character_to_character_own)
269 vik_general_shameful_depressed Level 1
Gloomy
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The glass is very definitely half empty.
[[rgba:104:104:104:1]][Gained from Crushing Defeat][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Melancholic
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The war may as well be over before it's really begun.
[[rgba:104:104:104:1]][Gained from Crushing Defeat][[/rgba]]

-2 Zeal (character_to_character_own)
Level 3
Depressed
[[rgba:205:76:76:1]]Shameful[[/rgba]]
I think you should know I'm feeling very depressed.
[[rgba:104:104:104:1]][Gained from Crushing Defeat][[/rgba]]

-3 Zeal (character_to_character_own)
270 vik_general_shameful_dishonorable Level 1
Dishonourable
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man courts dishonour by refusing to get stuck in with his men when the occasion arises.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked but did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Despicable
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one's actions in melee - or lack thereof - have bred contempt among his army.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked but did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Wretched
[[rgba:205:76:76:1]]Shameful[[/rgba]]
His performance would be piteous if it wasn't so pitiful.
[[rgba:104:104:104:1]][Gained from losing battles when the general attacked but did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
271 vik_general_shameful_easy_target Level 1
Always Surprised
[[rgba:205:76:76:1]]Shameful[[/rgba]]
They call him 'The Unready', and not without good reason.
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Better Off Running
[[rgba:205:76:76:1]]Shameful[[/rgba]]
You're better off running away before a single blow has been struck, so woeful a fighter is he.
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Easy Target
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Some of this man's troops wonder if it might be better to surrender at the outset.
[[rgba:104:104:104:1]][Gained from losing defensive battles when the general did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
272 vik_general_shameful_fearful Level 1
Afraid
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Who would lead the men if I were killed?
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Fearful
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one's troops suspect his unwillingness to fight is due to cowardice.
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Petrified
[[rgba:205:76:76:1]]Shameful[[/rgba]]
When the going gets tough, this man is nowhere to be seen.
[[rgba:104:104:104:1]][Gained from the general fighting in melee in defensive battles][[/rgba]]

-3 Command (character_to_character_own)
273 vik_general_shameful_flaky Level 1
Backs Out
[[rgba:205:76:76:1]]Shameful[[/rgba]]
He doesn't always do as he says, leaving little time for a revision of the plan.
[[rgba:104:104:104:1]][Gained from the general attacking and fighting in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Flaky
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Experience has taught that this one will eventually fold under pressure.
[[rgba:104:104:104:1]][Gained from the general attacking and fighting in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
All Talk
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man is always the first to speak out and the last to act.
[[rgba:104:104:104:1]][Gained from the general attacking and fighting in melee][[/rgba]]

-3 Command (character_to_character_own)
274 vik_general_shameful_fool Level 1
Glory Hunter
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Personal glory means more to this man than his faction's destiny, it seems.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a stronger target][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Glorious Fool
[[rgba:205:76:76:1]]Shameful[[/rgba]]
There's something to be said for throwing caution to the wind and going all in, but not on this occasion.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a stronger target][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Hopeless Clod
[[rgba:205:76:76:1]]Shameful[[/rgba]]
There's courage and then there's suicidal bravery; this man has somehow survived what followed, but you can't say the same about many of his men.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a stronger target][[/rgba]]

-3 Command (character_to_character_own)
275 vik_general_shameful_gambler Level 1
Risk-Taker
[[rgba:205:76:76:1]]Shameful[[/rgba]]
It was always going to be chancy, but without risk where's the reward?
[[rgba:104:104:104:1]][Gained from losing night battles when attacking][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Staker
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one risked it all and lost, despite the advantage of fighting at night.
[[rgba:104:104:104:1]][Gained from losing night battles when attacking][[/rgba]]

-1 Command (character_to_character_own)
-2 Zeal (character_to_character_own)
Level 3
Needs Help
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man should probably stay in the warm during the hours of darkness, as his current tactics just aren't working.
[[rgba:104:104:104:1]][Gained from losing night battles when attacking][[/rgba]]

-2 Command (character_to_character_own)
-3 Zeal (character_to_character_own)
276 vik_general_shameful_hasty Level 1
Brisk
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one let his heart rule his head at a time when logical thought should have prevailed.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when attacking][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Hasty
[[rgba:205:76:76:1]]Shameful[[/rgba]]
They say that fortune favours the brave, but it also punishes the foolish.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when attacking][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Temerarious
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Defeat is almost a foregone conclusion with this one in charge.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when attacking][[/rgba]]

-3 Command (character_to_character_own)
277 vik_general_shameful_hates_blood Level 1
Dislikes Blood
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man would be happier if no blood was spilled, but then how would battles be decided?
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Hates Blood
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The sight of blood fills this man with horror; perhaps war is not his vocation after all?
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Haemophobic
[[rgba:205:76:76:1]]Shameful[[/rgba]]
His irrational fear of blood stops this man from playing a personal role in the daily slaughter.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
278 vik_general_shameful_hesitant Level 1
Hesitant
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This fellow's lack of decisiveness has caused a crushing defeat.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked but did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
In Two Minds
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Indecisive in the extreme, this man's inability to make a decision cost his army dearly.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked but did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
The First to Run
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one didn't wait around to see the disaster unfold; his men won't forget such a thing.
[[rgba:104:104:104:1]][Gained from Crushing Defeat when the general attacked but did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
279 vik_general_shameful_homesick Level 1
Wistful
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one would be much happier at home, away from the hurly-burly of battle.
[[rgba:104:104:104:1]][Gained from losing battles in foreign land][[/rgba]]

+1 Influence (character_to_character_own)
Level 2
Homesick
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man longs for the tranquil peace of his homeland, many miles away.
[[rgba:104:104:104:1]][Gained from losing battles in foreign land][[/rgba]]

+2 Influence (character_to_character_own)
Level 3
Pining
[[rgba:205:76:76:1]]Shameful[[/rgba]]
He's not dead, he's just homesick...
[[rgba:104:104:104:1]][Gained from losing battles in foreign land][[/rgba]]

+3 Influence (character_to_character_own)
280 vik_general_shameful_insecure Level 1
Insecure
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man finds it hard to trust others, which can make him dangerously unpredictable.
[[rgba:104:104:104:1]][Gained from killing captives with lower than 3 influence][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Troubled
[[rgba:205:76:76:1]]Shameful[[/rgba]]
His endless worries bother him so much that he often loses much-needed sleep.
[[rgba:104:104:104:1]][Gained from killing captives with lower than 3 influence][[/rgba]]

-2 Unit morale (commanded army)
Level 3
Deranged
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man's paranoia teeters on the brink of mania.
[[rgba:104:104:104:1]][Gained from killing captives with lower than 3 influence][[/rgba]]

-3 Unit morale (commanded army)
281 vik_general_shameful_liability_defence Level 1
Never Stands Fast
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Victory when defending a siege requires a certain something that this man appears to be lacking.
[[rgba:104:104:104:1]][Gained from losing siege defence battles][[/rgba]]

-1 Unit morale when under siege (commanded army)
Level 2
Useless Siege Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
If you want to get out of a siege situation alive, it might be better to kill this man at the outset.
[[rgba:104:104:104:1]][Gained from losing siege defence battles][[/rgba]]

-1 Siege holdout time (double for city-ports) (local own province)
-2 Unit morale when under siege (commanded army)
Level 3
Defensive Liability
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Even the shame of an early defeat would be better than the slaughters over which this one presided.
[[rgba:104:104:104:1]][Gained from losing siege defence battles][[/rgba]]

-1 Siege holdout time (double for city-ports) (local own province)
-3 Unit morale when under siege (commanded army)
282 vik_general_shameful_never_backs_out Level 1
Never Backs Down
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Never tell him the odds - they just strengthen this one's resolve!
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general fought in melee][[/rgba]]

+1 Unit morale (commanded army)
Level 2
Immovable
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Like the very base of the tree trunk, this man cannot be shifted once his mind is set.
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general fought in melee][[/rgba]]

+2 Unit morale (commanded army)
Level 3
Fights to the Death
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The prospect of death will not deter this man from his chosen path.
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general fought in melee][[/rgba]]

+3 Unit morale (commanded army)
283 vik_general_shameful_outplayed Level 1
Overconfident
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Confidence is good, but undue arrogance leads only to defeat.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending against a weaker opponent][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Outplayed
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man has been defeated on more than one occasion, despite fielding superior numbers.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending against a weaker opponent][[/rgba]]

-2 Unit morale (commanded army)
Level 3
Easy Opponent
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Having been outwitted by the enemy on several occasions, it's clear that this one needs to rethink his tactics.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending against a weaker opponent][[/rgba]]

-3 Unit morale (commanded army)
284 vik_general_shameful_overly_cautious Level 1
Hesitant Attacker
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This fellow's army won a heroic victory but it had little or nothing to do with him.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Overly Cautious
[[rgba:205:76:76:1]]Shameful[[/rgba]]
There's the right amount of planning and then there's excessive caution.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-2 Zeal (character_to_character_own)
Level 3
Indecisive Attacker
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man's forces have won several heroic victories in spite of his indecisive nature.
[[rgba:104:104:104:1]][Gained from Heroic Victory when the general attacked but did not fight in melee][[/rgba]]

-3 Zeal (character_to_character_own)
285 vik_general_shameful_panicky Level 1
Squeamish
[[rgba:205:76:76:1]]Shameful[[/rgba]]
If you're really that bad with blood then you probably shouldn't join the fray.
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Panicky
[[rgba:205:76:76:1]]Shameful[[/rgba]]
At the merest whiff of disaster this man is filled with fear and anxiety.
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Slave to Fear
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This one is fearful, not just of the unfolding situation, but of what might've been - a less than useful disposition!
[[rgba:104:104:104:1]][Gained from Crushing Defeat in defensive battles when the general did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
286 vik_general_shameful_paranoid Level 1
Caught Off Guard
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Defeat by a superior force has understandably made this man a little twitchy.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacked by a stronger opponent][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Unprepared
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man wasn't prepared when the enemy fell upon his force, which has scarred him to a degree.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacked by a stronger opponent][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Paranoid
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The spectre of defeat haunts this man's every waking hour.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacked by a stronger opponent][[/rgba]]

-3 Command (character_to_character_own)
287 vik_general_shameful_pathetic_admiral Level 1
Poor Admiral
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man lost a battle at sea, even with the wind and surprise on his side.
[[rgba:104:104:104:1]][Gained from losing naval battles when attacking][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Incompetent Admiral
[[rgba:205:76:76:1]]Shameful[[/rgba]]
If you desire victory at sea it's probably best to leave this one behind on the shore.
[[rgba:104:104:104:1]][Gained from losing naval battles when attacking][[/rgba]]

-1 Command (character_to_character_own)
-2 Zeal (character_to_character_own)
Level 3
Pathetic Admiral
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This 'admiral' would probably inspire pity if his losses at sea weren't so cataclysmic.
[[rgba:104:104:104:1]][Gained from losing naval battles when attacking][[/rgba]]

-2 Command (character_to_character_own)
-3 Zeal (character_to_character_own)
288 vik_general_shameful_pathetic_defender Level 1
Poor Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Merely knowing the theory isn't enough to mount a successful defence.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Incompetent Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Oh dear, it's looking like defeat is a difficult thing for this man to avoid.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending][[/rgba]]

-2 Unit morale (commanded army)
Level 3
Pathetic Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
There's putting up a good fight and then there's blatantly letting the enemy win.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when defending][[/rgba]]

-3 Unit morale (commanded army)
289 vik_general_shameful_pathetic_sailor Level 1
Poor Sailor
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man has lost a sea battle that he really should've won.
[[rgba:104:104:104:1]][Gained from losing naval battles when defending][[/rgba]]

-1 Melee skill for all units (commanded army)
Level 2
Incompetent Sailor
Although it is often trickier to win while defending, this one had next to no chance from the off.
-2 Melee skill for all units (commanded army)
Level 3
Pathetic Sailor
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man's men are seriously considering leaving him behind next time, so dreadful a sailor is he.
[[rgba:104:104:104:1]][Gained from losing naval battles when defending][[/rgba]]

-3 Melee skill for all units (commanded army)
290 vik_general_shameful_publically_shamed Level 1
Poor Home Defender
[[rgba:205:76:76:1]]Shameful[[/rgba]]
If you can't win on your home turf, even with knowledge of the terrain, you should probably think about a career change.
[[rgba:104:104:104:1]][Gained from losing battles in own land][[/rgba]]

%-n (local province)
Level 2
Publicly Shamed
[[rgba:205:76:76:1]]Shameful[[/rgba]]
As far as the public are concerned, there's no excuse for defeat on your own territory.
[[rgba:104:104:104:1]][Gained from losing battles in own land][[/rgba]]

%-n (local province)
Level 3
Harbinger of Doom
[[rgba:205:76:76:1]]Shameful[[/rgba]]
The battle is probably lost before it's even started.
[[rgba:104:104:104:1]][Gained from losing battles in own land][[/rgba]]

%-n (local province)
291 vik_general_shameful_restless_nights Level 1
Ambushed in the Dark
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Defeat during a surprise night attack doesn't sit well with this fellow.
[[rgba:104:104:104:1]][Gained from losing night battles when defending][[/rgba]]

-1 Melee skill for all units (commanded army)
Level 2
Restless Nights
[[rgba:205:76:76:1]]Shameful[[/rgba]]
More than one defeat whilst defending against night attacks has stopped this man from sleeping well.
[[rgba:104:104:104:1]][Gained from losing night battles when defending][[/rgba]]

-2 Melee skill for all units (commanded army)
Level 3
Constant Nightmares
[[rgba:205:76:76:1]]Shameful[[/rgba]]
He dreads nightfall, for his dreams are haunted by defeat and slaughter at the enemy's hands.
[[rgba:104:104:104:1]][Gained from losing night battles when defending][[/rgba]]

-3 Melee skill for all units (commanded army)
292 vik_general_shameful_seasick Level 1
Seasick
[[rgba:205:76:76:1]]Shameful[[/rgba]]
It's hard to direct a battle when you're too busy being sick over the side.
[[rgba:104:104:104:1]][Gained from losing naval battles][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Landlubber
[[rgba:205:76:76:1]]Shameful[[/rgba]]
He feels far more at home on land and it shows.
[[rgba:104:104:104:1]][Gained from losing naval battles][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Hates Ships
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man is clearly not the best person to fight a naval battle.
[[rgba:104:104:104:1]][Gained from losing naval battles][[/rgba]]

-3 Command (character_to_character_own)
293 vik_general_shameful_tired Level 1
Out of Breath
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This man should spend more time training if he wants to avoid defeat in future.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking][[/rgba]]

-1 Zeal (character_to_character_own)
Level 2
Tired
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Once is a mistake, twice is just careless.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking][[/rgba]]

-2 Zeal (character_to_character_own)
Level 3
Exhausted
[[rgba:205:76:76:1]]Shameful[[/rgba]]
After this, he will probably sleep for a week. It's pathetic.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking][[/rgba]]

-3 Zeal (character_to_character_own)
294 vik_general_shameful_underestimates Level 1
Miscalculates
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Despite fielding the stronger force, this man threw away the advantage due to a flaw in his critical thinking.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a weaker target][[/rgba]]

-1 Unit morale (commanded army)
Level 2
Underestimates the Enemy
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Continually underestimating your opponents can only bring you pain.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a weaker target][[/rgba]]

-2 Unit morale (commanded army)
Level 3
Misjudges His Opponents
[[rgba:205:76:76:1]]Shameful[[/rgba]]
This is becoming a habit! Break the cycle before it's way, way too late.
[[rgba:104:104:104:1]][Gained from Decisive Defeat when attacking a weaker target][[/rgba]]

-3 Unit morale (commanded army)
295 vik_general_shameful_unnecessary Level 1
Unnecessary
[[rgba:205:76:76:1]]Shameful[[/rgba]]
When it comes to attacking the enemy, this man is always surplus to requirements.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked but did not fight in melee][[/rgba]]

-1 Command (character_to_character_own)
Level 2
Offensive Liability
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Whatever you do, get this one away from the frontline to where he can do the least harm.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked but did not fight in melee][[/rgba]]

-2 Command (character_to_character_own)
Level 3
Only Gets in the Way
[[rgba:205:76:76:1]]Shameful[[/rgba]]
It might be better to tie this man up back at camp than let him anywhere near a battle.
[[rgba:104:104:104:1]][Gained from winning battles when the general attacked but did not fight in melee][[/rgba]]

-3 Command (character_to_character_own)
296 vik_governor_shameful_stupid Level 1
Imbecilic
[[rgba:205:76:76:1]]Shameful[[/rgba]]
Something went wrong when the brains were handed out.
[[rgba:104:104:104:1]][Gained from lack of Library or Scribes building chains][[/rgba]]

-1 Command (general_to_character_own)
-1 Governance (general_to_character_own)
personality_governor
No. Trait Icon Name Effects
297 vik_pers_calm Level 1
Calm
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is invariably cool and collected, whatever the problem presented to him.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Governance (character_to_character_own)
-2 Zeal (character_to_character_own)
298 vik_pers_determined Level 1
Determined
[[rgba:119:186:69:1]]Personality[[/rgba]]
Once this man's mind is made up there's very little that can break his resolve.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Governance (character_to_character_own)
+1 Zeal (character_to_character_own)
299 vik_pers_devoted Level 1
Staunch
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one is utterly committed and steadfast in every area of his life.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Governance (character_to_character_own)
+1 Zeal (character_to_character_own)
300 vik_pers_discreet Level 1
Discreet
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man's lips are sealed. Always.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Governance (character_to_character_own)
301 vik_pers_forgiving Level 1
Forgiving
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man refuses to hold a grudge, preferring clear air and conciliatory words.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Governance (character_to_character_own)
302 vik_pers_generous Level 1
Generous
[[rgba:119:186:69:1]]Personality[[/rgba]]
He'd give you the shirt off his back, such is this man's magnanimous nature.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
+3 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
303 vik_pers_greedy Level 1
Greedy
[[rgba:119:186:69:1]]Personality[[/rgba]]
I want it all and I want it now!
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Governance (character_to_character_own)
304 vik_pers_liar Level 1
Liar
[[rgba:119:186:69:1]]Personality[[/rgba]]
This fellow's past indicates that he is rather more than a teller of tall stories.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Command (character_to_character_own)
+3 Governance (character_to_character_own)
305 vik_pers_loyal Level 1
Loyal
[[rgba:119:186:69:1]]Personality[[/rgba]]
His word is his bond.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Governance (character_to_character_own)
306 vik_pers_patient Level 1
Patient
[[rgba:119:186:69:1]]Personality[[/rgba]]
Sometimes things take much longer or go wrong in some way; this fellow is remarkably forbearing about the things he cannot control.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
+2 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
307 vik_pers_peaceful Level 1
Peaceful
[[rgba:119:186:69:1]]Personality[[/rgba]]
This fellow is inclined to avoid conflict or anything that disturbs his tranquil mood.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
+2 Governance (character_to_character_own)
308 vik_pers_proud Level 1
Proud
[[rgba:119:186:69:1]]Personality[[/rgba]]
Pride comes afore a fall.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Governance (character_to_character_own)
309 vik_pers_sanguine Level 1
Sanguine
[[rgba:119:186:69:1]]Personality[[/rgba]]
The flagon is very definitely half full.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
310 vik_pers_wise Level 1
Wise
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man's many past experiences have informed his judgement accordingly.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Governance (character_to_character_own)
311 vik_start_arrogant Level 1
Arrogant
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This one has an inflated sense of his own importance and ability, which is somewhat tiring for everyone else.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

Minor diplomatic penalty towards all other factions (character_to_faction_unseen)
312 vik_start_believer Level 1
Believer
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow will not allow day-to-day obstacles to get in the way of the Lord's work.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Construction cost for Monastery buildings (local province)
313 vik_start_cheapskate Level 1
Miser
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This one unreasonably hoards wealth for that hypothetical 'rainy day', spending no more than is absolutely necessary.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5% (MARKET) (local province)
314 vik_start_chivalrous Level 1
Urbane
[[rgba:119:186:69:1]]Mindset[[/rgba]]
He has a courteous, refined manner about him, which puts others at ease.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 (local province)
315 vik_start_curious Level 1
Curious
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow has an inquisitive mind; so far, it hasn't got him into trouble.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+15% Research rate (character_to_faction_unseen)
316 vik_start_forward_thinker Level 1
Forward-thinker
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This one always thinks ahead, considering all possible permutations and possibilities.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Siege holdout time (double for city-ports) (local region)
317 vik_start_gambler Level 1
Gambler
[[rgba:119:186:69:1]]Mindset[[/rgba]]
You win some, you lose some, it's all the same to me.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% Corruption (local province)
318 vik_start_has_principles Level 1
Principled
[[rgba:119:186:69:1]]Mindset[[/rgba]]
When trust is of vital importance, actually having scruples can be advantageous.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-5% Corruption (local province)
319 vik_start_honest_man Level 1
Honest Man
[[rgba:119:186:69:1]]Mindset[[/rgba]]
There is something to be said for those who operate frankly and directly, free from deceit.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Corruption (local province)
320 vik_start_intelligent Level 1
Intelligent
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow's sharp wits and insightful perspectives will see him go far.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+20% Research rate (character_to_faction_unseen)
321 vik_start_just Level 1
Just
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man's moral compass dictates that he behaves in a fair and even-handed way.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 (local province)
322 vik_start_knack_for_architecture Level 1
Natural Architect
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man has a very good idea about what to do with a line in a space, which makes him the ideal person to supervise construction projects.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-5% Construction cost (local province)
323 vik_start_nurturer Level 1
Nurturer
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man ensures that those who live under his protection are well looked after.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 (local province)
324 vik_start_pacifist Level 1
Pacifist
[[rgba:119:186:69:1]]Mindset[[/rgba]]
There's a good chance that this fellow is in the wrong game…
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 (local province)
325 vik_start_pious Level 1
Pious
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow is devout in his commitment to Christ's teachings.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5% (CHURCH) (local province)
326 vik_start_politician Level 1
Politician
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Having held office in the past, this one has proved himself an able legislator.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

Minor diplomatic bonus towards all other factions (character_to_faction_unseen)
327 vik_start_producer Level 1
Producer
[[rgba:119:186:69:1]]Mindset[[/rgba]]
If you want something done, involving this man from the very beginning makes a lot of sense.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Construction cost for workshop buildings (local province)
328 vik_start_prolific Level 1
Prolific
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow is always productive, no matter the momentous task set before him.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5% (FARM) (local province)
329 vik_start_public_speaker Level 1
Public Speaker
[[rgba:119:186:69:1]]Mindset[[/rgba]]
His is an eloquent, articulate voice, that demands to be heard.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Construction cost for Great Hall buildings (local province)
330 vik_start_strategist Level 1
Strategist
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow is skilled in the arts of war and politics, making him equally useful in times of war and peace.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Siege holdout time (double for city-ports) (local region)
331 vik_start_strict Level 1
Strict
[[rgba:119:186:69:1]]Mindset[[/rgba]]
He demands that the rules are obeyed; after all, it's for the common good.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

%-n (local province)
332 vik_start_technical Level 1
Technical
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Never one to speak in broad terms, this man concerns himself with the details of anything he is involved in.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5% (INDUSTRY) (local province)
333 vik_start_trader Level 1
Trader
[[rgba:119:186:69:1]]Mindset[[/rgba]]
If you've got something to sell or indeed are looking for a bargain, then chances are this fellow can help.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Construction cost for Market buildings (local province)
334 vik_start_trustworthy Level 1
Trustworthy
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Everything about this fellow screams honesty and truth. He can always be relied upon.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Corruption (local province)
personality_general
No. Trait Icon Name Effects
335 vik_female_influence Level 1
A Lady!
This is a hidden trait for female characters, if you're seeing this let a designer know!
+4 Influence (character_to_character_own)
336 vik_pers_aggressive Level 1
Aggressive
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is somewhat confrontational, which isn't always helpful away from the battlefield.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Command (character_to_character_own)
-2 Governance (character_to_character_own)
337 vik_pers_assertive Level 1
Assertive
[[rgba:119:186:69:1]]Personality[[/rgba]]
Not backwards in coming forwards, this fellow's natural confidence always shines through.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Command (character_to_character_own)
+1 Zeal (character_to_character_own)
338 vik_pers_brave Level 1
Brave
[[rgba:119:186:69:1]]Personality[[/rgba]]
Courageous to a fault, this one is able to endure all the danger life can throw at him.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Command (character_to_character_own)
339 vik_pers_coward Level 1
Coward
[[rgba:119:186:69:1]]Personality[[/rgba]]
This lily-livered craven is a liability on the battlefield, and is best kept well away from any fighting.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-2 Command (character_to_character_own)
340 vik_pers_cruel Level 1
Cruel
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one is unfeeling, uncaring and bloody. Very bloody.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Command (character_to_character_own)
341 vik_pers_decisive Level 1
Decisive
[[rgba:119:186:69:1]]Personality[[/rgba]]
Strong-minded and resolute, this man is able to make decisions quickly and effectively.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Command (character_to_character_own)
342 vik_pers_honourable Level 1
Honourable
[[rgba:119:186:69:1]]Personality[[/rgba]]
This man is a righteous, respectable character in every respect.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
343 vik_pers_iron_fist Level 1
Iron Fist
[[rgba:119:186:69:1]]Personality[[/rgba]]
Greet them with a velvet glove, then crush them 'neath an iron hand.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
-1 Governance (character_to_character_own)
344 vik_pers_level_headed Level 1
Level-headed
[[rgba:119:186:69:1]]Personality[[/rgba]]
Rational and pragmatic, this fellow thinks clearly and logically when solving problems.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Command (character_to_character_own)
-2 Zeal (character_to_character_own)
345 vik_pers_listless Level 1
Listless
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one lacks any sort of interest or self-determination, which makes him careless when he should be sharp.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Command (character_to_character_own)
346 vik_pers_prudent Level 1
Prudent
[[rgba:119:186:69:1]]Personality[[/rgba]]
Keep one eye on the prize and another on the future.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
-1 Zeal (character_to_character_own)
347 vik_pers_ruthless Level 1
Ruthless
[[rgba:119:186:69:1]]Personality[[/rgba]]
Compassion and pity are things that happen to other people.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
-1 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
348 vik_pers_tactical Level 1
Tactical
[[rgba:119:186:69:1]]Personality[[/rgba]]
This one knows the desired result and exactly how to get it.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3 Command (character_to_character_own)
-1 Governance (character_to_character_own)
-1 Zeal (character_to_character_own)
349 vik_pers_vigorous Level 1
Vigorous
[[rgba:119:186:69:1]]Personality[[/rgba]]
This fellow has a robust, healthy physique and has boundless energy.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Command (character_to_character_own)
+1 Zeal (character_to_character_own)
350 vik_start_admired Level 1
Admired
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Those who know this fellow regard him with warm approval.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Upkeep cost for all units (commanded army)
351 vik_start_afraid_in_the_dark Level 1
Noctophobe
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This one is so jumpy at night that night raids are firmly out of the question.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Commander's aura during night battles (character_to_character_own)
352 vik_start_bloodthirsty Level 1
Bloodthirsty
[[rgba:119:186:69:1]]Mindset[[/rgba]]
In battle, this man has a taste for blood - especially when the axe-rage takes him.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Unit morale when attacking (commanded army)
353 vik_start_energetic Level 1
Energetic
