![Hellcannon](gen_images/unit_icon/warhammer3/wh3_main_rogue_the_challenge_stone_pact/wh_main_chs_art_hellcannon.png)
![The Challenge Stone Pact](https://www.honga.net/totalwar/warhammer3/images/warhammer3/flags/wh3_main_rogue_the_challenge_stone_pact/mon_256.png)
Hellcannon
The Hellcannon has a deadly sentience, firing bolts of eldritch fury over great distances.Part-Daemon, part-war machine, a Hellcannon is a massive construct of metal that growls and shakes with daemonic sentience. In battle, these arcane engines heave crackling blasts of raw energy that soar through the air into their targets, liquefying anything they touch and sending the survivors insane with fear. Hellcannons are guided by a team of corrupt and sadistic Chaos Dwarfs. These malign warsmiths escort and restrain the Hellcannons into battle, for the Daemons bound within hunger for a banquet of flesh. Such is the Hellcannon's bloodlust that it must be chained to the ground to stop it rampaging towards enemy lines. Even these precautions often prove inadequate, as there is little that can stay a Hellcannon's lust for destruction. The Chaos Dwarfs load their charge by brutally shovelling the bodies of their enemies into the Hellcannon's dire-furnace. Flesh runs like wax as the Daemon-machine's hearth feasts on body and bone. Soon, only the souls of its victims are left, harnessed in the Hellcannon's gullet as crackling bolts of energy that are fired towards the enemy in powerful spasms of malice.
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Unit Name Hellcannon |
Main Unit Key wh_main_chs_art_hellcannon |
Land Unit Key wh_main_chs_art_hellcannon |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste War Machine |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 300 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu3_dwarf_hammer |
├ Engines of War wh_main_chs_art_hellcannon |
├ Engine Entity wh_main_chs_art_hellcannon |
├ Engine Hit Points 1950 |
├ Num Engines 1 |
├ Man Entity wh_main_dwf_inf_dwarfs_crew_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 12 |
└ Bonus Hit Points 147 |
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├ Engine Mass 600.0000 |
└ Man Mass 120.0000 |
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├ Armour wh2_main_leather_30 |
├ Shield none |
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├ Engine Speed 20 |
└ Man Speed 28 |
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├ Melee Weapon wh_main_dwf_axe |
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├ Engines of War wh_main_chs_art_hellcannon |
├ Missile Weapon wh_main_chs_hellcannon |
├ Projectile wh_chs_hellcannon_blast |
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├ Number of Projectiles 1 |
├ Shots per volley 1 |
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Abilities
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Blooood!
The Hellcannon breaks its chains and rushes forwards. Increased movement speed.Acceleration x 118%
Speed x 125%
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Boom!
The Hellcannon's blasts are devastating!Armour-Piercing Explosive Damage x 120%
Base Explosive Damage x 125%
Attributes
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Cannot Run
This unit cannot run and will only move at walking pace. -
Unbreakable
This unit does not suffer any form ofleadership loss and will never rout.
Strengths & Weaknesses
- Armour-Piercing Missiles
The damage ofarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Doomfire
The Hellcannon transforms the souls of former victims into crackling bolts of energy. Targets hit by this projectile receive aleadership penalty. The daemonic bond between the Hellcannon and its shot also allows minor corrections of the latter's flightpath. When fired in first-person mode, you can control the projectile yourself.
- Unbreakable
This unit does not suffer any form ofleadership loss and will never rout.
Faction Availability | |
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Immortal Empires | |
The Realm of Chaos |