Tzar Guard
For the sake of all Kislev, the Tzarina permits her personal bodyguards to fight alongside the common man.Regiments of hardened warriors, formed of lesser nobles and veteran soldiers elevated to higher status from the ranks of the Kossars, the Tzar Guard are formidable, durable melee troops. Originally, they were instituted to serve as the Tzar’s personal retinue, and while he would invariably travel with a large warband of Tzar Guard at his back, almost every army of Kislev now boasts a regiment or two of these hardened warriors. This is because every Boyar and Marshal needs a steady core to their army – veteran warriors able to act as the bulwark of the Kislevite battle line.
Unit Name Tzar Guard |
Main Unit Key wh3_main_ksl_inf_tzar_guard_0 |
Land Unit Key wh3_main_ksl_inf_tzar_guard_0 |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 80 |
8800 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_wh3_kislev_tsar_guard_sword_and_shield |
├ Man Entity wh3_main_ksl_inf_tzar_guard |
├ Man Hit Points 8 |
├ Num Men 80 |
└ Bonus Hit Points 102 |
150 |
└ Man Mass 150.0000 |
90 |
├ Armour wh2_main_plate_90 |
├ Shield wh_missile_block_55_wood |
└ Missile Block Chance 55 |
Leadership 75 |
30 |
└ Man Speed 30 |
Melee Attack 36 |
50 |
42 |
├ Melee Weapon wh3_main_ksl_tzar_guard_sword |
├ Base Weapon Damage 30 |
├ Armour-Piercing Weapon Damage 12 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 18 |
Abilities
-
By Our Blood
Kislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Faction Availability | |
---|---|
The Realm of Chaos | |
The Lost God |