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HomeHome / Total War: WARHAMMER / Von Carstein / Buildings / Occupied Kislev (Dark Castle)
Occupied Kislev (Dark Castle) Von CarsteinVon Carstein Kislev Level 6

Occupied Kislev (Dark Castle)

Dread, gothic citadels are scattered throughout Sylvania. They grow more ominous as their chief resident grows in power.

In the time of Sigmar, Sylvania was a refuge for those who refused to follow the Unberogen banner, so there have always been castles in the area to oversee this sorry part of Stirland. When Vlad got his claws into the realm, its destitute nobles were turned to the Vampire's cause; castles took on a sinister aspect, growing in size as extra citadels and towers were added for fell rituals and dark designs.

Kislev

Kislev Ruins
Kislev Ruins
(wh_main_special_settlement_kislev_ruin_vmp)
Kislev Level 0
Occupied Kislev (Crumbling Hamlet)
Occupied Kislev (Crumbling Hamlet)
(wh_main_special_settlement_kislev_1_vmp)
Kislev Level 1
Occupied Kislev (Corrupted Village)
Occupied Kislev (Corrupted Village)
(wh_main_special_settlement_kislev_2_vmp)
Kislev Level 2
Occupied Kislev (Shady Township)
Occupied Kislev (Shady Township)
(wh_main_special_settlement_kislev_3_vmp)
Kislev Level 3
Occupied Kislev (Accursed City)
Occupied Kislev (Accursed City)
(wh_main_special_settlement_kislev_4_vmp)
Kislev Level 4
Occupied Kislev (Dark Castle)
Occupied Kislev (Dark Castle)
(wh_main_special_settlement_kislev_5_vmp)
Kislev Level 5
Occupied Kislev (Dark Castle)

Building Name

Occupied Kislev (Dark Castle)

Level Name

wh_main_special_settlement_kislev_5_vmp

Building Chain

Kislev

Building Level

6

Create Time

6

Create Cost

9000

Require Resource

Effects

Grants 5 construction slots in the settlement (this_building)
Income generated: 750 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order}}: +5 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Crypt Ghouls
120 Crypt Ghouls
Crypt Ghouls
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
120 Grave Guard
120 Grave Guard
120 Grave Guard
120 Grave Guard
Grave Guard
(wh_main_vmp_inf_grave_guard_0)
Melee Infantry
12 Vargheists
12 Vargheists
Vargheists
(wh_main_vmp_mon_vargheists)
Melee Infantry

Recruitable Units

No Recruitable Units
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