Paladin (Barded Warhorse)
The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name.Paladins are powerful heroes renowned through Bretonnia for their chivalry and feats of arms. Many of them are high-ranking nobles, holding titles such as earl or baron, while others hold warrior titles like marshal or warden. Paladins are powerful fighters, and make good leaders for units of Knights. Most Paladins are elite Grail Knights, having supped of the Lady's cup and attained everlasting life. Their courage, valour and loyalty are beyond reproach, and they defend the palaces of the Lady to the death. Considered by the people as paragons of society, Paladins attract crowds when they visit, held aloft by all as the very pinnacle of Bretonnian chivalry and brilliance.
Unit Name Paladin (Barded Warhorse) |
Main Unit Key wh_main_brt_cha_paladin_4 |
Land Unit Key wh_main_brt_cha_paladin_4 |
Land Unit Group Parents Heroes |
Land Unit Group Melee Specialist |
Caste Hero |
Category Cavalry |
Class Command |
Custom Battle Cost 650 |
Recruitment Cost 1200 |
Upkeep Cost 300 |
Number of Units 1 |
4168 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_paladin_hr1_warhorse_lance_sword_shield |
├ Man Entity wh_main_infantry_standard_hero_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4160 |
600 |
└ Man Mass 600.0000 |
105 |
├ Armour wh2_main_plate_105 |
├ Shield wh_missile_block_35_wood |
└ Missile Block Chance 35 |
Leadership 65 |
34 |
└ Man Speed 34 |
Melee Attack 45 |
40 |
390 |
├ Melee Weapon wh_main_brt_sword_hero |
├ Base Weapon Damage 255 |
├ Armour-Piercing Weapon Damage 135 |
├ Bonus vs. Large 20 |
└ Bonus vs. Infantry 0 |
Charge Bonus 70 |
Abilities
-
Guardian
In the midst of a bloodbath it's good to know that someone has your back.
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +15 -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Charge Bonus x 160%
Armour-Piercing Weapon Damage x 125%
Base Weapon Damage x 125% -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |