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![Chaos Warriors of Nurgle (Great Weapons)](gen_images/unit_icon/warhammer3/wh3_dlc20_chs_kholek/wh3_dlc20_chs_inf_chaos_warriors_mnur_greatweapons.png)
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Chaos Warriors of Nurgle (Great Weapons)
An elevated pain threshold grants the strength to wield more burdensome means for murder.An unbearable stench always heralds the approach of the Plague Lord’s warriors. Their helmets often bear great, withered horns and they are clad in rust-tarnished armour which conceal vile conditions or mutations – perhaps a slimy tentacle, or translucent, jelly-like flesh that reveals their decaying inner organs, or simply a body riddled with leprosy. Sometimes the corpulent meat of their bodies spills from the cracks of their armour. Whatever the case, they are deadly fighters who are near-impervious to pain and fight on despite receiving the most horrendous wounds imaginable.
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Unit Name Chaos Warriors of Nurgle (Great Weapons) |
Main Unit Key wh3_dlc20_chs_inf_chaos_warriors_mnur_greatweapons |
Land Unit Key wh3_dlc20_chs_inf_chaos_warriors_mnur_greatweapons |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 238 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_2handed_axe |
├ Man Entity wh3_dlc20_infantry_standard_mnur_very_large_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 90 |
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└ Man Mass 160.0000 |
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├ Armour wh2_main_heavy_metal_100 |
├ Shield none |
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└ Man Speed 28 |
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├ Melee Weapon wh3_dlc20_chs_warriors_mnur_great_axe |
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Abilities
No Ability
Attributes
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Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Nurgle
A unit with the [[col:white]]Mark of Nurgle has:
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart fromArmour-Piercing damage.
- Armour-Piercing
The damage ofarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Faction Availability | |
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Immortal Empires | |
The Realm of Chaos |