弓箭手
虽说装备不如散兵部队先进,但弓箭手每分钟能连射数箭,作战效率依然不落下风从远古时代起,弓箭手就被帝国派上了战场。弓箭手通常是由七拼八凑的猎人与捕猎者组成的战团,这些人拼凑成了自己的团队,随时准备响应战斗的召唤。在战场上,他们的跟踪、侦察和先进的射箭技术将得到最好的利用。这些战士装备弓和剑,善于引诱猎物进入致命的伏击区,这样帝国军队就能集中全力彻底摧毁他们。弓箭手的适应能力很强,他们往往会组成松散的散兵阵型,当敌人靠近时,他们就会撤退到己方阵列的后方。
Unit Name 弓箭手 |
Main Unit Key wh2_dlc13_emp_inf_archers_0 |
Land Unit Key wh2_dlc13_emp_inf_archers_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group 远程步兵 |
Naval Unit Group 远程步兵 |
Soldiers 90 |
Caste 远程步兵 |
Category 远程步兵 |
Class 远程步兵 |
价格 350 |
招募成本 350 |
维持费成本 87 |
19 |
├ Missile Weapon wh2_dlc13_emp_bow_archers |
├ Projectile wh2_dlc13_emp_bow_arrow |
├ Missile Damage 17 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 10 |
Range 120 |
Reload 10 |
Shots Per Minute 6.7 |
Ammunition 20 |
Melee Attack 14 |
24 |
├ Melee Weapon wh_main_emp_sword_short |
├ Melee Damage Base 21 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 4 |
17 |
├ Base Defence 17 |
├ Shield none |
└ Shield Defence 0 |
20 |
├ Armour wh2_main_leather_20 |
├ Armour Defence 20 |
└ Shield Armour 0 |
69 |
├ Man Entity wh_main_infantry_standard_light_blood_dismembers |
├ Man Speed 33 |
├ Man Health 8 |
└ Bonus Hit Points 61 |
Leadership (Base Morale) 50 |
技能
No Ability
Attributes
- 于森林中隐蔽
这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现
优势与弱点
- 破甲能力低下
这支部队的攻击几乎无法穿透护甲,因此让他们对抗重甲敌军无异于自寻死路
派系可用 | |
---|---|
漩涡之眼 | |
凡世帝国 |