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HomeHome / Total War: Attila / Garamantians / Units / Amazigh Raiders
Amazigh Raiders GaramantiansGaramantians Melee Cavalry

Amazigh Raiders

These men will fight, and pillage, to further the cause of their people.

The Amazigh, a Berber people, first appear in sources during the rise of the Roman Republic, populating the province of Cyrenaica, with some eventually adopting and propagating Christianity. The Amazigh spent most of antiquity under Roman rule in Cyrenaica, yet fought in a series of struggles, both open and underground, against their overlords for hundreds of years. As the Western Roman Empire collapsed, the Amazigh were thrown into disorder, but an opportunistic one. The shattering of Imperial authority marked the return of the Berbers from the fringes of the Empire, allowing them to resettle as they pleased: there is evidence of Berber kingdoms rising all across the defunct African province.

Amazigh Raiders

Unit Name

Amazigh Raiders

Main Unit Key

att_des_amazigh_raiders

Land Unit Key

att_des_amazigh_raiders

Naval Unit Key

att_cor_light_rom

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

600

Recruitment Cost

625

Upkeep Cost

310

Missile Damage

90

├ Missile Weapon

att_javelin_precursor

├ Projectile

att_javelin_precursor_normal

├ Missile Damage

70

├ Missile Ap Damage

20

└ Base Reload Time

14

Accuracy

0

Range

80

Reload

45

Rate of Fire

8

Ammunition

2

Melee Attack

24

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

38

Melee Defence

63

├ Base Defence

33

├ Shield

att_round_small

└ Shield Defence

30

Armour

28

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

5

Health

222

├ Man Entity

att_infantry_medium

├ Man Health

90

├ Bonus Hit Points

7

├ Mount

att_des_amazigh_raiders_horse

├ Mount Entity

att_horse_medium

└ Mount Health

125

Morale

34

Abilities

Amazigh Raiders
  • Scare
    Reduces the morale of an enemy unit for an extended period of time.

Attributes

  • Campaign Stealth
    This unit can move around the campaign map without being seen.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Parthian Mounted Tactics Cost 156 Upgrade From Desert Raiders
Garrison Buildings
Amazigh Raiders x 1 Small City
Small City
(att_bld_eastern_sassanid_city_major_1)
Level 1
City
City
(att_bld_eastern_sassanid_city_major_2)
Level 2
Large City
Large City
(att_bld_eastern_sassanid_city_major_3)
Level 3
Royal City
Royal City
(att_bld_eastern_sassanid_city_major_4)
Level 4
Hamlet
Hamlet
(att_bld_eastern_sassanid_city_minor_generic_1)
Level 1
Village
Village
(att_bld_eastern_sassanid_city_minor_generic_2)
Level 2
Town
Town
(att_bld_eastern_sassanid_city_minor_generic_3)
Level 3
Country Town
Country Town
(att_bld_eastern_sassanid_city_minor_generic_4)
Level 4
Royal Stables
Royal Stables
(att_bld_eastern_sassanid_military_cavalry_4)
Level 3
Royal Barracks
Royal Barracks
(att_bld_eastern_sassanid_military_infantry_4)
Level 3
Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3