Prophetess (Beasts)
Not just to command nature, but to range animals' primal rage against your foe? That is true power.Damsels and Prophetesses are powerful individuals, for in their years away from Bretonnia, their innate abilities have been honed and tempered. Their magic is orientated around nature more so than most other human Wizards, for they are taught by the handmaidens of the Lady. Riding into battle, Damsels and Prophetesses use their powers to lend magical protection to Bretonnia's noble warriors, warding away the foul magic of their enemies as well as casting them down with powerful spells of their own. They are also able to mystically encourage the landscape to fight the kingdom's enemies; persuading the trees themselves to lash out at the foe; calling flocks of birds to descend on the enemy at their call; even drawing lightning from the heavens to strike down in devastating arcs.
Unit Name Prophetess (Beasts) |
Main Unit Key wh_dlc07_brt_cha_prophetess_beasts_0 |
Land Unit Key wh_dlc07_brt_cha_prophetess_beasts_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 400 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Melee Attack 34 |
285 |
├ Melee Weapon wh_main_brt_sword_caster_hero |
├ Melee Damage Base 200 |
├ Melee Damage Ap 85 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
30 |
├ Base Defence 30 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh2_main_leather_15 |
├ Armour Defence 15 |
└ Shield Armour 0 |
3688 |
├ Man Entity wh2_dlc16_infantry_standard_hero_blood_low_kb_resist |
├ Man Speed 34 |
├ Man Health 8 |
└ Bonus Hit Points 3680 |
Leadership (Base Morale) 65 |
Abilities
- Arcane Conduit
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause. - Aura of the Lady
The Lady of the Lake protects her Knights from the devious enchantments of the enemy.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |