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Foreign Siege Methods GeatsGeats Military Tier 7

Foreign Siege Methods

Only the foolish fail to learn from their enemies.

During the years they spent attacking Roman territory, the barbarian tribes did little to change their fighting style or tactics. After all, why fix what isn't broken? There was, however, one element of Roman warfare that they did choose to embrace: siegecraft. By hiring Roman deserters, or forcing Roman prisoners to work for them, they were able to keep a small contingent of men with the skill to build and manage the siege equipment they needed to attack the fortified cities of the Empire, rather than relying purely on weight of numbers, as they had previously.

Foreign Siege Methods

Node Set

Military Tier 7

research_points

0

cost_per_round

0

Effects

Campaign movement range: +8% (all forces)
Enables construction of medium siege engines (faction_to_force_own_unseen)
Siege holdout time: +1 (double for city-ports) (faction_to_general_own)
Requires
Requires Technologies Roman Logistics SystemRoman Logistics System
Enables
Enables Technologies Combat at DistanceCombat at Distance
Enables Buildings CarpenterCarpenter
Archery RangeArchery Range
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