Chaos Lord (Manticore)
Chaos Lords take their blood-drenched blades into battle. Fighting endlessly, they are merciless and unrelenting in the fray.Of all the mortal warriors across the civilisations of the world, Chaos Lords are the most feared, for they are truly like gods amongst men. Clad in baroque armour and rich furs, they tower above even other champions of Chaos, who are but feeble children by comparison. A Chaos Lord's indomitable will is forged in the fires of war, their skills tempered and honed in the crucible of battle, and their blades eternally quenched in blood. They are not only exceptional fighters but also merciless conquerors, great leaders and wily strategists, their names spoken in hushed whispers across the lands of the civilised, their violent deeds written in the blood of their enemies.
Unit Name Chaos Lord (Manticore) |
Main Unit Key wh_dlc01_chs_cha_chaos_lord_10 |
Land Unit Key wh_dlc01_chs_cha_chaos_lord_10 |
Land Unit Group Parents Lords |
Land Unit Group Flying Monster |
Caste Lord |
Category War Beast |
Class Command |
Custom Battle Cost 1500 |
Recruitment Cost 1400 |
Upkeep Cost 350 |
Number of Units 1 |
5468 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_bc3_manticore_wb_sword_and_shield |
├ Man Entity wh3_dlc20_chs_cha_lord_hero |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 5460 |
600 |
└ Man Mass 600.0000 |
80 |
├ Armour wh2_main_body_80 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 54 |
45 |
490 |
├ Melee Weapon wh_dlc01_chs_manticore_lord |
├ Base Weapon Damage 320 |
├ Armour-Piercing Weapon Damage 170 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 60 |
Abilities
-
Paragon of Ruin
The Warriors of Chaos gather behind a force of almighty carnage, empowered by the very presence of their barbarous Lord.
Charge Bonus x 105% -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Charge Bonus x 160%
Armour-Piercing Weapon Damage x 125%
Base Weapon Damage x 125% -
Stand or Die!
Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order.
Melee Defence +24
Leadership +16
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Can Fly
This unit can fly.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Causes Terror
This unit can [[img:ui/battle ui/ability_icons/causes_terror.png]]cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and [[img:ui/battle ui/ability_icons/causes_fear.png]]fear themselves. - Scaly Skin
Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's [[img:ui/battle ui/ability_icons/resistance_missile.png]]Missile Resistance.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |