![Chosen of Khorne](gen_images/unit_icon/warhammer3/wh2_main_chs_chaos_incursion_def/wh3_dlc20_chs_inf_chosen_mkho.png)
![Servants to Chaos](https://www.honga.net/totalwar/warhammer3/images/warhammer3/flags/wh2_main_chs_servants_to_chaos/mon_256.png)
Chosen of Khorne
Only the strongest are deserving of Khorne’s gifts. Only the greatest fulfil the potential they bring.Those who are physically marked by the Blood God will have set themselves apart from their peers through the fellest of deeds, yet many will not have the mental fortitude to take on the gifts that come with being a Chosen of Khorne. Only the strongest avoid devolving into mindless, gibbering Chaos Spawn, instead becoming destined to grow free of their mortal shackles to gradually take on a more impressive form. Whatever the precise gifts bestowed, these mighty warriors are invariably filled with a mere portion of Khorne’s rage, yet it drives them endlessly into combat like those possessed to reap skulls or die a glorious death.
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Unit Name Chosen of Khorne |
Main Unit Key wh3_dlc20_chs_inf_chosen_mkho |
Land Unit Key wh3_dlc20_chs_inf_chosen_mkho |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1350 |
Recruitment Cost 1350 |
Upkeep Cost 338 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_khorne_axe_and_shield |
├ Man Entity wh_main_infantry_standard_very_large_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 80 |
└ Bonus Hit Points 123 |
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└ Man Mass 160.0000 |
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├ Armour wh2_main_heavy_metal_130 |
├ Shield wh_missile_block_60_metal |
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└ Man Speed 28 |
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├ Melee Weapon wh3_dlc20_chs_chosen_mkho_axe |
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Abilities
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Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
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Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Khorne
A unit with the [[col:white]]Mark of Khorne has:
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart fromArmour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while theirleadership is high.
Faction Availability | |
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Immortal Empires | |
The Realm of Chaos |