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Celtic Separatists Buildings
Raiding Buildings
Raiding
Raiding | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Raiding Level 1 Raiders' Assembly Point "We attack at dawn. The cows won't know what's hit 'em!" |
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1 | 500 |
Raiding income: +15% (province_to_force_own_in_adjacent_regions) Public order: +1 (province_to_province_own) Squalor: +2 (region_to_region_own) |
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2 |
Raiding Level 2 Raiders' Gathering Place Raiders want money. Cattle is money. |
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1 | 750 |
Raiding income: +30% (province_to_force_own_in_adjacent_regions) Public order: +2 (province_to_province_own) Squalor: +4 (region_to_region_own) |
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3 |
Raiding Level 3 Raiders' Base Once you have cows, you have to take them somewhere! |
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1 | 1250 |
Raiding income: +60% (province_to_force_own_in_adjacent_regions) Public order: +3 (province_to_province_own) Squalor: +8 (region_to_region_own) |
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4 |
Raiding Level 4 Raiders' Hall From here, a man may direct raids against his rivals, and toast his victories. |
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1 | 2000 |
Raiding income: +120% (province_to_force_own_in_adjacent_regions) Public order: +4 (province_to_province_own) Squalor: +12 (region_to_region_own) |
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