Crone Hellebron
Greatest of all the Brides of Khaine, the many ways of murder are Hellebron's to command.Crone Hellebron is the most ancient of the Hag Queens and second only to Morathi in Khaine's sight. However, while the youth and beauty of Morathi never fades, Hellebron's is now almost expended, for the Hag Sorceress deliberately withheld from her the deepest secrets needed to use the Cauldrons of Blood. Therefore, ever more sacrifices are needed to fill Hellebron's cauldron each year, and yet the rejuvenating effects last for a smaller length of time on each occasion. Ugly and worn as she may be, Hellebron remains the greatest of the Brides of Khaine. Her mastery of the many ways of murder eclipses even that of Morathi - who is often too distracted by her sorcerous pursuits - and far outstrips the skills of the other Hag Queens. It is she who leads the Lord of Murder's unholy rites and dictates the holy creed that all Witch Elves must follow. She is so steeped in the ways of death that her merest touch can kill, and a single whispered word from her withered lips can open up old wounds to bloody life. Wherever Hellebron treads, the gaze of Khaine follows.
Unit Name Crone Hellebron |
Main Unit Key wh2_dlc10_def_cha_crone_0 |
Land Unit Key wh2_dlc10_def_cha_crone_0 |
Land Unit Group Parents Lords |
Land Unit Group Sword Infantry |
Caste Lord |
Category Melee Infantry |
Class Command |
Custom Battle Cost 1150 |
Recruitment Cost 1250 |
Upkeep Cost 312 |
Number of Units 1 |
4288 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1b_hellebron_dual_sword |
├ Man Entity wh2_dlc10_def_infantry_hero_crone_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4280 |
700 |
└ Man Mass 700.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 80 |
44 |
└ Man Speed 44 |
Melee Attack 70 |
50 |
470 |
├ Melee Weapon wh2_dlc10_def_crone_dual_swords |
├ Base Weapon Damage 140 |
├ Armour-Piercing Weapon Damage 330 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 20 |
Charge Bonus 55 |
Abilities
-
Gaze of Khaine
Those who fall under the glare of Hellebron share her lust and rage.
Melee Attack +24
Armour-Piercing Weapon Damage x 125%
Base Weapon Damage x 125%
Leadership +8 -
Blood Frenzy
The Bride of Khaine is a consummate murderer; as she reaps the blood, her desire for further slaughter intensifies.
Armour-Piercing Weapon Damage x 110%
Armour-Piercing Weapon Damage x 120%
Armour-Piercing Weapon Damage x 125% -
Witchbrew
Distilled from the blood of Hag Queens, this evil brew drives imbibers into an ecstasy of destruction.
Melee Attack +24
Armour-Piercing Weapon Damage x 150%
Base Weapon Damage x 150% -
Murderous Mastery
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Charge Bonus x 125%
Melee Attack x 125%
Leadership +15 -
Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades! -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Heroic Killing Blow
There are powerful beings who can decapitate a dragon or plunge a sword into the heart of a griffon in one mighty strike.
Armour-Piercing Weapon Damage x 150%
Base Weapon Damage x 150% -
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Dodge
This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
Faction Availability | |
---|---|
Immortal Empires |