Left Panel
menu
HomeHome / Total War: WARHAMMER / Von Carstein / Buildings / Occupied Kislev (Accursed City)
Occupied Kislev (Accursed City) Von CarsteinVon Carstein Kislev Level 5

Occupied Kislev (Accursed City)

When a Vampire marches forth, the cities of other realms fear - for should the Night Lord invade they become accursed places.

Sylvania does not have any settlement that can truly be called a city, Vampire Counts have captured cities and declared them part of their realm. Any surviving occupants quickly feel the creeping dread, as friends and family go missing, Dire Wolves hunt the silent streets and Zombies shamble in the open. A perpetual night dominates the skyline; those still living think themselves accursed and the truth is... they are.

Kislev

Kislev Ruins
Kislev Ruins
(wh_main_special_settlement_kislev_ruin_vmp)
Kislev Level 0
Occupied Kislev (Crumbling Hamlet)
Occupied Kislev (Crumbling Hamlet)
(wh_main_special_settlement_kislev_1_vmp)
Kislev Level 1
Occupied Kislev (Corrupted Village)
Occupied Kislev (Corrupted Village)
(wh_main_special_settlement_kislev_2_vmp)
Kislev Level 2
Occupied Kislev (Shady Township)
Occupied Kislev (Shady Township)
(wh_main_special_settlement_kislev_3_vmp)
Kislev Level 3
Occupied Kislev (Accursed City)
Occupied Kislev (Accursed City)
(wh_main_special_settlement_kislev_4_vmp)
Kislev Level 4
Occupied Kislev (Dark Castle)
Occupied Kislev (Dark Castle)
(wh_main_special_settlement_kislev_5_vmp)
Kislev Level 5
Occupied Kislev (Accursed City)

Building Name

Occupied Kislev (Accursed City)

Level Name

wh_main_special_settlement_kislev_4_vmp

Building Chain

Kislev

Building Level

5

Create Time

5

Create Cost

6000

Require Resource

Effects

Grants 4 construction slots in the settlement (this_building)
Income generated: 625 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order}}: +4 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Crypt Ghouls
120 Crypt Ghouls
Crypt Ghouls
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
120 Grave Guard
120 Grave Guard
120 Grave Guard
120 Grave Guard
Grave Guard
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
60 Fell Bats
60 Fell Bats
Fell Bats
(wh_main_vmp_mon_fell_bats)
Melee Infantry

Recruitable Units

No Recruitable Units
Facebook