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HomeHome / Total War: Attila / Kingdom of Charlemagne (Age of Charlemagne) / Buildings / Shipwright
Shipwright Kingdom of Charlemagne (Age of Charlemagne)Kingdom of Charlemagne (Age of Charlemagne) Port Level 3

Shipwright

The shipwright builds, his nation dominates.

For all those states bordering the Mediterranean it was vital to command the seas around their land. Any people wishing to expand looked to control trade routes and invade other countries by sea. It was far easier to sail 1000km than march a tenth of that distance. Good ports were the key, where shipbuilding yards were found cheek-by-jowl with markets, naval garrisons and countless sea-based traders. A wharf can be anything from a single bank of masonry to a labyrinthine construction of berths, so long as at least one ship can dock successfully and unload its cargo. A military wharf is no different; a navy needs a place to resupply, re-arm and recoup in between sorties. The drydock, an inset basin that could drain and flood as necessary for the repair of ships, was devised in Ptolemaic Egypt sometime after 204BC. The drydock had numerous advantages, namely that ships no longer had to be repaired or constructed in an inopportune location before being dragged seaward for floating, providing a more stable footing upon which to build navies.

Port

Ruined Docks
Ruined Docks
(cha_bld_port_ruin)
Port Level 0
Fishing Wharf
Fishing Wharf
(cha_bld_port_fishing_1)
Port Level 1
Fishing Port
Fishing Port
(cha_bld_port_fishing_2)
Port Level 2
Dockyard
Dockyard
(cha_bld_port_military_1)
Port Level 1
Shipwright
Shipwright
(cha_bld_port_military_2)
Port Level 2
Trade Wharf
Trade Wharf
(cha_bld_port_trade_1)
Port Level 1
Trade Port
Trade Port
(cha_bld_port_trade_2)
Port Level 2
Shipwright

Building Name

Shipwright

Level Name

cha_bld_port_military_2

Building Chain

Port

Building Level

3

Create Time

4

Create Cost

3000

Effects

No Effect

Provides Garrison Army

64 Artillery Dromont - Frankish Artillery Crew
Artillery Dromont - Frankish Artillery Crew
(cha_fra_artillery_dromon)
Artillery Ship
128 Dromont - Frankish Heavy Marines
Dromont - Frankish Heavy Marines
(cha_fra_dromon_heavy_marines)
Melee Ship
88 Dromont - Light Boatmen
Dromont - Light Boatmen
(cha_fra_dromon_light_boatmen)
Missile Ship
128 Dromont - Frankish Marines
Dromont - Frankish Marines
(cha_fra_dromon_marines)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
64 Artillery Dromont - Frankish Artillery Crew
Medium Ship / Artillery Ship / (cha_fra_artillery_dromon)
Artillery Dromont - Frankish Artillery Crew
An artillery dromont can kill from afar better than most, but will suffer heavy losses if boarded.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 700 700 1400 5 500 500 1 7 9 2 2 6 100 34
2
88 Dromont - Light Boatmen
Heavy Ship / Missile Ship / (cha_fra_dromon_light_boatmen)
Dromont - Light Boatmen
A heavy warship, the dromont is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 300 300 2000 6 38 150 4 20 5 9 1 1 6 100 26
3
128 Dromont - Frankish Marines
Heavy Ship / Melee Ship / (cha_fra_dromon_marines)
Dromont - Frankish Marines
A heavy warship, the dromont is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 600 600 2000 6 29 40 14 54 6 100 36
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