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HomeHome / Total War: Attila / Tanukhids / Technologies / Duty of Conquest
Duty of Conquest TanukhidsTanukhids Civil Tier 13

Duty of Conquest

The king must always be seen to rule, and fight, in his people's name.

The struggle for the eastern kings to prove their right to rule manifested in many ways. They made a concerted effort to legitimise themselves through association with a faith - a good example being Zoroastrianism, which eventually became the official Persian state religion. Monuments and reliefs, however, clearly depict the Shahanshah as a warrior, with no misgivings as to his aggressiveness. As elsewhere in the ancient world, the desert kingdoms clearly placed great stock in the military prowess of their leaders, with legitimacy being accorded to victory in war and conquest being seen as the king's duty to his people. Likewise, being associated with the state religion and taking the counsel of senior religious officials was just as important, with some even giving their religious leaders government positions with key responsibilities.

Duty of Conquest

Node Set

Civil Tier 13

research_points

0

cost_per_round

0

Effects

Tax rate: +5% (factionwide)
Public order: +1 from bureaucratic reforms (all provinces)
Construction cost: -20% for religious buildings (faction_to_region_own_unseen)
Construction time: -1 for main settlement buildings (faction_to_region_own_unseen)
Political action cost: -25% personal influence (all characters)
Public order: +1 from bureaucratic reforms (faction_to_province_own_unseen)
Requires
Requires Technologies Legal Theory & PracticeLegal Theory & Practice Perennial AgriculturePerennial Agriculture
Enables
Enables Technologies Divine SanctionDivine Sanction
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