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Militia Compound Sassanid EmpireSassanid Empire Military Recruitment Level 4

Militia Compound

Everyone must do his part to protect the town.

Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers. Persian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Military Recruitment

Levy Camp
Levy Camp
(att_bld_eastern_sassanid_military_minor_1)
Military Recruitment Level 0
Levy Centre
Levy Centre
(att_bld_eastern_sassanid_military_minor_2)
Military Recruitment Level 1
Militia Encampment
Militia Encampment
(att_bld_eastern_sassanid_military_minor_3)
Military Recruitment Level 2
Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Military Recruitment Level 3
Militia Compound

Building Name

Militia Compound

Level Name

att_bld_eastern_sassanid_military_minor_4

Building Chain

Military Recruitment

Building Level

4

Create Time

5

Create Cost

7000

Require Technology

Military Settlement
Military Settlement

Effects

Food consumption: -50 (region_to_region_own)
Army recruitment capacity: +2 (province_to_province_own)

Provides Garrison Army

160 Persian Brigade
160 Persian Brigade
160 Persian Brigade
Persian Brigade
(att_est_persian_brigade)
Melee Infantry
160 Sogdian Warriors
160 Sogdian Warriors
160 Sogdian Warriors
Sogdian Warriors
(att_est_sogdian_warriors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Kurdish Archers
Missile Infantry / Missile Infantry / (att_est_kurdish_archers)
Kurdish Archers
Kurdish archers are held in high regard, especially by their enemies.
160 625 625 49 150 7 17 26 40 7 37 28 99 43
2
160 Paighan Band
Melee Infantry / Spear Infantry / (att_est_paighan_band)
Paighan Band
Wave after wave of conscripted peasants to increase numbers and drive before the enemy.
160 250 190 25 25 25 28 43 93 27
3
160 Persian Brigade
Melee Infantry / Melee Infantry / (att_est_persian_brigade)
Persian Brigade
Persians, steeped in the history of their land, ready to fight in its name.
160 275 275 45 40 30 22 18 80 34
4
80 Persian Camel Archers
Cavalry / Missile Cavalry / (att_est_persian_camel_archers)
Persian Camel Archers
An agile, ranged force, defended from horsemen by their particular smell.
80 875 900 49 150 12 25 16 32 16 41 28 259 43
5
80 Persian Camel Raiders
Cavalry / Melee Cavalry / (att_est_persian_camel_raiders)
Persian Camel Raiders
Camels confuse and baffle, but if anyone can ride them, Persians can.
80 725 750 24 32 38 43 33 247 34
6
160 Persian Hurlers
Missile Infantry / Missile Infantry / (att_est_persian_hurlers)
Persian Hurlers
Throwing a stone is easy. Killing a man with one; that takes skill.
160 250 250 50 125 10 14 7 6 2 32 8 80 34
7
80 Persian Scouts
Cavalry / Melee Cavalry / (att_est_persian_scouts)
Persian Scouts
Scouts are the eyes of an army, ensuring the fist strikes true, and strikes hard.
80 400 325 21 40 35 30 3 190 34
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