Germanic Mounted Brigands
Armed with spear and javelin, these mounted raiders are ideal battlefield scouts.The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of typical Germanic warriors, they were more suited to life as infantry. While the Germans relied primarily on the strength of their infantry, some tribes built reputations as skilled horsemen. Notoriously aggressive in their cavalry tactics, they often seized the initiative when faced with greater numbers. Their confidence as riders was also unshakable; turning their backs on new technologies and techniques, the Germans notably refused to use the four-horned saddle that had revolutionised the cavalry of their Celtic neighbours. Even so, there were a number of tribes that became renowned for their cavalry expertise.
Unit Name Germanic Mounted Brigands |
Main Unit Key att_ger_germanic_mounted_brigands |
Land Unit Key att_ger_germanic_mounted_brigands |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 600 |
Recruitment Cost 475 |
Upkeep Cost 310 |
90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 65 |
Rate of Fire 12 |
Ammunition 6 |
Melee Attack 16 |
32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 26 |
46 |
├ Base Defence 16 |
├ Shield att_round_small |
└ Shield Defence 30 |
8 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 5 |
190 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
├ Bonus Hit Points 5 |
├ Mount att_ger_germanic_mounted_brigands_horse |
├ Mount Entity att_horse_very_light |
└ Mount Health 110 |
Morale 34 |
Abilities
Germanic Mounted Brigands- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Campaign Stealth
This unit can move around the campaign map without being seen. - Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Snipe
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |