Left Panel
Military | ||||||
---|---|---|---|---|---|---|
No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 |
Military Tier 1 Fyrd Levy "The shires will be defended, make no mistake." |
|||||
0 | 0 | |||||
2 |
Military Tier 2 Logistics Victory in the field and in the balance books. |
|||||
0 | 0 |
|
||||
3 |
Military Tier 11 Warrior Aristocracy The strength to lead is granted to few men. |
|||||
0 | 0 |
|
||||
4 |
Military Tier 12 Siege Masters It takes more than superior numbers to force a surrender. |
|||||
0 | 0 |
|
||||
5 |
Military Tier 12 Planned Movement Everything - everything - is considered, right down to the moment of contact, the clash of steel. |
|||||
0 | 0 |
|
||||
6 |
Military Tier 13 Burhs "A line of forts, to confound the perfidious raiders who plague our shores." |
|||||
0 | 0 | |||||
7 |
Military Tier 13 Horse Breeding Beasts for work, for sport, or for war - all can be bred according to need. |
|||||
0 | 0 |
|
||||
8 |
Military Tier 13 Battlefield Surgery "That leg will have to come off if you want to live - now, hold him down!" |
|||||
0 | 0 |
|
||||
9 |
Military Tier 14 Professional Soldiers "Survive this battle, and next time, you will stand in the second rank." |
|||||
0 | 0 |
Recruitment cost: -15% (faction_to_force_own_unseen) Upkeep cost: -10% for all units (faction_to_force_own_unseen) Imperium: +35 Imperium points (faction_to_force_own_unseen) |
||||
10 |
Military Tier 3 Long Marches Through which stamina is developed - vital when facing the enemy. |
|||||
0 | 0 |
|
||||
11 |
Military Tier 4 Conquerors It's a short leap from conqueror to deity. |
|||||
0 | 0 |
|
||||
12 |
Military Tier 4 Campaign Planning Though no plan survives contact with the enemy, not having one courts disaster from the start. |
|||||
0 | 0 |
|
||||
13 |
Military Tier 4 Militia In the war to come everyone must fight, be he farmer, baker or mason. |
|||||
0 | 0 | |||||
14 |
Military Tier 5 Call on Vassals When the king calls, his vassals must answer. It is a matter of honour. |
|||||
0 | 0 |
Imperium: +20 Imperium points (faction_to_force_own_unseen) |
||||
15 |
Military Tier 6 Fyrd Training "Not at all bad for a part-timer. Again, watch me - like this!" |
|||||
0 | 0 |
|
||||
16 |
Military Tier 6 Improved Siege Engines Cities are larger, walls are higher. It follows that the means of their destruction must be also. |
|||||
0 | 0 |
|
||||
17 |
Military Tier 7 Siege Techniques Think outside the box if you wish to break into it. |
|||||
0 | 0 | |||||
18 |
Military Tier 7 Master Smiths Metal is like butter in the hands of a master. |
|||||
0 | 0 | |||||
19 |
Military Tier 8 Select Fyrd Although they'll never be huscarls, the fyrd can hold the line well enough. |
|||||
0 | 0 |
|
||||
20 |
Military Tier 9 Warrior Culture Heroism is all. Nothing else is of any consequence. |
|||||
0 | 0 | |||||
21 |
Military Tier 9 Ranged Warfare If you can look a man in the eye, you're close enough to kill him. |
|||||
0 | 0 |
|
||||
22 |
Military Tier 9 Defence in Depth Give them an inch, then take back a mile. |
|||||
0 | 0 |
Siege holdout time: +1 (double for city-ports) (faction_to_general_own) |
||||
23 |
Military Tier 10 Wooden Wall Proved effective against smaller armies, but of little use during a protracted siege. |
|||||
0 | 0 |
|
||||
24 |
Military Tier 10 Siege Stores Take advantage of the calm, before the storm comes down. |
|||||
0 | 0 |
|
|
|
|