Archers' EncampmentArchery on foot. Archery from horseback. Every aspect of the bow must be mastered.
The arts of skirmishing and archery are not the same as fighting in a solid battle line. Space is needed to train warriors to do this effectively in groups. Learning to skirmish effectively required an open space where lightly-armed and armoured warriors could safely practice with missile weapons. There are also the tactics of movement and disengagement to be passed on, all of which need space - by contrast a swordsman can be taught wherever there is enough room to swing a blade!
Building NameArchers' Encampment
Building ChainMilitary Recruitment
Traditions of Mobility
EffectsFood consumption: -80 (force_to_force_own)
Army recruitment capacity: +2 (force_to_force_own)
Provides Garrison Army
No Garrison Units
|Recruitable Units Lv. 0|
|No.||Unit||Sol.||Costom Cost||Recru. Cost||Unkeep Cost||Ship HP.||Ship Spd.||Msl. Dmg.||Rng.||Sht. /min||Amo.||Mle. Atk.||Mle. Dmg.||Chg.||Mle. Def.||Arm.||HP.||Mor.|
Cavalry / Missile Cavalry / (att_nom_avar_horde)
The Avars' skill as horsemen is legendary, second only to their aim.
Cavalry / Missile Cavalry / (att_nom_hunnic_devil_archers)
Hunnic Devil Archers
Their shafts are guided by the very devils they are named for.
Melee Infantry / Melee Infantry / (att_nom_hunnic_dismounted_warband)
Hunnic Dismounted Warband
Mounted or on foot, the Huns are a deadly foe.
Cavalry / Missile Cavalry / (att_nom_noble_horse_archers)
Noble Horse Archers
Protected by their cuirasses and quick wits, these nobles fight at range from horseback.
Missile Infantry / Missile Infantry / (att_nom_steppe_bows)
Best deployed at range, they will suffer heavy losses if kept in melee.
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_brigands)
Steppe Mounted Brigands
These mounted raiders are happy to serve any master with a big enough purse.
Cavalry / Melee Cavalry / (att_nom_steppe_mounted_tribespeople)
Steppe Mounted Tribespeople
Born in the saddle, horsemanship comes naturally to the men of the steppes.
Missile Infantry / Missile Infantry / (att_nom_steppe_shield_archers)
Steppe Shield Archers
Hardy steppe archers better able to defend themselves than most bowmen.
Melee Infantry / Melee Infantry / (att_nom_steppe_tribespeople)
Hard lives lived on the steppes makes for hard, tribal warriors.
Missile Infantry / Missile Infantry / (att_nom_uar_archers)
White Hun archers are better armoured than many of their class.