Wulfrik the Wanderer (Norscan Warhorse)
The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.
Unit Name Wulfrik the Wanderer (Norscan Warhorse) |
Main Unit Key wh_dlc08_nor_cha_wulfrik_1 |
Land Unit Key wh_dlc08_nor_cha_wulfrik_1 |
Land Unit Group Parents Lords |
Land Unit Group Cavalry |
Caste Lord |
Category War Beast |
Class Command |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 300 |
Number of Units 1 |
5152 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_wh3_dlc20_hr1_glhh_sword_and_shield |
├ Man Entity wh_main_infantry_wulfrik_fast_hero_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 5144 |
1100 |
└ Man Mass 1100.0000 |
100 |
├ Armour wh2_main_heavy_metal_100 |
├ Shield wh_missile_block_35_metal |
└ Missile Block Chance 35 |
Leadership 75 |
35 |
└ Man Speed 35 |
Melee Attack 70 |
50 |
490 |
├ Melee Weapon wh_dlc08_nor_wulfrik_sword |
├ Base Weapon Damage 320 |
├ Armour-Piercing Weapon Damage 170 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 65 |
Abilities
-
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Hunter of Champions
Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors.
Speed x 55%
Armour -30
Melee Defence -40 -
Fight or Die!
There is no other choice. There never was.
Melee Attack +24
Leadership +16 -
Seafang
There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination. -
Rage
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
Melee Attack +5
Leadership +8
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +10 -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Duellist
This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies. - Melee Expert
Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos | |
The Lost God |