Norscan Ice Wolves
The icy northern reaches of frozen purgatory are haunted by howls of the ravenous.As with all creatures of the Old World, the further north one goes, the more likely an encounter with a beast touched by the mutations of the Ruinous Powers. Marauder Warwolves are one such afflicted beast – like their Warhound cousins, the Warwolf mutation is the result of exposure to the energies of Chaos deep in the malign wilderness of Troll Country where they originate, enabling them to freeze foes in their stride with only their icy breath. Woe betide any unfortunate soul who strays into the Warwolves' territory, who will likely hear their mournful howls before being hunted, frozen, and devoured.
Unit Name Norscan Ice Wolves |
Main Unit Key wh_dlc08_nor_mon_warwolves_0 |
Land Unit Key wh_dlc08_nor_mon_marauder_warwolves_0 |
Land Unit Group Parents Monsters & Beasts |
Land Unit Group War Beasts |
Caste War Beast |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 600 |
Recruitment Cost 650 |
Upkeep Cost 163 |
Number of Units 48 |
6864 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts wf1_norscan_giant_wolf |
├ Man Entity wh_dlc08_nor_war_wolf_blood |
├ Man Hit Points 8 |
├ Num Men 48 |
└ Bonus Hit Points 135 |
700 |
└ Man Mass 700.0000 |
15 |
├ Armour wh2_main_leather_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 45 |
95 |
└ Man Speed 95 |
Melee Attack 30 |
21 |
48 |
├ Melee Weapon wh_dlc08_nor_warwolf_claw |
├ Base Weapon Damage 32 |
├ Armour-Piercing Weapon Damage 16 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 38 |
Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Frostbite
The intense cold cuts into the flesh and burns the foe's extremities, greatly reducing their speed.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos | |
The Lost God |