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HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Technologies / Planned Movement
Planned Movement Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) Military Tier 12

Planned Movement

Everything - everything - is considered, right down to the moment of contact, the clash of steel.

During late antiquity, there was little attempt by the European powers to stratify and organise their forces in the same way as the Roman army. In the early Middle Ages, however, Carolingian Frankish forces, the Saxons and Lombards gave more thought to their military mechanisms and strategies. For instance, under Charlemagne, Frankish armies became more aggressive and mobile than ever before. Unlike his forebears, who favoured a slow, steady advance, capturing enemy forts and positions along the way, Charlemagne aimed for the heart of his opponents, marching his armies along two or more parallel lines of attack, dividing and conquering, pushing the enemy back into their own territory under pressure. The speed of Charlemagne's attack is what gave his army its edge - he employed forced, long marches, sometimes by night, in order to completely undo his enemy's preparations. The forced march became a popular element of Carolingian strategies for years to come. The army which could march all night, against the odds and the elements, and remain fresh could deal with anything the enemy could throw at it.

Planned Movement

Node Set

Military Tier 12

research_points

0

cost_per_round

0

Effects

Battle movement speed: +10% (faction_to_force_own_unseen)
Requires
Requires Technologies Noble HabitusNoble Habitus
Enables
Enables Technologies Battlefield SurgeryBattlefield Surgery
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