Chaos Lord
Chaos Lords take their blood-drenched blades into battle. Fighting endlessly, they are merciless and unrelenting in the fray.Of all the mortal warriors across the civilisations of the world, Chaos Lords are the most feared, for they are truly like gods amongst men. Clad in baroque armour and rich furs, they tower above even other champions of Chaos, who are but feeble children by comparison. A Chaos Lord's indomitable will is forged in the fires of war, his skills are tempered and honed in the crucible of battle, and his blade is eternally quenched in blood. A Chaos Lord is not only an exceptional fighter but also a merciless conqueror. A great leader and strategist, his sheer force of will binds legions of men and monsters alike to his service. Each Chaos Lord's name is spoken in hushed whispers across the lands of Men, his violent deeds written in the blood of his enemies. His is the voice that condemns whole tribes and nations to death. His gaze terrorises his followers into submission and grovelling obedience. An aura of power surrounds each Chaos Lord, drawing ever more devotees to his banner as his legend grows. When a Lord of Chaos marches to war, the world shakes, for in their hearts, all fear that one day a Lord will come who will grind the armies of the world under his heel, and bring about an age of darkness that will never end.
Unit Name Chaos Lord |
Main Unit Key wh_main_chs_cha_chaos_lord_0 |
Land Unit Key wh_main_chs_cha_chaos_lord_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 900 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 65 |
490 |
├ Melee Weapon wh_main_chs_sword_hero |
├ Melee Damage Base 320 |
├ Melee Damage Ap 170 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 35 |
55 |
├ Base Defence 55 |
├ Shield wh_missile_block_55_metal |
└ Shield Defence 0 |
155 |
├ Armour wh2_main_heavy_metal_100 |
├ Armour Defence 100 |
└ Shield Armour 55 |
4640 |
├ Man Entity wh_main_infantry_standard_large_hero_blood_dismembers |
├ Man Speed 33 |
├ Man Health 8 |
└ Bonus Hit Points 4632 |
Leadership (Base Morale) 75 |
Abilities
- Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact. - Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish. - Stand or Die!
Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Melee Expert
Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |