Spawn of Slaanesh
Excess incarnate: a body unravelled and a soul detonated by dark sensation upon dark sensation. A writhing, gnashing obscenity.A warrior who is visited by too many gifts of Slaanesh eventually succumbs to madness and mutation. His altered body reaches a point where reason no longer sustains it, and he wails in anguish as his flesh ripples, sprouts and writhes, undergoing the most profound and final of changes. Truly, Chaos Spawn have a thousand faces and forms.
Unit Name Spawn of Slaanesh |
Main Unit Key wh3_main_sla_mon_spawn_of_slaanesh_0 |
Land Unit Key wh3_main_sla_mon_spawn_of_slaanesh_0 |
Land Unit Group Parents Monsters & Beasts |
Land Unit Group Monstrous Infantry |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1100 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 16 |
8768 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hc2_chaos_spawn |
├ Man Entity wh3_main_monster_spawn_of_slaanesh_blood |
├ Man Hit Points 8 |
├ Num Men 16 |
└ Bonus Hit Points 540 |
1500 |
└ Man Mass 1500.0000 |
10 |
├ Armour wh2_main_body_10 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 100 |
47 |
└ Man Speed 47 |
Melee Attack 36 |
28 |
160 |
├ Melee Weapon wh3_main_sla_claws_chaos_spawn |
├ Base Weapon Damage 118 |
├ Armour-Piercing Weapon Damage 42 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 25 |
Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit. -
Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Strengths & Weaknesses
- Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Soporific Musk
The attacks of this unit reduce the enemy into a stupor, lowering their ability to attack and defend themselves. - Unbreakable
This unit does not suffer any form of leadership loss and will never rout. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |