Chaos Knights of Nurgle (Lances)
The sickening surge of the Plague Knights is spearheaded by lances glistening with ichor and droplets of pus.Like their fellow acolytes of the Plague God, the Knights of Nurgle’s hordes are always infected with all manner of disfiguring diseases. They are driven forth by a strange and morbid energy, enabling them to survive wounds that might otherwise slay another Chaos Knight. Their originally splendid wargear, coats of arms and banners are always tattered and filthy, like the rags of a leper, and their once-opulent silk or fur cloaks hang from their shoulders like the shroud of corpses. The Knights of Nurgle bear their disfigurements openly, proud of their dribbling sores and discoloured skin at odds with their exalted positions on the battlefield.
Unit Name Chaos Knights of Nurgle (Lances) |
Main Unit Key wh3_dlc20_chs_cav_chaos_knights_mnur_lances |
Land Unit Key wh3_dlc20_chs_cav_chaos_knights_mnur_lances |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Shock Cavalry |
Caste Melee Cavalry |
Category War Beast |
Class Shock Cavalry |
Custom Battle Cost 1500 |
Recruitment Cost 1600 |
Upkeep Cost 400 |
Number of Units 60 |
8280 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_dlc20_chaos_knights_hr1_large_heavy_horse_lance_sword_and_shield |
├ Man Entity wh3_dlc20_chaos_knight_rider_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 130 |
130 |
└ Man Mass 130.0000 |
120 |
├ Armour wh2_main_heavy_metal_120 |
├ Shield wh_missile_block_30_metal |
└ Missile Block Chance 30 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 37 |
41 |
53 |
├ Melee Weapon wh3_dlc20_chaos_knight_mnur_lance |
├ Base Weapon Damage 36 |
├ Armour-Piercing Weapon Damage 17 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 80 |
Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Nurgle
A unit with the [[col:white]]Mark of Nurgle has:
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |