Lord Skrolk
The Great Horned Rat breathes pestilence through Skrolk, infecting the very world beneath his fetid feet.That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. Plants wither and die where Skrolk treads and the very air about him seems to congeal and darken, as if stained by his baleful presence. Skrolk is ancient, having existed many spans of even the most long-lived of his foul kind. Rather than weakening with age, he is possessed of a diabolic vitality that belies the years and the heaped diseases he carries. Indeed, he is bent and gnarled under the weight of countless corruptions. The flesh that is not hidden by his tattered shroud is leathery and covered in a layer of dripping buboes. Even worse, the mysterious hunching growths framed by the robes promise something still more virulent. Each new pox only toughens the aged Plague Monk, who has himself become a walking disease.
Unit Name Lord Skrolk |
Main Unit Key wh2_main_skv_cha_lord_skrolk |
Land Unit Key wh2_main_skv_cha_lord_skrolk |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 850 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 54 |
400 |
├ Melee Weapon wh2_main_skv_cha_skrolk |
├ Melee Damage Base 280 |
├ Melee Damage Ap 120 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
45 |
├ Base Defence 45 |
├ Shield none |
└ Shield Defence 0 |
30 |
├ Armour wh2_main_leather_30 |
├ Armour Defence 30 |
└ Shield Armour 0 |
4672 |
├ Man Entity wh2_main_skv_infantry_hero_skrolk |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 4664 |
Leadership (Base Morale) 65 |
Abilities
- Aura of Pestilence
All around are caught in a deadly miasma of virulent disease that rips through their bodies with vile momentum. - Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes. - Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops. - Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Plague Censer
Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike. - Spellcaster
This unit can cast spells. - Decent Melee Combatant
Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee. - Frenzy
Units with leadership is high.
Faction Availability | |
---|---|
The Eye of the Vortex |