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Mercenary Contracts CaledoniansCaledonians Military Tier 13

Mercenary Contracts

Seeking help is not always a sign of weakness.

The Roman army and its use of mercenaries is well documented, especially the use of barbarian tribesmen. However, this practice was not limited to the Romans; barbarian tribes often sought assistance from their neighbours in times of need. When the Goths became trapped in the northern Balkans in AD377 they recruited Huns and Alans to remove the Roman garrison that was blocking the passes of the Haemus Mons range. In return for saving the Goths from certain starvation, the steppe mercenaries were promised their fair share of plunder, an arrangement that pleased all involved, except for the Romans of course!

Mercenary Contracts

Node Set

Military Tier 13

research_points

0

cost_per_round

0

Effects

Recruitment cost: -5% for non-mercenary units (all forces)
Replenishment: +3% (all forces)
Recruitment cost: -10% for mercenary units (all characters)
Upkeep cost: -30% for mercenary units (faction_to_force_own_unseen)
Requires
Requires Technologies BilletingBilleting
Enables
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