Improved Incendiary Warfare
"Burn the lands and boil the seas."The history of warfare in the Roman age is incredibly well documented so we are able to build a clear and concise picture of the battles they fought, and the weapons and techniques they used. Yet there is one weapon that remains a mystery, 'Greek Fire'. Although we know of its existence, its origins are shadowy and the ingredients from which this deadly substance was made have been completely lost to history. Greek fire was a mix of liquid chemicals that could be siphoned from a cauldron, sprayed through a tube and then ignited. It was capable of clinging fast to any material and could burn through the flesh of a man in seconds. The flames were seemingly inexhaustible, and its victims had little hope of putting them out as dousing with water was futile. Contemporary sources tell us that the substance was even able to burn in water and that there were very few substances that could quench it, including sand, vinegar and, bizarrely, old urine. Greek fire was able to burn both on and under water, making it a highly-effective naval weapon, but one which could easily get out of control and destroy its users. Those brave enough to try could create a sheet of flame that rapidly consumed any ships it touched.
Node Set Military Tier 12 |
research_points 0 |
cost_per_round 0 |
Effects
Integrity: +2 (all forces)Replenishment: +3% (all forces)
Missile attack rate: +10 for siege units (faction_to_force_own_unseen)
Attrition: -30% when laying siege (all forces)
Enemy siege holdout time: -1 (double for city-ports) (faction_to_general_own)
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Requires Technologies | Defensive Logistics |
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