Lancers of the Oasis
Across the shimmering dunes, these men appear as a mirage until the final, deadly realisation.Developed during their early part of the 1st century AD by the eastern empires of the time, the ‘kontos’ lance was at least four metres long. Designed to be used by cavalrymen, it was initially fielded by the cataphracts and clibinarii of Parthia and its successors, the Sassanid Persians. In fact the Parthian cataphracts who annihilated the Roman army at the Battle of Carrhae in 55BC may also have used an early version of the kontos. Literally as long as a bargepole, from where it gets its Greek name, a kontos was generally used two-handed whilst its wielder controlled their horse using both knees to indicate speed and direction. Later on, Rome faced this deadly new cavalry weapon again at the hands of the brutal steppe nomads who raided its borders during the 3rd century AD. As a reaction to having faced lance-armed warriors and come off worse, the Romans soon had their own version, spelled ‘contus’. The contus lance was still in use 1,000 years later by the Roman Empire’s successors - the Byzantines in the east and the Germanic peoples in the west.
Unit Name Lancers of the Oasis |
Main Unit Key att_des_lancers_of_the_oasis |
Land Unit Key att_des_lancers_of_the_oasis |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 675 |
Recruitment Cost 675 |
Upkeep Cost 335 |
Melee Attack 29 |
10 |
├ Melee Weapon att_lance |
├ Melee Base Damage 3 |
├ Armour-piercing Damage 7 |
├ Armour Piercing No |
├ Attack Against Cavalry 10 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 228 |
40 |
├ Base Defence 10 |
├ Shield att_round_small |
└ Shield Defence 30 |
32 |
├ Armour att_scale |
├ Armour Defence 27 |
└ Shield Armour 5 |
204 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
├ Bonus Hit Points 19 |
├ Mount att_des_amazigh_lancers_horse |
├ Mount Entity att_horse_light |
└ Mount Health 110 |
Morale 51 |
Abilities
Lancers of the Oasis- Wedge
The unit moves into a wedge-shaped attack formation. - Frenzy
Improves a unit's attack capabilities for an extended period of time. - Rapid Advance
Improved unit movement speed over an extended period. - Scare
Reduces the morale of an enemy unit for an extended period of time.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |