Wulfrik the Wanderer
The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.
Unit Name Wulfrik the Wanderer |
Main Unit Key wh_dlc08_nor_cha_wulfrik_0 |
Land Unit Key wh_dlc08_nor_cha_wulfrik_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 1000 |
Recruitment Cost 1100 |
Upkeep Cost 275 |
Melee Attack 70 |
490 |
├ Melee Weapon wh_dlc08_nor_wulfrik_sword |
├ Melee Damage Base 320 |
├ Melee Damage Ap 170 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 50 |
50 |
├ Base Defence 50 |
├ Shield wh_missile_block_55_metal |
└ Shield Defence 0 |
155 |
├ Armour wh2_main_heavy_metal_100 |
├ Armour Defence 100 |
└ Shield Armour 55 |
4840 |
├ Man Entity wh_main_infantry_wulfrik_fast_hero_blood |
├ Man Speed 35 |
├ Man Health 8 |
└ Bonus Hit Points 4832 |
Leadership (Base Morale) 75 |
Abilities
- Hunter of Champions
Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors. - Fight or Die!
There is no other choice. There never was. - Seafang
There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination. - Rage
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue. - Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Duellist
This unit is best used to attack individual targets such as Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies. - Melee Expert
Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |