Seekers of Slaanesh
Daemonettes visting upon their enraptured foes a razor-clawed ballet of blissful torment and agonised yearning.Seekers of Slaanesh are the Prince of Chaos' outriders, darkling Daemonettes mounted on swift daemonic Steeds. Malign of intent and with the predatory swiftness of a striking cobra, Seekers dart across the endless battlefields of the Realm of Chaos, springing ambushes on vulnerable prey. These Daemonic huntresses are swift beyond belief. Some legends say that the Seekers can charm time itself and so travel between the seconds. Other tales claim that their steeds are formed from the guilty desires of all living creatures and so can never be outrun, for who can flee beyond the reach of his yearnings?
Unit Name Seekers of Slaanesh |
Main Unit Key wh3_main_sla_cav_seekers_of_slaanesh_0 |
Land Unit Key wh3_main_sla_cav_seekers_of_slaanesh_0 |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Shock Cavalry |
Caste Melee Cavalry |
Category War Beast |
Class Shock Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 60 |
5220 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu16_wh3_slaanesh_rp1_seekers_of_slaanesh |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 79 |
100 |
└ Man Mass 100.0000 |
5 |
├ Armour wh2_main_body_5 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 60 |
33 |
└ Man Speed 33 |
Melee Attack 40 |
36 |
40 |
├ Melee Weapon wh3_main_sla_seekers_claws |
├ Base Weapon Damage 10 |
├ Armour-Piercing Weapon Damage 30 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 40 |
Abilities
-
Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) -
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Vanguard Deployment
This unit can deploy outside the deployment zone. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Faction Availability | |
---|---|
The Realm of Chaos |