Forest Goblin Spider Riders
Atop their venomous mounts, Goblin Riders can run down enemies with surprising precision.The giant spider breed grows large enough to serve as mounts for Forest Goblins, who capture and hand-rear these scuttling nightmares. There are many sub-types of giant spider, such as Tilean Greybacks, Drakwald Mancatchers, and the Scarlet Deathheads of the Great Forest, to name just a few. All are poisonous and have steely, pincer-like mandibles that can punch through platemail to deliver a toxic bite. While not as fast as wolves or horses, these spiders can move at speed through the most dense patches of woods. Forest Goblin Spider Riders have become masters at stalking their prey, nimbly guiding their multi-legged beasts to scuttle across the treetop canopy to get into the ideal position before pouncing. Spider Rider mobs are known to ambush Empire patrols, eradicate Beastmen herds and even attack large monsters that encroach into their territory.
Unit Name Forest Goblin Spider Riders |
Main Unit Key wh_main_grn_cav_forest_goblin_spider_riders_0 |
Land Unit Key wh_main_grn_cav_forest_goblin_spider_riders_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Cavalry |
Naval Unit Group Cavalry |
Soldiers 60 |
Caste Melee Cavalry |
Category Cavalry |
Class Melee Cavalry |
Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 100 |
Melee Attack 22 |
27 |
├ Melee Weapon wh_main_grn_goblin_spear_poison |
├ Melee Damage Base 21 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
30 |
├ Base Defence 30 |
├ Shield wh_missile_block_30_wood |
└ Shield Defence 0 |
75 |
├ Armour wh2_main_bone_45 |
├ Armour Defence 45 |
└ Shield Armour 30 |
91 |
├ Man Entity wh_main_grn_inf_goblin_cav_blood |
├ Man Speed 33 |
├ Man Health 8 |
├ Bonus Hit Points 75 |
├ Mount wh_main_grn_mnt_giant_spider |
├ Mount Entity wh_main_monster_spider_giant_blood |
├ Mount Speed 78 |
└ Mount Health 8 |
Leadership (Base Morale) 50 |
Abilities
No Ability
Attributes
- {{tr:guerrilla_deployment}}
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Strider
This unit ignores speed and combat penalties caused by terrain and can move through trees.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Poison Attacks
The poisonous attacks of this unit weaken the target's speed and damage.
Requires Buildings | |
---|---|
Lv. 0 |
Gloomy Hollowz
(wh_main_grn_forest_beasts_2) Level 1
Sacred Spider Groundz
(wh_main_grn_forest_beasts_3) Level 2 |
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |