Orc Boyz
Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected.Orcs, often known as Orc Boyz or just "da boyz", are the hard-fighting infantry found at the heart of most Greenskin tribes. Goblins are more prolific, but it is the Orcs that do the bulk of the bloody work in most battles. That is okay with all parties, as Orcs are a warrior race and there is nothing they like half as much as a good scrap. In fact, it is hard to get Orcs to stop fighting. They are an overly pugnacious lot and if no one else is around they will pummel each other just to keep their spirits up. Luckily, Orcs do not register pain as do other races. A typical green-skinned lout won't let a minor injury, such as a severed limb, keep him from fighting. Orcs are so tough and resilient that if the arm can be found and sewn back on (however crudely) it will heal quickly. Orcs naturally take their robust physique for granted and regard everyone else as weak, puny or "squishy".
Unit Name Orc Boyz |
Main Unit Key wh_main_grn_inf_orc_boyz |
Land Unit Key wh_main_grn_inf_orc_boyz |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 430 |
Recruitment Cost 430 |
Upkeep Cost 107 |
Number of Units 120 |
9720 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu2_orc_sword_and_shield |
├ Man Entity wh_main_grn_inf_orc_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 73 |
130 |
└ Man Mass 130.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield wh_missile_block_35_wood |
└ Missile Block Chance 35 |
Leadership 60 |
31 |
└ Man Speed 31 |
Melee Attack 28 |
25 |
34 |
├ Melee Weapon wh_main_grn_choppa |
├ Base Weapon Damage 26 |
├ Armour-Piercing Weapon Damage 8 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 20 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |