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Units
- General (1)
- Melee Infantry (4)
- Missile Infantry (4)
- Spear Infantry (2)
- Melee Cavalry (2)
- Field Artillery (2)
- Admiral (1)
- Melee Ship (3)
- Missile Ship (1)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (cha_cel_pictish_nobles) Pictish Nobles Strength in battle determines who is fit to lead. |
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80 | 1100 | 1200 | 100 | 40 | 32 | 45 | 46 | 46 | 150 | 54 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
2 |
Melee Infantry / Melee Infantry / (cha_cel_axemen) Axemen In the hands of skilled men, axes are terrifying weapons. |
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160 | 400 | 400 | 120 | 38 | 32 | 55 | 29 | 10 | 100 | 34 | ||||||||
3 |
Melee Infantry / Melee Infantry / (cha_cel_gazelhounds) Gazehounds Man's best friend can also be a savage, terrible enemy. |
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40 | 500 | 500 | 150 | 7 | 9 | 2 | 2 | 6 | 100 | 34 | ||||||||
4 |
Melee Infantry / Melee Infantry / (cha_cel_sword_band) Sword Band There is a deep savagery in these warrior's hearts; a delight in battle for its own sake. |
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160 | 350 | 350 | 105 | 42 | 40 | 33 | 40 | 10 | 100 | 36 | ||||||||
5 |
Melee Infantry / Melee Infantry / (cha_cel_sword_warriors) Sword Warriors The sword will feed the land with its enemies' blood. |
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160 | 450 | 450 | 135 | 44 | 40 | 34 | 42 | 46 | 100 | 41 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Missile Infantry / Missile Infantry / (cha_cel_javelinmen) Javelinmen Stealth and surprise are useful on the field, as well as on the hunt. |
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160 | 150 | 150 | 45 | 70 | 80 | 7 | 5 | 7 | 9 | 2 | 22 | 6 | 100 | 26 | ||||
7 |
Missile Infantry / Missile Infantry / (cha_cel_levy_archers) Levy Archers Even the poorest of the clan can fight for its honour and glory. |
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160 | 120 | 120 | 36 | 32 | 150 | 4 | 15 | 7 | 9 | 2 | 2 | 6 | 100 | 26 | ||||
8 |
Missile Infantry / Missile Infantry / (cha_cel_pictish_archers) Pictish Archers The skills of the hunt - hiding and a sudden strike - are the skills of a warrior. |
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160 | 200 | 200 | 60 | 38 | 150 | 4 | 15 | 7 | 9 | 2 | 2 | 6 | 100 | 28 | ||||
9 |
Missile Infantry / Missile Infantry / (cha_cel_pictish_crossbowmen) Pictish Crossbowmen There's no arguing with a quarrel. |
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160 | 250 | 250 | 75 | 65 | 125 | 2 | 12 | 5 | 9 | 1 | 1 | 6 | 100 | 26 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
10 |
Melee Infantry / Spear Infantry / (cha_cel_levy_spear) Levy Spearmen A warrior grasps the spear firmly, so that it does not shake in his hand. |
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160 | 150 | 150 | 45 | 25 | 32 | 40 | 40 | 6 | 100 | 30 | ||||||||
11 |
Melee Infantry / Spear Infantry / (cha_cel_spear) Spearmen Their rage and pride is focused on a sharpened point. |
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160 | 200 | 200 | 60 | 27 | 32 | 42 | 41 | 10 | 100 | 34 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
12 |
Cavalry / Melee Cavalry / (cha_cel_horsemen) Horsemen Their short spears allow these men to thrust and stab from horseback. |
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80 | 400 | 400 | 120 | 35 | 32 | 42 | 29 | 6 | 150 | 34 | ||||||||
13 |
Cavalry / Melee Cavalry / (cha_cel_pictish_nobles) Pictish Nobles Strength in battle determines who is fit to lead. |
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80 | 1100 | 1200 | 100 | 40 | 32 | 45 | 46 | 46 | 150 | 54 | ||||||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
14 |
Siege Engine / Field Artillery / (cha_cel_onager_bastion) Bastion Onager Load. Aim. Fire. Say your prayers. |
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4 | 160 | 160 | 0 | 200 | 350 | 2 | 7 | 9 | 2 | 2 | 6 | 100 | 26 | |||||
15 |
Siege Engine / Field Artillery / (cha_cel_onager) Onager Load. Aim. Fire. Say your prayers. |
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40 | 600 | 600 | 180 | 200 | 350 | 2 | 7 | 9 | 2 | 2 | 6 | 100 | 26 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
Light Ship / Melee Ship / (cha_cel_currach_teulu_marines) Currach - Teulu Marines What these ships may lack in size, they make up for in manoeuvrability. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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128 | 1000 | 1000 | 100 | 2000 | 6 | 32 | 40 | 17 | 62 | 46 | 100 | 54 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Light Ship / Melee Ship / (cha_cel_currach_teulu_marines) Currach - Teulu Marines What these ships may lack in size, they make up for in manoeuvrability. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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128 | 1000 | 1000 | 100 | 2000 | 6 | 32 | 40 | 17 | 62 | 46 | 100 | 54 | ||||||
18 |
Light Ship / Melee Ship / (cha_cel_long_fhada__sword_boatmen) Long Fhada - Sword Boatmen Fast when rowed, enabling men to both war and trade. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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128 | 650 | 650 | 195 | 1800 | 7 | 37 | 40 | 25 | 41 | 46 | 100 | 36 | ||||||
19 |
Light Ship / Melee Ship / (cha_cel_long_fhada_spear_boatmen) Long Fhada - Spear Boatmen Fast when rowed, enabling men to both war and trade. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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128 | 500 | 500 | 150 | 1800 | 7 | 27 | 32 | 42 | 41 | 6 | 100 | 34 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
20 |
Light Ship / Missile Ship / (cha_cel_long_fhada_archer_boatmen) Long Fhada - Archer Boatmen Fast when rowed, enabling men to both war and trade. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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88 | 300 | 300 | 90 | 1800 | 7 | 38 | 150 | 4 | 20 | 5 | 9 | 1 | 1 | 6 | 100 | 26 |