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Pictish Rebels (Age of Charlemagne) Buildings
Community Buildings
Community
Community | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Community Level 1 Lavish Tents Respite, just for a few hours, from the privations of campaign. |
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2 | 1500 |
Wealth: 150 from culture (force_to_force_building) Food consumption: -10 (force_to_force_own) Integrity: +3 (force_to_force_own) |
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2 |
Community Level 2 Noblemen's Camp Power is a curious thing. Invisible, yet must be seen to be believed. |
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3 | 3000 |
Wealth: 300 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +9 (force_to_force_own) |
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3 |
Community Level 2 Storyteller's Tent Power is a curious thing. Invisible, yet must be seen to be believed. |
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3 | 3000 |
Wealth: 300 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +3 (force_to_force_own) Research rate: +5% (factionwide) |
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4 |
Community Level 3 Royal Pavilion It is important for men to gather and share the joys of life. |
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4 | 5000 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 525 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +13 (force_to_force_own) |
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5 |
Community Level 3 Loremaster's Quarters Tales of bravery and valour always bring men to the fireside. |
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4 | 5000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 525 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +7 (force_to_force_own) Research rate: +10% (factionwide) |
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6 |
Community Level 4 Royal Encampment A wise warlord keeps his strongest men about him at all times. |
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5 | 8000 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 850 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +17 (force_to_force_own) |
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7 |
Community Level 4 Gathering of Elders Listen to his words, for he is wise beyond the understanding of mortal men. |
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5 | 8000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 850 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +9 (force_to_force_own) Research rate: +15% (factionwide) |
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