Men-at-Arms (Shields)
Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home.Each Midsummer, commoners flock to their Lord's castle to present their sons in the hope that they will be trained as Men-at-Arms. For a peasant to have a son accepted into the ranks of a Knight's household is a great honour. Some young peasants will have been guided towards this goal through their entire life, encouraged to stand up straighter and taller than the usual peasant 'slouch' to better improve their chances of selection. All morning and afternoon the Knight inspects the candidates. By dusk, the luckiest and strongest are selected and are taken back to the castle where they are given basic training and outfitted in the livery of their Lord.
Unit Name Men-at-Arms (Shields) |
Main Unit Key wh_dlc07_brt_inf_men_at_arms_2 |
Land Unit Key wh_dlc07_brt_inf_men_at_arms_2 |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 81 |
Number of Units 120 |
7800 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_empire_sword_and_shield |
├ Man Entity wh_main_infantry_standard_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 57 |
100 |
└ Man Mass 100.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield wh_missile_block_55_wood |
└ Missile Block Chance 55 |
Leadership 50 |
30 |
└ Man Speed 30 |
Melee Attack 27 |
34 |
26 |
├ Melee Weapon wh_dlc07_brt_sword |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 10 |
Abilities
No Ability
Attributes
-
Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Poor Leadership
This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby. - Expendable
Witnessing friendly expendable units rout does not reduce other units' Leadership, unless they are themselves expendable.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |