Left Panel
menu
HomeHome / Total War: Attila / Tanukhid Separatists / Units / Mavia’s Chargers
Mavia’s Chargers Tanukhid SeparatistsTanukhid Separatists Shock Cavalry

Mavia’s Chargers

"Emperor… we come for you!"

Mavia, Queen of the Tanukhids, was relatively unknown to history until her legendary revolution against the Roman Empire, succeeding where Zenobia of Palmyra failed 100 years before. Indeed, Mavia is considered by most sources a 'warrior queen', indicating she was recognised primarily by her military deeds which, unusually for the time, made her gender irrelevant. In AD378, three years after the death of her husband, peace dissolved and Mavia began a large offensive campaign against the Romans. Her reasons seem to be religious - Emperor Valens sought to supplant the Tanukhid's Orthodox Christianity with his own brand of Arianism, and so Mavia went to war. She often rode at the head of her armies and struck fast into Roman territory, anticipating Imperial tactics and remaining fluid. As the Tanukhids had no central base of operations, the Romans found it difficult to combat their tactics - appearing as they did to be everywhere and nowhere all at once. Mavia's army bested the Romans in open battle on several occasions, and mercilessly butchered those in its way. In the end Valens capitulated, granting Mavia her demand and naming Moses bishop to the Tanukhid people. Despite her stunning victory, Mavia's glory seems to have lived and died with the war as, after peace was brokered, there is little recorded about the rest of her life.

Mavia’s Chargers

Unit Name

Mavia’s Chargers

Main Unit Key

att_des_es_mavias_chargers

Land Unit Key

att_des_es_mavias_chargers

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

290

Melee Attack

29

Melee Damage

10

├ Melee Weapon

att_lance

├ Melee Base Damage

3

├ Armour-piercing Damage

7

├ Armour Piercing

No

├ Attack Against Cavalry

10

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

252

Melee Defence

10

├ Base Defence

10

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

82

├ Man Entity

att_infantry_very_light

├ Man Health

75

├ Bonus Hit Points

7

├ Mount

att_des_es_mavia’s_chargers_horse

├ Mount Entity

└ Mount Health

Morale

43

Abilities

Mavia’s Chargers
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Wedge
    The unit moves into a wedge-shaped attack formation.
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Cavalry Recruitment Reforms Cost 138 Upgrade From Mavia’s Lancers
Upgrade
Required Technology Military Aristocracy Cost 175 Upgrade To Mavia’s Chosen
Requires Buildings
Mavia’s Chargers Lv. 0 Militia Encampment
Militia Encampment
(att_bld_eastern_sassanid_military_minor_3)
Level 2
Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3
Faction Availability
Grand Campaign