Elite Nordic Warriors
The toughest, bravest men the north has to offer.The term ‘Norsemen’, meaning ‘people of the North’, refers to the Germanic peoples who still inhabit the central part of Scandinavia today. Like all successful tribal groups, the Nordic peoples were extremely warlike and developed strong naval skills alongside raiding tactics based on the traditional barbarian headlong charge. So successful were they, that their race emerged from the Dark Ages to dominate not just their homelands, but many other places - as far afield as Greenland and Russia. As early as the 4th century AD, Norse skill in battle, and their mastery of the waves, was well known - along with an insatiable lust for blood and plunder! Of course, this approach made them very rich; not just tools for battle, their weapons carried just as much meaning as status symbols. The amount of detail on a sword was a sign of wealth, and many examples decorated with precious metals and intricate patterns have been discovered at Norse burial sites.
Unit Name Elite Nordic Warriors |
Main Unit Key att_nor_elite_nordic_warriors |
Land Unit Key att_nor_elite_nordic_warriors |
Naval Unit Key att_lon_heavy_tra_nor |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 310 |
90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 25 |
Rate of Fire 6 |
Ammunition 2 |
Melee Attack 49 |
40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
21 |
├ Base Defence 11 |
├ Shield att_oval |
└ Shield Defence 10 |
53 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 30 |
99 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 9 |
Morale 51 |
Abilities
Elite Nordic Warriors- Shield Wall
The unit moves into a close formation and raises shields. - Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology Cost 138 Upgrade From | |
Required Technology Cost 138 Upgrade From | |
Required Technology Cost 138 Upgrade From | |
Required Technology Cost 138 Upgrade From |