Gyrocopter (Brimstone Gun)
The Brimstone Gun gives the Gyrocopter pilot a more accurate and lethal tool, ideal for obliterating the target completely!Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. They can take off and land vertically, as well as hover in position over a spot. Although originally used to fly over difficult mountain terrain and drop supplies and messages to beleaguered settlements besieged by foes, the Gyrocopter was soon tested over battlefields with great success. The main armament of a Gyrocopter is a steam gun. When the valve is released, this unleashes a super-hot steam from the engine that blasts out of the barrel with a hissing scream. Although its reach is short-ranged, a skilled pilot can bob and spin into perfect position to unleash this cloud of scalding death across the foe's ranks. Over the years, the Gyrocopter's firepower has been augmented with bombs, with varying degrees of success. Originally, the pilot was responsible for lighting the fuse and throwing the bomb overboard while trying to fly and dodge enemy arrows. More recently, the Gyrocopter's small payload of bombs has been fitted into the craft's stabilisers.
Unit Name Gyrocopter (Brimstone Gun) |
Main Unit Key wh_main_dwf_veh_gyrocopter_1 |
Land Unit Key wh_main_dwf_veh_gyrocopter_1 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Flying War Machine |
Naval Unit Group Flying War Machine |
Soldiers 4 |
Caste War Machine |
Category Missile Infantry |
Class Missile Infantry |
Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 200 |
113 |
├ Missile Weapon wh_main_dwf_copter_brimstone_gun |
├ Projectile wh_dwf_copter_brimstone_shot |
├ Missile Damage 28 |
├ Missile Ap Damage 85 |
└ Base Reload Time 11 |
Accuracy 10 |
Range 100 |
Reload 10 |
Shots Per Minute 6.1 |
Ammunition 18 |
Melee Attack 30 |
66 |
├ Melee Weapon wh_main_dwf_gyrocopter |
├ Melee Damage Base 50 |
├ Melee Damage Ap 16 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
6 |
├ Base Defence 6 |
├ Shield none |
└ Shield Defence 0 |
100 |
├ Armour wh2_main_plate_100 |
├ Armour Defence 100 |
└ Shield Armour 0 |
943 |
├ Man Entity wh_main_dwf_flying_gyrocopter |
├ Man Speed 70 |
├ Man Health 8 |
└ Bonus Hit Points 935 |
Leadership (Base Morale) 64 |
Abilities
- Gyrocopter Bomb
As the Gyrocopters speed over the heads of the enemy, their pilots release wing-mounted bombs onto targets below. A click on this button instantly releases one bomb per Gyrocopter.
Attributes
No Attribute
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants. - Death from Above
While airborne, this unit can use a special attack to damage enemies below.
Requires Buildings | |
---|---|
Lv. 0 |
Foundry
(wh_main_dwf_workshop_3) Level 2
Hangar
(wh_main_dwf_workshop_4) Level 3 |
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |