![War Wagons (Mortars)](gen_images/unit_icon/warhammer3/wh2_main_emp_sudenburg/wh2_dlc13_emp_veh_war_wagon_1.png)
![Sudenburg](https://www.honga.net/totalwar/warhammer3/images/warhammer3/flags/wh2_main_emp_sudenburg/mon_256.png)
War Wagons (Mortars)
Mounting a deadly mortar atop that bulwark of the battlefield, the War Wagon, can only improve your chances of victory.Imperial War Wagons are extremely heavy versions of a chariot, in effect a mobile armoured battle tower pulled by two sturdy warhorses, where the high walls of the tower protect its crew from attacks from the ground. They are movable platforms for either transporting Imperial soldiers across the battlefield or providing a vantage point for Archers, Crossbowmen, and Handgunners to shoot the enemy. A War Wagon’s crew may also be armed with a variety of experimental arms courtesy of the Imperial Gunnery School’s arsenal. War Wagons can fit a piece of artillery onto their towers, so speed can be combined with battle-winning firepower.
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Unit Name War Wagons (Mortars) |
Main Unit Key wh2_dlc13_emp_veh_war_wagon_1 |
Land Unit Key wh2_dlc13_emp_veh_war_wagon_1 |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Chariot |
Category War Machine |
Class Chariot |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 238 |
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├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_empire_hr1_warhorse_lance_sword_shield |
├ Engines of War wh2_dlc13_emp_veh_war_wagon_mortar |
├ Engine Entity wh2_dlc13_vehicle_war_wagon_mortar |
├ Engine Hit Points 8 |
├ Articulated wh2_dlc13_emp_war_wagon_artillery |
├ Articulated Entity wh2_dlc13_vehicle_war_wagon_articulation_artillery |
├ Articulated Hit Points 8 |
├ Num Engines 4 |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 8 |
└ Bonus Hit Points 1120 |
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├ Engine Mass 1200.0000 |
└ Man Mass 100.0000 |
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├ Armour wh2_main_plate_90 |
├ Shield none |
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├ Engine Speed 66 |
└ Man Speed 33 |
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├ Melee Weapon wh2_dlc13_emp_war_wagon |
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├ Engines of War wh2_dlc13_emp_veh_war_wagon_mortar |
├ Missile Weapon wh2_dlc13_emp_mortar_shell_war_wagon |
├ Projectile wh2_dlc13_emp_mortar_shell_war_wagon |
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├ Number of Projectiles 1 |
├ Shots per volley 1 |
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Abilities
No Ability
Attributes
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Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart fromArmour-Piercing damage.
- Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be adamage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
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Immortal Empires | |
The Realm of Chaos |