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow is always sprightly and dynamic, no matter the hour.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% Campaign movement range (commanded army)
354 vik_start_enthusiastic Level 1
Enthusiastic
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Here is a man who gets involved, showing a keen interest in, and enjoyment of, every aspect of his life.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5% Charge for all units (commanded army)
355 vik_start_famed Level 1
Famed
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This warrior's reputation precedes him - it is a simple matter for him to muster men to his chosen cause, whatever it may be.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Recruitment cost for all units (commanded army)
356 vik_start_fighter Level 1
Fighter
[[rgba:119:186:69:1]]Mindset[[/rgba]]
All life is struggle. It pays to be ready.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Recruitment cost for sword and axe infantry units (commanded army)
357 vik_start_friendly Level 1
Friendly
[[rgba:119:186:69:1]]Mindset[[/rgba]]
A sunny disposition is never a bad thing, no matter how grim the world.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-5% Upkeep cost for all units (commanded army)
358 vik_start_funny Level 1
Funny
[[rgba:119:186:69:1]]Mindset[[/rgba]]
The ability to raise a smile - and sometimes belly laughs all 'round - is enviable, especially when a positive outcome to the day's events isn't necessarily guaranteed.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Morale for the commander's unit (character_to_character_own)
359 vik_start_good_leader Level 1
Good Leader
[[rgba:119:186:69:1]]Mindset[[/rgba]]
He engenders loyalty in others - a pre-requisite for strong leadership.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Melee skill for the commander's unit (character_to_character_own)
360 vik_start_good_to_his_men Level 1
The Men Come First
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow always ensure his men's needs are catered for first.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Upkeep cost for all units (commanded army)
361 vik_start_hydrophil Level 1
Vehement
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man burns with an acute ardour when it comes to his duties, his faith and, of course, expanding his faction’s borders and influence.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Zeal (character_to_character_own)
362 vik_start_illustrious Level 1
Illustrious
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow's many achievements ensure he is respected and admired.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+3% Unit replenishment (commanded army)
363 vik_start_land_lover Level 1
Land-lover
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man is much happier on dry land; he's not that useful on a ship.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-1 Zeal (character_to_character_own)
364 vik_start_mad Level 1
Mad
[[rgba:119:186:69:1]]Mindset[[/rgba]]
With a world this unpredictable, a little eccentricity isn't necessarily a bad thing, and can even mark the difference between audacious victory and ignominious defeat.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% Charge for all units (commanded army)
365 vik_start_negotiator Level 1
Arbiter
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Being able to talk clearly and reasonably can mean the difference between truce and nobody leaving the room alive.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-10% Recruitment cost for all units (commanded army)
366 vik_start_night_owl Level 1
Night Owl
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man is always active during the hours of night. Definitely not a morning person.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+10% Commander's aura during night battles (character_to_character_own)
367 vik_start_prepared Level 1
Prepared
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow has an ordered mind, meaning he is always ready to meet the challenges of the day.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+5 Unit morale when defending (commanded army)
368 vik_start_renowned Level 1
Renowned
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This man's reputation walks before him.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2% Unit replenishment (commanded army)
369 vik_start_rider Level 1
Rider
[[rgba:119:186:69:1]]Mindset[[/rgba]]
This fellow was virtually born in the saddle.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-15% Recruitment cost for cavalry units (commanded army)
370 vik_start_seasoned Level 1
Seasoned
[[rgba:119:186:69:1]]Mindset[[/rgba]]
When you've been around as long as I have and seen what I've seen… well, then we can talk.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+2 Melee skill for all units (commanded army)
371 vik_start_skillful Level 1
Skilful
[[rgba:119:186:69:1]]Mindset[[/rgba]]
He is one of those people who adapts to new situations, quickly becoming an accomplished expert.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1 Melee skill for all units (commanded army)
372 vik_start_survivor Level 1
Survivor
[[rgba:119:186:69:1]]Mindset[[/rgba]]
He will still be standing while you fade away.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

+1% Unit replenishment (commanded army)
373 vik_start_zealot Level 1
Zealot
[[rgba:119:186:69:1]]Mindset[[/rgba]]
Fanatical and uncompromising. A diehard in every respect.
[[rgba:104:104:104:1]][This trait cannot be lost][[/rgba]]

-5% Recruitment cost for all units (commanded army)
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