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![Ensorcelled Weapons](images/warhammer2/campaign_ui/technologies/wh_main_chs_ensorcelled_weapons.png)
![Chaos (Mortal Empires)](images/warhammer2/flags/wh_main_chs_chaos_rebels/mon_24.png)
Ensorcelled Weapons
The arms of a Chaos Knight are imbued with a small but not inconsequential amount of Unholy power.While many Chaos Knights ride to war with great lances, others brandish a deadly assortment of weapons - from cleavers and war-picks to heavy maces. These items can be imbued with magical power, that - while small compared to that of Archaon's sword - can still be a terrible thing to face. Imagine a whole unit wielding ensorcelled weaponry?
Melee attack: +5 for Chaos Knights (faction_to_force_own_unseen)
Weapon strength: +10% for Chaos Knights units (faction_to_force_own_unseen)
Military
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Technology Key tech_chs_branch_5_4 |
Technology Name Ensorcelled Weapons |
Node Key tech_chs_branch_5_4 |
Node Set chs_mil |
Node Set Name Military Tier 10 |
Tier 9 |
Research Points 2500 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |