Left Panel
Italia Faction
Italia Buildings
Military Recruitment Buildings
Military Recruitment
Military Recruitment | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military Recruitment Level 1 Rally Field Wake at four. Train until you collapse. Then do it again. |
|||||
2 | 2000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
2 |
Military Recruitment Level 2 Infantry Grounds Soldiers eat, drink, sleep, and breathe here. |
|||||
3 | 3000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
3 |
Military Recruitment Level 2 Cavalry Corral The horse will carry you into battle, but it is you who must fight. |
|||||
3 | 3000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
4 |
Military Recruitment Level 2 Skirmisher Range The javelin, the plumbata, the bow. These men will master each one and more. |
|||||
3 | 3000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
5 |
Military Recruitment Level 3 Infantry Barracks A strong infantry is built on regiment and order. |
|||||
4 | 5000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
6 |
Military Recruitment Level 3 Cavalry Stables Where can you find both horse and rider? |
|||||
4 | 5000 |
Army recruitment capacity: +1 (province_to_province_own) |
|
|||
7 |
Military Recruitment Level 3 Skirmisher Barracks Positioned right next door, skirmishers screen their infantry even away from the battlefield. |
|||||
4 | 5000 |
Army recruitment capacity: +1 (province_to_province_own) |
||||
8 |
Military Recruitment Level 4 Infantry Compound A mighty army rises each morning knowing death may greet it. |
|||||
5 | 8000 |
Army recruitment capacity: +2 (province_to_province_own) |
||||
9 |
Military Recruitment Level 4 Cavalry Compound A cavalryman must be ready to ride out at a moment's notice. |
|||||
5 | 8000 |
Army recruitment capacity: +2 (province_to_province_own) |
|
|||
10 |
Military Recruitment Level 4 Skirmisher Compound Agility, dexterity, alacrity; a skirmisher must hone each of these skills. |
|||||
5 | 8000 |
Army recruitment capacity: +2 (province_to_province_own) |
|
|
|