Open Markets
All life, and everything you could possibly want to buy, can be found here at the marketplace.Eventually, no matter where they came from, goods had to end up at market in order to be sold. As such, markets sprang up close to natural harbours, and where rivers forked or roads met - and naturally settlements followed. Although the marketplaces themselves became semi-permanent spaces, what was sold very much depended on what was available in quantity, what could be transported, or what caught the eye of a particular trader at a particular time. At this point in history, and somewhat unsurprisingly, supply and demand operated only in the most basic of forms. Bearing in mind the time and distances involved, and knowledge of the outside world required, there was no guarantee that what a customer wanted would be available next time, or indeed that either party would be present or even still alive when the next market was held. Gradually, over time, settlements grew up around markets as it made sense to live close to your means of income.
Node Set Civil Tier 10 |
research_points 0 |
cost_per_round 0 |
Effects
Wealth: +10% from commercial buildings (faction_to_region_own_unseen)Requires | |
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Requires Technologies | Trade Networks |
Enables | |
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Enables Buildings |
Master Cloth Maker Winery |
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