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Viking Raiders GeatsGeats Melee Infantry

Viking Raiders

Bloodthirsty, axe wielding and terrifying to behold.

The group of Norsemen who became known as ‘Vikings’ referred specifically to the seafarers who raided those lands bordering the North Sea, particularly the sparsely-defended Britannic coasts. Vikings were not just raiders, however, they also created a thriving trading economy, facilitated by their excellent shipbuilding and sailing skills. Their characteristic ‘longships’ enabled them to extend their reach as far afield as Russia, Ireland, and even Greenland. There is also evidence that later in the Dark Ages Viking explorers discovered America, several centuries before Christopher Columbus claimed it for Spain. On the battlefield, Vikings generally used the traditional barbarian charge as part of their raiding tactics – striking hard and fast before melting away again as quickly as they appeared.

Viking Raiders

Unit Name

Viking Raiders

Main Unit Key

att_nor_viking_raiders

Land Unit Key

att_nor_viking_raiders

Naval Unit Key

att_lon_heavy_tra_nor

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

345

Missile Damage

75

├ Missile Weapon

att_axe_throw_precursor

├ Projectile

att_axe_throw_precursor_normal

├ Missile Damage

0

├ Missile Ap Damage

75

└ Base Reload Time

4

Accuracy

0

Range

50

Reload

25

Rate of Fire

20

Ammunition

1

Melee Attack

62

Melee Damage

32

├ Melee Weapon

att_axe

├ Melee Base Damage

16

├ Armour-piercing Damage

16

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

10

Charge Bonus

37

Melee Defence

37

├ Base Defence

22

├ Shield

att_round

└ Shield Defence

15

Armour

25

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

15

Health

99

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

9

Morale

45

Abilities

Viking Raiders
  • Shield Wall
    The unit moves into a close formation and raises shields.
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Viking Raiders Lv. 0 Livestock Herd
Livestock Herd
(att_bld_barbarian_farm_livestock_3)
Level 2
Livestock Pens
Livestock Pens
(att_bld_barbarian_farm_livestock_4)
Level 3
Sparring Fields
Sparring Fields
(att_bld_barbmigs_military_warriors_3)
Level 2
Warriors' Encampment
Warriors' Encampment
(att_bld_barbmigs_military_warriors_4)
Level 3