Assault Hexeres - Young Axes
These magnificent ships are both intimidating and extremely dangerous.Youthful courage and desire for glory make up for any shortcomings in axe-skill.
As centuries passed, naval tactics and needs changed across the Mediterranean. There was a move towards larger ships, partly as an expression of national or dynastic power: the Ptolemaic rulers of Egypt were particularly fond of large ships to show their wealth and influence in a physical way. These 'polyremes', a term meaning many oared, were not suitable for ramming work in battle. In practice many of them had no more oars than smaller ships; what they had were more rowers per oar than smaller ships. A Roman hexareme or Greek hexeres would have a couple of banks of oars with three men per oar, and appear to be an over-sized version of a smaller ship. Even so, thanks to being tremendously heavy and strongly constructed, they were slow moving, and hardly capable of the quick turns needed to take advantage of enemy mistakes. Instead the large ships made use of their wide decks and plentiful carrying capacities and became fighting platforms for infantry and artillery. Boarding or long-range bombardment were the methods to be used to defeat the enemy; naval warfare had come full circle in terms of fighting methods, even if ships had grown significantly.
(Young Axes)
Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
Unit Name Assault Hexeres - Young Axes |
Main Unit Key Ste_Axes_Six |
Land Unit Key Ste_Young_Axes |
Naval Unit Key greek_six |
Soldiers 160 |
Category Heavy Ship |
Class Melee Ship |
Custom Battle Cost 860 |
Recruitment Cost 860 |
Upkeep Cost 130 |
1046 |
└ Ship greek_six |
Ship Speed 4 |
Melee Attack 24 |
35 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 14 |
├ Melee Damage Ap 21 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
60 |
├ Base Defence 25 |
├ Shield caetra |
└ Shield Defence 35 |
52 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 25 |
65 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 25 |
Abilities
Assault Hexeres- Row Hard 30
Increases speed for 30 strokes.
Ship speed
- Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Assault Hexeres- Very good hull strength
- Heavy crew
- Slow speed
- Strong ramming
- Very good boarding
- Average attack
- Poor defence
- Low damage but good armour penetration
- Poor morale
Faction Availability | |
---|---|
Grand Campaign |