Gorduz Backstabber (Giant Wolf)
Gorduz is a survivor; a thoroughly dangerous individual whose talent for survival is matched only by his inborn aggression in battle.All fame is fleeting and all glory ultimately fades away. The renown of the Hobgoblin Chieftains tends to fade away more quickly than most, usually with the help of a dagger, poison or 'nasty accident'. Gorduz Backstabber has outlived most of the other tribal leaders thanks to a naturally distrustful disposition and lashings of low cunning. He has also been lucky as the hardened scar tissue that criss-crosses his massive bony shoulder hump testifies. Fated... Lucky... Sneaky! Call it what you will, Gorduz Backstabber has an enduring talent for survival. In battle, Gorduz wears light armour and carries a shield and axe, and rides a Giant Wolf into the fray.
Unit Name Gorduz Backstabber (Giant Wolf) |
Main Unit Key wh3_dlc23_chd_cha_gorduz_backstabber_giant_wolf |
Land Unit Key wh3_dlc23_chd_cha_gorduz_backstabber_giant_wolf |
Land Unit Group Parents Heroes |
Land Unit Group Melee Specialist |
Caste Hero |
Category Cavalry |
Class Command |
Custom Battle Cost 500 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 1 |
4268 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu5_dlc23_gorduz_wf1_wolf_axe_and_shield |
├ Man Entity wh3_dlc23_chd_cha_gorduz_backstabber |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4260 |
700 |
└ Man Mass 700.0000 |
45 |
├ Armour wh2_main_leather_45 |
├ Shield wh_missile_block_35_wood |
└ Missile Block Chance 35 |
Leadership 65 |
40 |
└ Man Speed 40 |
Melee Attack 50 |
58 |
440 |
├ Melee Weapon wh3_dlc23_chd_gorduz_backstabber |
├ Base Weapon Damage 280 |
├ Armour-Piercing Weapon Damage 160 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 50 |
Abilities
-
Crooked Dice
Anything that prevents you from killing your opponents in a fit of bad-loser's pique on more than one occasion, and then having to clear up the mess yourself afterwards, is a good thing. Now, the odds *always* swing in your favour.
[[img:ui/Battle UI/ability_icons/resistance_ward_save.png]] Damage Resistance +40
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +40
Armour +60 -
Lucky Git
"You lucky git. You lucky, lucky git. You lucky, lucky, lucky git. You lu--" -
Malign Authority
"Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
Leadership +8 -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Slippery
Those who are "slippery" cannot be cornered or pinned - they simply "slip" away…
Speed x 125%
Melee Defence +24
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Lucky Git
When Gorduz's health is low, he has a chance to regain some of his hit points. - Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Faction Availability | |
---|---|
The Realm of Chaos |