Royal Pegasus Knights
The rarest of all steeds, only the most noble of Bretonnians ride these dignified, sophisticated creatures into battle.Only the richest and most powerful nobles own a Royal pegasus, for they are incredibly rare. Those fortunate enough treat theirs with the greatest respect, almost as if it were a peer. Each Lord has a handful of Knights Errant in his retinue whose responsibility it is to care for this, his prized possession and noblest of steeds. Peasants are never allowed near these beasts, lest their stench or clumsiness causes the pegasus harm - indeed, tales tell of the obsessive Volstall of Quenelles, who executed any peasant that even gazed upon his steed.
Unit Name Royal Pegasus Knights |
Main Unit Key wh_dlc07_brt_cav_royal_pegasus_knights_0 |
Land Unit Key wh_dlc07_brt_cav_royal_pegasus_knights_0 |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Flying Cavalry |
Caste Monstrous Cavalry |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1600 |
Recruitment Cost 1600 |
Upkeep Cost 400 |
Number of Units 24 |
6552 |
├ Mount 24 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_bretonnian_hr1_royal_pegasus_lancer |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 24 |
└ Bonus Hit Points 265 |
100 |
└ Man Mass 100.0000 |
80 |
├ Armour wh2_main_plate_80 |
├ Shield wh_missile_block_30_wood |
└ Missile Block Chance 30 |
Leadership 80 |
33 |
└ Man Speed 33 |
Melee Attack 42 |
36 |
61 |
├ Melee Weapon wh_dlc07_brt_lance_royal_pegasus_knights |
├ Base Weapon Damage 42 |
├ Armour-Piercing Weapon Damage 19 |
├ Bonus vs. Large 12 |
└ Bonus vs. Infantry 0 |
Charge Bonus 75 |
Abilities
-
The Blessing of the Lady
The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +20
Attributes
-
Perfect Vigour
Even when performing the most fatiguing actions, this unit never loses vigour. -
Can Fly
This unit can fly. -
Vanguard Deployment
This unit can deploy outside the deployment zone. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Living Saints
Knights who have sipped from the Grail are elevated above mere mortals; they truly are what is best in men. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |