Chaos Lord (Chaos Steed)
Chaos Lords take their blood-drenched blades into battle. Fighting endlessly, they are merciless and unrelenting in the fray.Of all the mortal warriors across the civilisations of the world, Chaos Lords are the most feared, for they are truly like gods amongst men. Clad in baroque armour and rich furs, they tower above even other champions of Chaos, who are but feeble children by comparison. A Chaos Lord's indomitable will is forged in the fires of war, their skills tempered and honed in the crucible of battle, and their blades eternally quenched in blood. They are not only exceptional fighters but also merciless conquerors, great leaders and wily strategists, their names spoken in hushed whispers across the lands of the civilised, their violent deeds written in the blood of their enemies.
Unit Name Chaos Lord (Chaos Steed) |
Main Unit Key wh_main_chs_cha_chaos_lord_11 |
Land Unit Key wh_main_chs_cha_chaos_lord_11 |
Land Unit Group Parents Lords |
Land Unit Group Cavalry |
Caste Lord |
Category War Beast |
Class Command |
Custom Battle Cost 1100 |
Recruitment Cost 1100 |
Upkeep Cost 275 |
Number of Units 1 |
5220 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_wh3_dlc20_hr1_glhh_sword_and_shield |
├ Man Entity wh3_dlc20_chs_cha_lord_hero |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 5212 |
600 |
└ Man Mass 600.0000 |
120 |
├ Armour wh2_main_heavy_metal_120 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 65 |
55 |
490 |
├ Melee Weapon wh_main_chs_sword_hero |
├ Base Weapon Damage 320 |
├ Armour-Piercing Weapon Damage 170 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 50 |
Abilities
-
Paragon of Ruin
The Warriors of Chaos gather behind a force of almighty carnage, empowered by the very presence of their barbarous Lord.
Charge Bonus x 105% -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Charge Bonus x 160%
Armour-Piercing Weapon Damage x 125%
Base Weapon Damage x 125% -
Stand or Die!
Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order.
Melee Defence +24
Leadership +16
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Melee Expert
Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |