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Huns Military Recruitment Level 4
Archers' Encampment
Archery on foot. Archery from horseback. Every aspect of the bow must be mastered.The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train warriors to do this effectively in groups. Learning to skirmish effectively required an open space where lightly-armed and armoured warriors could safely practice with missile weapons. There are also the tactics of movement and disengagement to be passed on, all of which need space - by contrast a swordsman can be taught wherever there is enough room to swing a blade!
Military Recruitment
Building Name Archers' Encampment |
Level Name att_bld_nomad_warriors_archers_4 |
Building Chain Military Recruitment |
Building Level 4 |
Create Time 5 |
Create Cost 8000 |
Require Technology Traditions of Mobility |
Effects
Food consumption: -80 (force_to_force_own)Army recruitment capacity: +2 (force_to_force_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (att_nom_avar_horde) Avar Horde The Avars' skill as horsemen is legendary, second only to their aim. |
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80 | 900 | 900 | 49 | 150 | 12 | 25 | 19 | 32 | 19 | 44 | 20 | 195 | 51 | |||||
2 |
Cavalry / Missile Cavalry / (att_nom_hunnic_devil_archers) Hunnic Devil Archers Their shafts are guided by the very devils they are named for. |
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80 | 850 | 850 | 56 | 150 | 14 | 25 | 20 | 40 | 20 | 45 | 28 | 225 | 54 | |||||
3 |
Melee Infantry / Melee Infantry / (att_nom_hunnic_dismounted_warband) Hunnic Dismounted Warband Mounted or on foot, the Huns are a deadly foe. |
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160 | 325 | 240 | 42 | 40 | 32 | 17 | 30 | 95 | 36 | |||||||||
4 |
Cavalry / Missile Cavalry / (att_nom_noble_horse_archers) Noble Horse Archers Protected by their cuirasses and quick wits, these nobles fight at range from horseback. |
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80 | 775 | 950 | 49 | 150 | 12 | 25 | 16 | 40 | 16 | 41 | 25 | 224 | 51 | |||||
5 |
Missile Infantry / Missile Infantry / (att_nom_steppe_bows) Steppe Bows Best deployed at range, they will suffer heavy losses if kept in melee. |
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160 | 150 | 110 | 49 | 150 | 5 | 12 | 5 | 6 | 1 | 1 | 3 | 78 | 34 | |||||
6 |
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_brigands) Steppe Mounted Brigands These mounted raiders are happy to serve any master with a big enough purse. |
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80 | 500 | 350 | 19 | 32 | 33 | 44 | 18 | 188 | 34 | |||||||||
7 |
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_tribespeople) Steppe Mounted Tribespeople Born in the saddle, horsemanship comes naturally to the men of the steppes. |
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80 | 425 | 300 | 43 | 32 | 43 | 35 | 8 | 203 | 34 | |||||||||
8 |
Missile Infantry / Missile Infantry / (att_nom_steppe_shield_archers) Steppe Shield Archers Hardy steppe archers better able to defend themselves than most bowmen. |
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160 | 475 | 475 | 49 | 150 | 6 | 15 | 10 | 40 | 5 | 20 | 30 | 97 | 34 | |||||
9 |
Melee Infantry / Melee Infantry / (att_nom_steppe_tribespeople) Steppe Tribespeople Hard lives lived on the steppes makes for hard, tribal warriors. |
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160 | 230 | 160 | 43 | 40 | 29 | 20 | 18 | 78 | 34 | |||||||||
10 |
Missile Infantry / Missile Infantry / (att_nom_uar_archers) Uar Archers White Hun archers are better armoured than many of their class. |
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160 | 500 | 500 | 56 | 150 | 7 | 17 | 12 | 6 | 7 | 7 | 27 | 99 | 45 |
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